Player Matchup

Hel
Hel
Gold IV
Chirillooo
Hel
Gold IV
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 290L
1,684 MMR
Party 1
Mercury
Mercury
Gold V
LOOO0000OL
Mercury
Gold V
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,743 MMR
Party 1
Scylla
Scylla
Gold II
Patrick41800
Scylla
Gold II
Level 144
God Stats
14W - 13L
1,662 SR
Queue Stats
56W - 51L
1,746 MMR
Solo
Chernobog
Chernobog
Platinum III
RavenCatcher
Chernobog
Platinum III
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 238L
1,725 MMR
Solo
Odin
Odin
Platinum II
Really Reemz
Odin
Platinum II
Level 120
God Stats
4W - 2L
1,754 SR
Queue Stats
475W - 472L
1,720 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,583 SR
1,723 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,485 SR
1,726 MMR
Pele
Pele
Gold III
DoUbTfUL HAWKs
Pele
Gold III
Level 122
God Stats
0W - 1L
1,782 SR
Queue Stats
74W - 73L
1,720 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Keherbo
Aphrodite
Platinum IV
Level 115
God Stats
10W - 15L
1,584 SR
Queue Stats
765W - 779L
1,712 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Yumcchi
Danzaburou
Platinum V
Level 148
God Stats
22W - 14L
1,633 SR
Queue Stats
315W - 308L
1,751 MMR
Solo
Cabrakan
Cabrakan
Gold I
andr3henriqu3
Cabrakan
Gold I
Level 160
God Stats
1W - 2L
1,132 SR
Queue Stats
74W - 70L
1,711 MMR
Solo
Tiamat
Tiamat
Gold I
othervoice
Tiamat
Gold I
Level 159
God Stats
11W - 14L
1,292 SR
Queue Stats
324W - 317L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
12,335
649
19,483
13,625
10,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
LOOO0000OL
Mercury
20
5 / 0 / 10
11,985
631
10,824
13,443
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
7 / 2 / 3
10,652
561
8,767
5,772
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
RavenCatcher
Chernobog
18
1 / 3 / 8
11,603
611
7,326
13,308
5,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 11
10,232
539
3,741
14,890
12,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
GilgameshMorgan Le FayArtemisPersephoneFenrir

VS

Bans
SetAthenaTsukuyomiSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,464
498
9,318
14,088
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Keherbo
Aphrodite
14
1 / 3 / 1
8,423
443
1,973
7,194
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Yumcchi
Danzaburou
17
2 / 4 / 1
10,115
532
8,375
13,504
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
andr3henriqu3
Cabrakan
13
1 / 7 / 1
7,720
406
6,157
15,257
15,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
othervoice
Tiamat
15
1 / 6 / 2
8,920
469
6,872
17,386
11,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
9
9
Deaths
25
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
4
5
2
1
L
Aphrodite
Keherbo
Aphrodite
1
3
1
0.5
W
Mercury
LOOO0000OL
Mercury
5
0
10
10
W
Scylla
7
2
3
4.25
W
Chernobog
RavenCatcher
Chernobog
1
3
8
1.67
W
3
1
11
8.5
L
Danzaburou
Yumcchi
Danzaburou
2
4
1
0.63
L
Cabrakan
andr3henriqu3
Cabrakan
1
7
1
0.21
L
Tiamat
othervoice
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,141
Damage
32,695
61,038
Taken
67,429
38,169
Mitigated
40,019
25,480
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,483
1,042
3,400
8,650
13,625
10,153
0
6,482
7,143
80,870
0
L
9,318
1,379
0
1,167
14,088
4,934
0
7,016
7,072
0
66,785
L
Aphrodite
Keherbo
Aphrodite
1,973
96
1,956
3,012
7,194
2,858
0
2,180
5,014
54,538
0
W
Mercury
LOOO0000OL
Mercury
10,824
7,275
0
3,004
13,443
8,229
0
3,785
9,658
0
104,687
W
Scylla
8,767
766
0
1,632
5,772
2,048
0
981
4,791
56,940
0
W
Chernobog
RavenCatcher
Chernobog
7,326
4,097
0
4,916
13,308
5,736
3,222
1,429
11,871
0
93,877
W
3,741
980
0
3,878
14,890
12,003
47
2,300
12,510
1,135
30,716
L
Danzaburou
Yumcchi
Danzaburou
8,375
4,342
0
3,531
13,504
4,616
0
1,113
12,391
0
77,766
L
Cabrakan
andr3henriqu3
Cabrakan
6,157
598
0
1,070
15,257
15,834
0
6,637
8,620
30,831
0
L
Tiamat
othervoice
Tiamat
6,872
904
88
5,673
17,386
11,777
36
11,374
6,012
52,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,807
Gold Earned
44,642
657
Minions Killed
498
0
Camps Cleared
0
1,872,910
Distance Traveled
1,695,023
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,335
649
163
9
0
381,091
2
L
Pele
9,464
498
95
5
0
395,977
5
L
Aphrodite
8,423
443
132
7
0
312,145
1
W
Mercury
11,985
631
153
8
0
468,964
5
W
Scylla
10,652
561
109
6
0
329,909
8
W
Chernobog
11,603
611
167
9
0
342,117
4
W
Odin
10,232
539
65
3
0
350,829
0
L
Danzaburou
10,115
532
133
7
0
337,559
4
L
Cabrakan
7,720
406
38
2
0
345,192
7
L
Tiamat
8,920
469
100
5
0
304,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role