Player Matchup

Achilles
Achilles
bigDgeorge
Achilles
Level 68
God Stats
9W - 14L
1,433 SR
Queue Stats
69W - 102L
1,331 Elo+
Solo
Charybdis
Charybdis
xf4llingXAng3lx
Charybdis
Level 107
God Stats
6W - 9L
1,630 SR
Queue Stats
358W - 375L
1,521 Elo+
Party 2
Zeus
Zeus
xxsaubeidl98xx
Zeus
Level 105
God Stats
14W - 26L
1,516 SR
Queue Stats
195W - 218L
1,527 Elo+
Party 2
Team Averages
Level 93
1,526 SR
1,460 Elo+

VS

Team Averages
Level 103
1,486 SR
1,436 Elo+
Horus
Horus
Awren592
Horus
Level 109
God Stats
5W - 2L
1,522 SR
Queue Stats
176W - 195L
1,557 Elo+
Solo
Discordia
Discordia
XI BIGONE IX
Discordia
Level 47
God Stats
1W - 2L
1,269 SR
Queue Stats
42W - 45L
1,396 Elo+
Party 1
Medusa
Medusa
XI HADDOW IX
Medusa
Level 153
God Stats
10W - 3L
1,668 SR
Queue Stats
152W - 224L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
bigDgeorge
Achilles
10
2 / 7 / 1
8,049
575
7,892
14,079
10,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
xf4llingXAng3lx
Charybdis
12
0 / 4 / 2
7,629
545
5,698
10,392
2,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
8,016
573
8,771
7,658
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Awren592
Horus
14
5 / 0 / 11
10,744
767
6,917
13,728
13,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
XI BIGONE IX
Discordia
14
2 / 2 / 14
9,672
691
9,491
8,831
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
9 / 1 / 5
10,495
750
11,667
8,122
3,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
16
16
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Awren592
Horus
5
0
11
10.5
W
Discordia
XI BIGONE IX
Discordia
2
2
14
4.5
W
Medusa
9
1
5
11.5
L
Achilles
bigDgeorge
Achilles
2
7
1
0.36
L
Charybdis
xf4llingXAng3lx
Charybdis
0
4
2
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
28,075
32,129
Taken
30,681
14,965
Mitigated
20,516
2,042
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Awren592
Horus
6,917
3,360
2,350
6,389
13,728
13,479
710
3,727
10,001
0
21,768
W
Discordia
XI BIGONE IX
Discordia
9,491
567
0
2,445
8,831
3,379
503
2,682
6,149
36,486
0
W
Medusa
11,667
6,679
0
2,565
8,122
3,658
991
2,745
5,377
0
55,895
L
Achilles
bigDgeorge
Achilles
7,892
2,001
0
248
14,079
10,647
0
4,014
10,065
39
12,567
L
Charybdis
xf4llingXAng3lx
Charybdis
5,698
2,486
0
792
10,392
2,598
0
4,161
6,231
0
22,796
L
8,771
410
420
582
7,658
1,720
0
1,677
5,981
36,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,694
Gold Earned
30,911
131
Minions Killed
181
3
Camps Cleared
8
613,208
Distance Traveled
778,275
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,744
767
26
2
1
285,298
6
W
Discordia
9,672
691
73
5
0
224,229
0
W
Medusa
10,495
750
82
6
7
268,748
4
L
Achilles
8,049
575
14
1
1
193,837
3
L
Charybdis
7,629
545
42
3
2
200,391
6
L
Zeus
8,016
573
75
5
0
218,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role