Player Matchup

Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Counteronion
Odin
Gold IV
Level 112
God Stats
2W - 0L
1,651 SR
Queue Stats
128W - 129L
1,519 MMR
Solo
Nu Wa
Nu Wa
Gold I
DrMiIk
Nu Wa
Gold I
Level 105
God Stats
18W - 19L
1,553 SR
Queue Stats
266W - 276L
1,714 MMR
Solo
Hachiman
Hachiman
Gold I
Ramos19-411142
Hachiman
Gold I
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
379W - 378L
1,638 MMR
Solo
Sylvanus
Sylvanus
Gold IV
RogueBoogey
Sylvanus
Gold IV
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 50L
1,556 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,541 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,572 SR
1,551 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Nyasuu
Cthulhu
Silver I
Level 55
God Stats
3W - 2L
1,736 SR
Queue Stats
14W - 6L
1,642 MMR
Party 2
Neith
Neith
Gold III
Stewsome
Neith
Gold III
Level 159
God Stats
0W - 3L
1,280 SR
Queue Stats
297W - 303L
1,513 MMR
Solo
Ullr
Ullr
Gold IV
Stupidsweg1xxx
Ullr
Gold IV
Level 140
God Stats
0W - 1L
1,693 SR
Queue Stats
30W - 31L
1,735 MMR
Party 1
Ymir
Ymir
Gold IV
pma x tevo
Ymir
Gold IV
Level 142
God Stats
2W - 2L
1,652 SR
Queue Stats
65W - 73L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 0 / 12
16,494
515
25,241
32,077
38,906
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 5 / 10
15,659
489
12,011
28,084
34,369
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
DrMiIk
Nu Wa
20
7 / 6 / 6
16,066
502
32,990
21,509
11,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
20
4 / 7 / 5
16,820
526
18,154
26,944
13,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
RogueBoogey
Sylvanus
20
2 / 3 / 9
13,459
421
11,389
30,481
48,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayTiamatAthenaTsukuyomiGilgamesh

VS

Bans
King ArthurArtemisArachneBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 1 / 1
10,995
344
6,244
10,754
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Nyasuu
Cthulhu
20
2 / 1 / 7
14,107
441
30,804
36,885
41,634
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Stewsome
Neith
20
7 / 3 / 4
16,960
530
22,875
22,421
9,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 7 / 2
14,444
451
15,600
31,571
13,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
6 / 11 / 3
14,178
443
22,328
31,284
37,923
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
22
Kills
21
21
Deaths
23
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
12
11
L
Chang'e
 
Chang'e
1
1
1
1.5
W
4
5
10
1.8
W
Nu Wa
DrMiIk
Nu Wa
7
6
6
1.67
L
Cthulhu
Nyasuu
Cthulhu
2
1
7
5.5
W
Hachiman
4
7
5
0.93
W
Sylvanus
RogueBoogey
Sylvanus
2
3
9
2.17
L
Neith
Stewsome
Neith
7
3
4
3
L
5
7
2
0.86
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,785
Damage
97,851
139,095
Taken
132,915
146,450
Mitigated
105,589
43,754
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
25,241
10,295
0
7,117
32,077
38,906
383
13,136
17,824
350
146,586
L
Chang'e
 
Chang'e
6,244
267
2,720
4,202
10,754
2,960
444
6,101
4,653
49,517
0
W
12,011
3,335
0
1,987
28,084
34,369
2,013
13,389
14,279
0
95,807
W
Nu Wa
DrMiIk
Nu Wa
32,990
7,558
0
7,957
21,509
11,256
1,689
13,392
7,288
144,492
0
L
Cthulhu
Nyasuu
Cthulhu
30,804
1,229
2,676
7,568
36,885
41,634
0
15,067
21,818
104,496
0
W
Hachiman
18,154
12,682
0
11,677
26,944
13,094
7,735
5,647
21,037
0
145,895
W
Sylvanus
RogueBoogey
Sylvanus
11,389
2,612
5,219
9,797
30,481
48,825
1,171
12,522
16,089
41,705
11,904
L
Neith
Stewsome
Neith
22,875
11,118
0
7,589
22,421
9,853
2,386
4,727
17,694
0
160,731
L
15,600
8,131
0
8,106
31,571
13,219
67
9,432
22,139
0
129,682
L
22,328
7,111
0
2,851
31,284
37,923
466
8,987
22,297
79,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,498
Gold Earned
70,684
739
Minions Killed
799
0
Camps Cleared
0
2,863,870
Distance Traveled
2,470,377
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,494
515
146
5
0
701,855
4
L
Chang'e
10,995
344
117
4
0
258,710
3
W
Odin
15,659
489
162
5
0
573,975
2
W
Nu Wa
16,066
502
168
5
0
564,723
5
L
Cthulhu
14,107
441
142
4
0
665,985
6
W
Hachiman
16,820
526
201
6
0
518,755
2
W
Sylvanus
13,459
421
62
2
0
504,562
3
L
Neith
16,960
530
250
8
0
547,127
7
L
Ullr
14,444
451
163
5
0
570,033
1
L
Ymir
14,178
443
127
4
0
428,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role