Player Matchup

Ao Kuang
Ao Kuang
MenDarx
Ao Kuang
Level 95
God Stats
13W - 10L
1,596 SR
Queue Stats
509W - 495L
1,550 Elo+
Party 3
Horus
Horus
Siecroon
Horus
Level 46
God Stats
6W - 2L
1,605 SR
Queue Stats
55W - 59L
1,524 Elo+
Party 3
Ra
Ra
germangamehunter
Ra
Level 107
God Stats
10W - 2L
1,686 SR
Queue Stats
75W - 82L
1,546 Elo+
Party 3
Izanami
Izanami
gideondebeste
Izanami
Level 29
God Stats
16W - 5L
1,719 SR
Queue Stats
59W - 51L
1,450 Elo+
Party 1
Charybdis
Charybdis
maurits283
Charybdis
Level 104
God Stats
7W - 5L
1,583 SR
Queue Stats
113W - 104L
1,439 Elo+
Party 1
Team Averages
Level 76
1,638 SR
1,502 Elo+

VS

Team Averages
Level 76
1,538 SR
1,426 Elo+
Ra
Ra
AmOkBuFu1266
Ra
Level 122
God Stats
34W - 37L
1,396 SR
Queue Stats
642W - 719L
1,353 Elo+
Party 2
Neith
Neith
IngoLenßen01
Neith
Level 29
God Stats
102W - 118L
1,496 SR
Queue Stats
125W - 150L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
SwalleySwanson
Cthulhu
Level 100
God Stats
2W - 1L
1,804 SR
Queue Stats
210W - 196L
1,443 Elo+
Party 2
King Arthur
King Arthur
YosueVR
King Arthur
Level 45
God Stats
28W - 51L
1,410 SR
Queue Stats
46W - 73L
1,404 Elo+
Solo
Arachne
Arachne
xXPsyBertXx
Arachne
Level 84
God Stats
107W - 74L
1,585 SR
Queue Stats
167W - 143L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MenDarx
Ao Kuang
17
6 / 0 / 0
9,592
600
6,144
11,808
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Siecroon
Horus
13
5 / 0 / 5
8,851
553
5,929
9,744
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 0
8,294
518
6,040
7,288
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
3 / 1 / 0
9,808
613
6,368
7,395
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
maurits283
Charybdis
14
3 / 3 / 5
8,705
544
6,669
9,867
3,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,881
493
3,592
8,011
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 1
8,024
502
6,921
7,573
2,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 1
7,078
442
7,398
13,013
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
YosueVR
King Arthur
13
0 / 4 / 0
7,336
459
4,366
11,388
4,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
xXPsyBertXx
Arachne
12
0 / 3 / 2
7,501
469
7,502
13,350
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
6
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
3
2
1
1.75
W
Ao Kuang
MenDarx
Ao Kuang
6
0
0
6
W
Horus
Siecroon
Horus
5
0
5
7.5
L
2
5
1
0.5
L
King Arthur
YosueVR
King Arthur
0
4
0
0
W
0
2
0
0
W
Izanami
3
1
0
3
W
Charybdis
maurits283
Charybdis
3
3
5
1.83
L
Arachne
xXPsyBertXx
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
29,779
46,102
Taken
53,335
23,283
Mitigated
22,267
23,060
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,592
285
302
2,593
8,011
2,731
0
5,240
2,771
47,583
0
L
6,921
3,722
0
2,751
7,573
2,278
625
978
6,595
0
44,270
W
Ao Kuang
MenDarx
Ao Kuang
6,144
858
0
7,256
11,808
4,907
0
1,088
10,720
73,809
0
W
Horus
Siecroon
Horus
5,929
2,251
2,735
5,496
9,744
9,017
0
3,740
6,004
0
22,881
L
7,398
193
434
2,746
13,013
7,777
174
464
12,549
33,898
0
L
King Arthur
YosueVR
King Arthur
4,366
420
0
3,042
11,388
4,230
0
1,190
10,198
0
41,468
W
6,040
244
216
2,634
7,288
2,899
44
1,966
5,322
62,399
0
W
Izanami
6,368
4,907
0
2,741
7,395
3,134
0
397
6,998
0
73,179
W
Charybdis
maurits283
Charybdis
6,669
4,222
0
1,982
9,867
3,326
0
3,799
6,068
0
62,755
L
Arachne
xXPsyBertXx
Arachne
7,502
4,775
119
5,584
13,350
5,251
0
4,312
9,038
0
61,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
37,820
580
Minions Killed
407
0
Camps Cleared
0
1,639,467
Distance Traveled
1,511,789
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,881
493
83
5
0
278,251
5
L
Neith
8,024
502
87
5
0
274,435
0
W
Ao Kuang
9,592
600
125
8
0
348,560
3
W
Horus
8,851
553
25
2
0
355,399
4
L
Cthulhu
7,078
442
51
3
0
318,300
1
L
King Arthur
7,336
459
85
5
0
298,906
1
W
Ra
8,294
518
143
9
0
325,810
8
W
Izanami
9,808
613
154
10
0
316,554
2
W
Charybdis
8,705
544
133
8
0
293,144
0
L
Arachne
7,501
469
101
6
0
341,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role