Player Matchup

Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ImTheCapo
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 77L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
JustLiIith
Zhong Kui
Level 19
God Stats
0W - 2L
1,319 SR
Queue Stats
40W - 37L
1,470 Elo+
Solo
Sobek
Sobek
limao_horlandes5
Sobek
Level 17
God Stats
5W - 2L
1,708 SR
Queue Stats
23W - 22L
1,492 Elo+
Solo
Serqet
Serqet
xPLACEB0
Serqet
Level 8
God Stats
6W - 6L
1,881 SR
Queue Stats
21W - 15L
1,723 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,552 Elo+

VS

Team Averages
Level 22
1,540 SR
1,585 Elo+
Hou Yi
Hou Yi
CapBan
Hou Yi
Level 14
God Stats
40W - 45L
1,500 SR
Queue Stats
135W - 139L
1,517 Elo+
Solo
Sylvanus
Sylvanus
DiegoMαrαdonα
Sylvanus
Level 15
God Stats
1W - 2L
1,220 SR
Queue Stats
36W - 17L
1,650 Elo+
Party 1
Susano
Susano
Julío69
Susano
Level 22
God Stats
2W - 1L
1,777 SR
Queue Stats
102W - 73L
1,682 Elo+
Party 1
Geb
Geb
LeeeoN
Geb
Level 28
God Stats
2W - 0L
1,706 SR
Queue Stats
73W - 45L
1,548 Elo+
Solo
Sol
Sol
plromeu
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 2 / 3
7,558
329
2,710
4,863
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
18
5 / 4 / 4
11,678
508
15,983
19,878
6,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JustLiIith
Zhong Kui
15
1 / 8 / 1
9,747
424
12,762
22,407
12,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 8
10,915
475
8,054
20,491
29,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
xPLACEB0
Serqet
18
11 / 8 / 2
12,113
527
18,038
23,133
7,426
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CapBan
Hou Yi
17
0 / 3 / 4
11,244
489
7,719
18,105
6,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 2 / 12
12,794
556
17,929
24,781
26,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Julío69
Susano
20
13 / 4 / 7
13,578
590
21,666
19,863
11,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
LeeeoN
Geb
16
4 / 6 / 10
11,661
507
7,539
17,552
19,493
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
17
5 / 7 / 7
11,798
513
15,047
13,941
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
21
Kills
27
27
Deaths
22
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
3
1.25
W
Hou Yi
CapBan
Hou Yi
0
3
4
0.67
W
5
2
12
5.5
L
Ullr
5
4
4
1.75
W
Susano
Julío69
Susano
13
4
7
4.13
L
Zhong Kui
JustLiIith
Zhong Kui
1
8
1
0.19
W
Geb
LeeeoN
Geb
4
6
10
1.5
L
3
5
8
1.4
W
Sol
5
7
7
1.21
L
Serqet
xPLACEB0
Serqet
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,547
Damage
69,900
90,772
Taken
94,242
56,228
Mitigated
68,722
21,763
Healing
32,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,710
503
0
1,369
4,863
894
0
1,122
3,599
18,013
0
W
Hou Yi
CapBan
Hou Yi
7,719
2,732
0
7,406
18,105
6,654
548
2,346
15,006
0
75,994
W
17,929
5,713
3,278
13,374
24,781
26,847
966
9,814
14,638
73,100
15,751
L
Ullr
15,983
9,250
0
5,890
19,878
6,260
769
8,006
11,692
0
102,286
W
Susano
Julío69
Susano
21,666
6,715
0
3,025
19,863
11,014
1,515
4,615
14,730
0
109,704
L
Zhong Kui
JustLiIith
Zhong Kui
12,762
933
0
7,593
22,407
12,508
0
10,941
11,456
58,798
0
W
Geb
LeeeoN
Geb
7,539
1,240
0
1,805
17,552
19,493
687
5,127
12,173
23,776
0
L
8,054
923
0
3,470
20,491
29,140
87
8,965
11,253
21,938
0
W
Sol
15,047
4,597
0
3,821
13,941
4,714
2,651
2,073
11,781
55,620
0
L
Serqet
xPLACEB0
Serqet
18,038
3,543
0
3,441
23,133
7,426
0
9,108
13,771
0
63,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
61,075
457
Minions Killed
533
0
Camps Cleared
0
1,753,879
Distance Traveled
2,174,920
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,558
329
31
1
0
119,266
1
W
Hou Yi
11,244
489
129
6
0
412,215
0
W
Sylvanus
12,794
556
137
6
0
403,587
5
L
Ullr
11,678
508
182
8
0
400,039
4
W
Susano
13,578
590
131
6
0
463,919
4
L
Zhong Kui
9,747
424
116
5
0
351,372
3
W
Geb
11,661
507
21
1
0
475,780
3
L
Sobek
10,915
475
26
1
0
425,784
1
W
Sol
11,798
513
115
5
0
419,419
8
L
Serqet
12,113
527
102
4
0
457,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role