Player Matchup

Charybdis
Charybdis
Aucrez
Charybdis
Level 17
God Stats
15W - 17L
1,321 SR
Queue Stats
144W - 154L
1,227 Elo+
Party 1
Bakasura
Bakasura
DeadWife6068
Bakasura
Level 8
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
EvilDeadlyDemon
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mutant117
Cthulhu
Level 23
God Stats
12W - 12L
1,325 SR
Queue Stats
62W - 83L
1,248 Elo+
Party 1
Nike
Nike
xDxvis v
Nike
Level 17
God Stats
31W - 27L
1,292 SR
Queue Stats
42W - 48L
1,204 Elo+
Party 1
Team Averages
Level 14
1,379 SR
1,336 Elo+

VS

Team Averages
Level 19
1,546 SR
1,319 Elo+
Athena
Athena
Dragonkilla2x4
Athena
Level 23
God Stats
9W - 6L
1,440 SR
Queue Stats
13W - 15L
1,248 Elo+
Solo
Cthulhu
Cthulhu
Furret-san
Cthulhu
Level 29
God Stats
6W - 8L
1,681 SR
Queue Stats
144W - 143L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
JunichiTazawa3
Danzaburou
Level 10
God Stats
8W - 6L
1,836 SR
Queue Stats
89W - 95L
1,135 Elo+
Solo
Horus
Horus
vikingbreadman
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Merlin
Merlin
xXDevilsLegionXx
Merlin
Level 29
God Stats
8W - 15L
1,272 SR
Queue Stats
105W - 119L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
8
2 / 0 / 5
5,468
497
2,363
3,133
812
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
DeadWife6068
Bakasura
7
2 / 9 / 0
4,972
452
2,370
8,091
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 14 / 2
4,175
380
2,274
10,076
2,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mutant117
Cthulhu
8
4 / 1 / 2
5,627
512
5,109
5,864
3,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
7
2 / 5 / 3
5,187
472
4,460
8,954
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 4
6,568
597
3,583
6,185
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Furret-san
Cthulhu
11
5 / 1 / 3
6,768
615
3,313
3,632
2,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JunichiTazawa3
Danzaburou
9
5 / 3 / 10
6,434
585
4,470
5,161
1,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 6 / 6
5,980
544
2,643
7,972
2,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
5 / 0 / 11
6,428
584
5,760
4,785
1,349
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
27
29
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aucrez
Charybdis
2
0
5
4.5
L
Bakasura
DeadWife6068
Bakasura
2
9
0
0.22
W
7
1
4
9
L
0
14
2
0.07
W
Cthulhu
Furret-san
Cthulhu
5
1
3
6.5
W
Danzaburou
JunichiTazawa3
Danzaburou
5
3
10
3.33
L
Cthulhu
Mutant117
Cthulhu
4
1
2
5
W
5
6
6
1.33
L
Nike
2
5
3
0.7
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
19,769
36,118
Taken
27,735
14,585
Mitigated
10,292
3,723
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aucrez
Charybdis
2,363
1,695
0
22
3,133
812
37
555
2,578
0
18,343
L
Bakasura
DeadWife6068
Bakasura
2,370
1,405
0
241
8,091
2,642
435
3,616
4,475
0
11,885
W
3,583
1,244
0
2,013
6,185
2,735
696
1,578
4,607
13,082
0
L
2,274
840
0
0
10,076
2,657
0
3,590
6,486
0
4,575
W
Cthulhu
Furret-san
Cthulhu
3,313
1,008
33
1,416
3,632
2,332
1,677
0
3,596
27,033
0
W
Danzaburou
JunichiTazawa3
Danzaburou
4,470
2,129
0
1,363
5,161
1,363
334
1,150
3,961
0
23,684
L
Cthulhu
Mutant117
Cthulhu
5,109
754
59
1,539
5,864
3,675
37
1,623
4,241
19,714
0
W
2,643
1,310
328
1,018
7,972
2,513
190
1,782
6,190
0
15,670
L
Nike
4,460
1,308
0
1,862
8,954
4,799
166
3,272
5,682
0
14,725
W
5,760
1,534
0
1,979
4,785
1,349
1,066
599
4,136
19,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
32,178
132
Minions Killed
159
0
Camps Cleared
0
1,019,715
Distance Traveled
1,045,452
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,468
497
48
4
0
203,404
0
L
Bakasura
4,972
452
25
2
0
207,016
0
W
Athena
6,568
597
12
1
0
238,305
3
L
Thor
4,175
380
5
0
0
208,869
0
W
Cthulhu
6,768
615
44
4
0
186,093
0
W
Danzaburou
6,434
585
37
3
0
210,130
3
L
Cthulhu
5,627
512
28
3
0
209,344
2
W
Horus
5,980
544
32
3
0
218,549
0
L
Nike
5,187
472
26
2
0
191,082
1
W
Merlin
6,428
584
34
3
0
192,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role