Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MrrBackpack
Chaac
Level 155
God Stats
14W - 10L
1,703 SR
Queue Stats
585W - 486L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
OsKr164
Danzaburou
Level 112
God Stats
23W - 22L
1,595 SR
Queue Stats
685W - 696L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vezokma
Morgan Le Fay
Level 148
God Stats
35W - 12L
1,612 SR
Queue Stats
173W - 156L
1,572 Elo+
Solo
Team Averages
Level 137
1,582 SR
1,533 Elo+

VS

Team Averages
Level 109
1,449 SR
1,516 Elo+
Yemoja
Yemoja
AkiraLexus
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 124L
1,495 Elo+
Solo
King Arthur
King Arthur
MonkeyRedSuji7
King Arthur
Level 112
God Stats
0W - 3L
1,215 SR
Queue Stats
343W - 380L
1,516 Elo+
Solo
Eset
Eset
ULG_Unknown
Eset
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 291L
1,532 Elo+
Solo
Set
Set
Xman-Na
Set
Level 55
God Stats
4W - 4L
1,422 SR
Queue Stats
95W - 130L
1,460 Elo+
Solo
Hou Yi
Hou Yi
faintsky101
Hou Yi
Level 126
God Stats
2W - 3L
1,608 SR
Queue Stats
268W - 241L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 0 / 2
11,214
660
6,955
6,555
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
 
Kuzenbo
14
5 / 0 / 3
8,829
519
4,156
8,103
8,644
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 0 / 7
10,449
615
7,394
10,129
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OsKr164
Danzaburou
15
1 / 1 / 3
10,092
594
1,398
9,844
3,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Vezokma
Morgan Le Fay
16
14 / 0 / 2
11,231
661
19,855
10,352
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkiraLexus
Yemoja
8
0 / 6 / 0
5,658
333
2,209
9,938
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MonkeyRedSuji7
King Arthur
14
0 / 3 / 0
7,963
468
4,053
15,799
6,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 6 / 0
5,231
308
742
3,921
1,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
14
0 / 6 / 0
7,845
461
7,620
13,208
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hou Yi
14
1 / 4 / 0
8,000
471
4,910
13,062
3,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
25
Kills
1
1
Deaths
25
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
2
3
W
Kuzenbo
 
Kuzenbo
5
0
3
6.5
L
Yemoja
AkiraLexus
Yemoja
0
6
0
0
L
King Arthur
MonkeyRedSuji7
King Arthur
0
3
0
0
W
3
0
7
6.5
W
Danzaburou
OsKr164
Danzaburou
1
1
3
2.5
L
0
6
0
0
W
Morgan Le Fay
Vezokma
Morgan Le Fay
14
0
2
15
L
Set
0
6
0
0
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
19,534
44,983
Taken
55,928
25,231
Mitigated
21,356
18,040
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,955
2,373
0
2,710
6,555
2,410
1,524
604
5,951
82,590
0
W
Kuzenbo
 
Kuzenbo
4,156
1,738
0
1,699
8,103
8,644
30
382
7,721
26,751
0
L
Yemoja
AkiraLexus
Yemoja
2,209
274
133
0
9,938
4,594
0
7,841
2,097
11,031
0
L
King Arthur
MonkeyRedSuji7
King Arthur
4,053
351
0
4,909
15,799
6,957
0
9,062
6,737
0
52,928
W
7,394
2,855
0
5,133
10,129
6,486
0
419
9,710
0
82,815
W
Danzaburou
OsKr164
Danzaburou
1,398
522
0
4,323
9,844
3,497
3,014
171
9,673
0
72,198
L
742
46
0
20
3,921
1,128
0
1,714
2,207
8,299
0
W
Morgan Le Fay
Vezokma
Morgan Le Fay
19,855
1,784
154
4,021
10,352
4,194
4,018
1,439
8,913
74,042
0
L
Set
7,620
4,119
0
1,180
13,208
4,926
0
6,409
6,799
0
61,014
L
Hou Yi
4,910
1,613
0
3,284
13,062
3,751
0
5,940
7,122
0
59,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
34,697
584
Minions Killed
368
0
Camps Cleared
0
1,574,800
Distance Traveled
1,194,905
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,214
660
189
11
0
296,364
0
W
Kuzenbo
8,829
519
33
2
0
313,823
0
L
Yemoja
5,658
333
20
1
0
148,561
0
L
King Arthur
7,963
468
108
6
0
322,339
6
W
Chaac
10,449
615
125
7
0
376,881
3
W
Danzaburou
10,092
594
121
7
0
274,806
3
L
Eset
5,231
308
16
1
0
122,715
0
W
Morgan Le Fay
11,231
661
116
7
0
312,926
4
L
Set
7,845
461
109
6
0
304,703
2
L
Hou Yi
8,000
471
115
7
0
296,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role