Player Matchup

Nike
Nike
HugePanda
Nike
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 16L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Lunagath
Nu Wa
Level 18
God Stats
3W - 2L
1,660 SR
Queue Stats
22W - 19L
1,541 Elo+
Party 2
Charybdis
Charybdis
Polkio
Charybdis
Level 22
God Stats
2W - 6L
1,467 SR
Queue Stats
21W - 14L
1,592 Elo+
Party 2
Cerberus
Cerberus
ilveran
Cerberus
Level 14
God Stats
10W - 8L
1,532 SR
Queue Stats
17W - 13L
1,548 Elo+
Party 2
Da Ji
Da Ji
maitrerialto
Da Ji
Level 20
God Stats
2W - 2L
1,594 SR
Queue Stats
7W - 6L
1,560 Elo+
Party 2
Team Averages
Level 18
1,551 SR
1,553 Elo+

VS

Team Averages
Level 31
1,601 SR
1,618 Elo+
Neith
Neith
FearMyBinds
Neith
Level 6
God Stats
2W - 2L
1,731 SR
Queue Stats
19W - 22L
1,786 Elo+
Party 1
Mulan
Mulan
Fripouilleur
Mulan
Level 108
God Stats
45W - 37L
1,593 SR
Queue Stats
281W - 265L
1,487 Elo+
Party 1
Set
Set
grenka52
Set
Level 8
God Stats
2W - 5L
1,440 SR
Queue Stats
12W - 13L
1,558 Elo+
Solo
Sol
Sol
jaimoba
Sol
Level 29
God Stats
67W - 48L
1,741 SR
Queue Stats
131W - 127L
1,627 Elo+
Solo
Guan Yu
Guan Yu
yanemkne
Guan Yu
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 3 / 1
7,499
469
3,126
7,436
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Lunagath
Nu Wa
12
2 / 7 / 2
7,566
473
8,625
10,904
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Polkio
Charybdis
10
0 / 6 / 5
6,316
395
5,265
9,056
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
ilveran
Cerberus
11
4 / 4 / 2
7,535
471
4,386
14,423
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 8 / 4
6,702
419
8,301
13,270
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
8,209
513
11,346
6,128
1,863
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 8
8,459
529
8,104
13,339
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 3
8,874
555
5,210
9,890
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
17
14 / 0 / 4
10,313
645
15,044
12,815
5,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
yanemkne
Guan Yu
13
3 / 4 / 3
8,266
517
4,534
8,207
3,843
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
28
28
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
4
1
8
8
L
Nike
2
3
1
0.83
L
Nu Wa
Lunagath
Nu Wa
2
7
2
0.43
L
Charybdis
Polkio
Charybdis
0
6
5
0.42
W
3
3
3
1.5
L
Cerberus
ilveran
Cerberus
4
4
2
1.25
W
Sol
14
0
4
16
L
1
8
4
0.38
W
Guan Yu
yanemkne
Guan Yu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
44,238
55,089
Taken
50,379
25,216
Mitigated
26,115
8,524
Healing
21,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,346
6,206
0
3,581
6,128
1,863
143
2,451
3,573
0
47,539
W
8,104
1,283
412
5,877
13,339
10,472
105
4,018
9,116
0
34,328
L
Nike
3,126
809
0
926
7,436
4,592
0
455
6,981
0
28,527
L
Nu Wa
Lunagath
Nu Wa
8,625
1,327
0
1,570
10,904
3,156
0
6,000
4,904
38,915
0
L
Charybdis
Polkio
Charybdis
5,265
2,159
0
1,299
9,056
2,507
0
982
8,074
0
32,347
W
5,210
2,810
0
2,970
9,890
4,816
500
1,655
8,157
0
73,001
L
Cerberus
ilveran
Cerberus
4,386
547
0
4,150
14,423
11,014
0
2,557
11,866
8,531
0
W
Sol
15,044
6,546
0
7,264
12,815
5,121
1,814
3,460
9,003
76,539
0
L
8,301
2,904
0
579
13,270
3,947
0
5,050
8,220
0
33,769
W
Guan Yu
yanemkne
Guan Yu
4,534
1,212
0
1,618
8,207
3,843
0
948
6,867
0
40,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
44,121
267
Minions Killed
448
0
Camps Cleared
0
1,336,491
Distance Traveled
1,556,385
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,209
513
81
5
0
274,486
4
W
Mulan
8,459
529
36
2
0
290,278
2
L
Nike
7,499
469
64
4
0
249,273
1
L
Nu Wa
7,566
473
84
5
0
265,944
1
L
Charybdis
6,316
395
55
3
0
273,572
3
W
Set
8,874
555
122
8
0
353,368
4
L
Cerberus
7,535
471
13
1
0
290,311
4
W
Sol
10,313
645
129
8
0
338,532
5
L
Da Ji
6,702
419
51
3
0
257,391
0
W
Guan Yu
8,266
517
80
5
0
299,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role