Player Matchup

Olorun
Olorun
Bartock51
Olorun
Level 50
God Stats
1W - 1L
1,735 SR
Queue Stats
25W - 25L
1,470 Elo+
Party 1
Janus
Janus
Insike
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,433 Elo+
Solo
Cthulhu
Cthulhu
ZINGER777
Cthulhu
Level 79
God Stats
10W - 5L
1,732 SR
Queue Stats
16W - 11L
1,580 Elo+
Party 1
Charybdis
Charybdis
nenby
Charybdis
Level 104
God Stats
4W - 4L
1,434 SR
Queue Stats
52W - 37L
1,575 Elo+
Solo
Nemesis
Nemesis
snipergamer12
Nemesis
Level 114
God Stats
21W - 9L
1,726 SR
Queue Stats
319W - 320L
1,517 Elo+
Solo
Team Averages
Level 91
1,625 SR
1,515 Elo+

VS

Team Averages
Level 118
1,535 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LordKociuPL
Ares
Level 147
God Stats
2W - 0L
1,562 SR
Queue Stats
74W - 68L
1,535 Elo+
Solo
Achilles
Achilles
P0l1o
Achilles
Level 102
God Stats
31W - 20L
1,612 SR
Queue Stats
330W - 297L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Sazura
Kukulkan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,538 Elo+
Solo
Thor
Thor
StamaTarr
Thor
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 71L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bartock51
Olorun
18
2 / 6 / 6
11,418
952
10,663
14,218
5,772
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
Insike
Janus
18
0 / 1 / 6
10,826
902
13,664
7,511
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ZINGER777
Cthulhu
19
4 / 16 / 7
12,538
1,045
18,417
34,891
50,880
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
nenby
Charybdis
18
2 / 10 / 7
11,880
990
14,223
18,920
7,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
18
5 / 9 / 5
12,420
1,035
20,238
26,280
15,043
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 5 / 22
13,130
1,094
25,201
16,093
10,044
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 3 / 26
14,387
1,199
18,988
25,118
35,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
P0l1o
Achilles
20
8 / 0 / 28
13,350
1,113
20,803
20,589
31,517
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
Sazura
Kukulkan
20
12 / 0 / 18
14,902
1,242
25,426
6,541
3,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
20
5 / 5 / 20
12,840
1,070
6,401
14,759
7,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
156
13
Kills
42
42
Deaths
13
31
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
5
22
3.8
L
Olorun
Bartock51
Olorun
2
6
6
0.83
L
Janus
Insike
Janus
0
1
6
3
W
9
3
26
7.33
W
Achilles
P0l1o
Achilles
8
0
28
22
W
Kukulkan
Sazura
Kukulkan
12
0
18
21
W
Thor
5
5
20
3
L
Cthulhu
ZINGER777
Cthulhu
4
16
7
0.47
L
Charybdis
nenby
Charybdis
2
10
7
0.55
L
Nemesis
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,205
Damage
96,819
101,820
Taken
83,100
81,444
Mitigated
88,154
7,779
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,201
17,865
1,558
1,073
16,093
10,044
0
7,899
8,194
0
44,420
L
Olorun
Bartock51
Olorun
10,663
3,940
500
1,973
14,218
5,772
0
9,870
4,348
29,487
0
L
Janus
Insike
Janus
13,664
531
0
114
7,511
2,444
0
2,508
5,003
37,863
0
W
18,988
507
0
3,327
25,118
35,272
0
11,423
13,695
22,460
0
W
Achilles
P0l1o
Achilles
20,803
5,319
0
4,447
20,589
31,517
0
11,659
8,930
0
34,313
W
Kukulkan
Sazura
Kukulkan
25,426
2,453
0
33
6,541
3,812
0
4,496
2,045
77,450
0
W
Thor
6,401
1,155
0
631
14,759
7,509
0
7,267
7,492
0
16,579
L
Cthulhu
ZINGER777
Cthulhu
18,417
1,753
515
1,194
34,891
50,880
0
13,600
21,291
31,960
0
L
Charybdis
nenby
Charybdis
14,223
6,253
0
1,124
18,920
7,305
0
8,646
10,274
0
38,801
L
Nemesis
20,238
8,862
0
2,359
26,280
15,043
0
9,790
16,490
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
68,609
201
Minions Killed
235
9
Camps Cleared
9
1,184,012
Distance Traveled
1,178,626
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,130
1,094
58
5
1
193,090
0
L
Olorun
11,418
952
59
5
2
221,157
0
L
Janus
10,826
902
35
3
1
239,842
0
W
Ares
14,387
1,199
3
0
0
252,412
3
W
Achilles
13,350
1,113
29
2
1
287,846
0
W
Kukulkan
14,902
1,242
125
10
3
253,909
1
W
Thor
12,840
1,070
20
2
4
191,369
1
L
Cthulhu
12,538
1,045
23
2
0
198,741
0
L
Charybdis
11,880
990
49
4
2
241,469
0
L
Nemesis
12,420
1,035
35
3
4
282,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role