Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AliCanEat
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,501 Elo+
Party 1
Bacchus
Bacchus
AnnoyingJoker
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,407 Elo+
Party 1
Hercules
Hercules
SrUceda
Hercules
Level 128
God Stats
3W - 6L
1,446 SR
Queue Stats
113W - 128L
1,445 Elo+
Solo
Team Averages
Level 95
1,489 SR
1,471 Elo+

VS

Team Averages
Level 86
1,360 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Kakaowy
Ratatoskr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 213L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Mordimer1990
Sun Wukong
Level 123
God Stats
4W - 9L
1,192 SR
Queue Stats
185W - 212L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
Seartic
Ah Puch
Level 27
God Stats
1W - 2L
1,268 SR
Queue Stats
96W - 81L
1,588 Elo+
Party 3
Chang'e
Chang'e
YukiAzu
Chang'e
Level 109
God Stats
2W - 3L
1,338 SR
Queue Stats
344W - 285L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 3 / 11
8,944
745
13,077
9,755
4,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
15
2 / 6 / 8
8,352
696
12,447
11,278
3,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
AliCanEat
Serqet
10
0 / 11 / 9
7,031
586
3,460
11,180
3,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
15
7 / 8 / 5
9,402
784
16,277
14,874
9,054
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SrUceda
Hercules
17
6 / 3 / 10
9,076
756
7,581
14,343
15,348
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
12 / 2 / 16
11,829
986
15,848
11,563
4,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Kakaowy
Ratatoskr
14
6 / 6 / 11
9,536
795
7,113
11,455
3,999
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Mordimer1990
Sun Wukong
16
2 / 5 / 17
9,656
805
7,407
16,612
13,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Seartic
Ah Puch
16
5 / 3 / 15
10,045
837
10,651
8,318
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
YukiAzu
Chang'e
18
6 / 2 / 21
11,129
927
12,384
12,730
9,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
111
18
Kills
31
31
Deaths
18
43
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
11
2.83
L
Bastet
 
Bastet
2
6
8
1
W
Kukulkan
 
Kukulkan
12
2
16
10
L
Serqet
AliCanEat
Serqet
0
11
9
0.41
L
Bacchus
7
8
5
1.19
W
Ratatoskr
Kakaowy
Ratatoskr
6
6
11
1.92
W
Sun Wukong
Mordimer1990
Sun Wukong
2
5
17
2.1
W
Ah Puch
Seartic
Ah Puch
5
3
15
4.17
L
Hercules
SrUceda
Hercules
6
3
10
3.67
W
Chang'e
YukiAzu
Chang'e
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,842
Damage
53,403
61,430
Taken
60,678
36,316
Mitigated
35,082
16,258
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,077
4,005
2,083
2,476
9,755
4,893
660
5,909
3,846
0
35,160
L
Bastet
 
Bastet
12,447
2,960
111
836
11,278
3,703
59
7,547
3,731
0
19,280
W
Kukulkan
 
Kukulkan
15,848
835
1,124
1,609
11,563
4,715
656
3,758
7,640
40,424
0
L
Serqet
AliCanEat
Serqet
3,460
300
676
252
11,180
3,318
0
6,941
4,239
0
3,711
L
Bacchus
16,277
2,469
1,783
2,193
14,874
9,054
0
8,936
5,938
25,339
0
W
Ratatoskr
Kakaowy
Ratatoskr
7,113
988
2,666
1,177
11,455
3,999
737
4,121
7,098
0
9,755
W
Sun Wukong
Mordimer1990
Sun Wukong
7,407
1,847
848
2,868
16,612
13,814
774
4,836
11,776
0
16,523
W
Ah Puch
Seartic
Ah Puch
10,651
589
239
1,403
8,318
3,294
774
2,358
5,960
21,795
0
L
Hercules
SrUceda
Hercules
7,581
938
1,368
4,480
14,343
15,348
0
9,550
4,793
4,427
9,676
W
Chang'e
YukiAzu
Chang'e
12,384
1,164
6,532
6,355
12,730
9,260
1,005
3,283
9,089
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
52,195
95
Minions Killed
128
0
Camps Cleared
0
1,066,436
Distance Traveled
1,102,809
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,944
745
52
4
0
202,494
0
L
Bastet
8,352
696
10
1
0
221,901
3
W
Kukulkan
11,829
986
56
5
0
241,113
1
L
Serqet
7,031
586
4
0
0
213,760
0
L
Bacchus
9,402
784
12
1
0
204,354
1
W
Ratatoskr
9,536
795
5
0
0
214,951
1
W
Sun Wukong
9,656
805
11
1
0
236,595
0
W
Ah Puch
10,045
837
32
3
0
184,807
0
L
Hercules
9,076
756
17
1
0
223,927
0
W
Chang'e
11,129
927
24
2
0
225,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role