Player Matchup

Guan Yu
Guan Yu
Judianer94
Guan Yu
Level 128
God Stats
2W - 3L
1,418 SR
Queue Stats
335W - 345L
1,423 Elo+
Party 3
Gilgamesh
Gilgamesh
am2709
Gilgamesh
Level 125
God Stats
21W - 8L
1,729 SR
Queue Stats
477W - 471L
1,544 Elo+
Party 3
Neith
Neith
kasettisoitin
Neith
Level 138
God Stats
4W - 5L
1,212 SR
Queue Stats
239W - 254L
1,387 Elo+
Party 2
Hades
Hades
rD_xAlpha
Hades
Level 66
God Stats
8W - 6L
1,650 SR
Queue Stats
25W - 25L
1,517 Elo+
Party 3
Nox
Nox
sasmii
Nox
Level 151
God Stats
3W - 0L
1,792 SR
Queue Stats
261W - 257L
1,588 Elo+
Party 2
Team Averages
Level 122
1,560 SR
1,492 Elo+

VS

Team Averages
Level 97
1,590 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DoctorPiton_03
Tiamat
Level 83
God Stats
18W - 15L
1,613 SR
Queue Stats
320W - 291L
1,465 Elo+
Party 4
Medusa
Medusa
itsMarton
Medusa
Level 101
God Stats
12W - 12L
1,579 SR
Queue Stats
135W - 134L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
zeShadow1
Cthulhu
Level 105
God Stats
10W - 4L
1,759 SR
Queue Stats
226W - 228L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Judianer94
Guan Yu
13
2 / 0 / 2
8,092
622
4,223
7,152
5,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
am2709
Gilgamesh
13
9 / 2 / 2
7,973
613
7,410
8,321
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 0
7,383
568
4,797
5,285
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
rD_xAlpha
Hades
12
2 / 1 / 5
7,472
575
4,513
8,522
4,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
sasmii
Nox
10
1 / 5 / 4
6,715
517
4,612
8,570
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 6 / 0
6,033
464
4,373
6,677
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
10
0 / 3 / 1
5,923
456
3,095
10,139
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,332
487
3,920
6,826
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
itsMarton
Medusa
11
4 / 3 / 2
6,940
534
6,370
6,817
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
zeShadow1
Cthulhu
10
3 / 2 / 5
7,146
550
3,972
10,419
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
9
9
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
0
0.33
L
Fenrir
 
Fenrir
0
3
1
0.17
L
0
4
0
0
W
Guan Yu
Judianer94
Guan Yu
2
0
2
3
W
Gilgamesh
am2709
Gilgamesh
9
2
2
5
L
Medusa
itsMarton
Medusa
4
3
2
1.67
W
4
1
0
4
W
Hades
rD_xAlpha
Hades
2
1
5
4.5
W
Nox
sasmii
Nox
1
5
4
0.6
L
Cthulhu
zeShadow1
Cthulhu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
21,730
37,850
Taken
40,878
21,023
Mitigated
17,006
14,184
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,373
174
0
586
6,677
1,772
0
2,449
4,228
32,582
0
L
Fenrir
 
Fenrir
3,095
1,608
0
2,510
10,139
3,282
0
2,470
7,669
0
33,179
L
3,920
275
0
2,685
6,826
2,675
0
0
6,437
32,988
0
W
Guan Yu
Judianer94
Guan Yu
4,223
1,024
35
3,224
7,152
5,750
0
3,776
3,376
718
42,511
W
Gilgamesh
am2709
Gilgamesh
7,410
2,344
0
1,237
8,321
3,490
0
1,375
6,946
0
42,188
L
Medusa
itsMarton
Medusa
6,370
3,905
134
938
6,817
1,780
0
2,054
4,763
0
37,812
W
4,797
2,388
0
1,820
5,285
1,692
0
407
4,878
0
35,424
W
Hades
rD_xAlpha
Hades
4,513
263
315
4,609
8,522
4,501
1,244
5,042
3,480
41,088
0
W
Nox
sasmii
Nox
4,612
734
0
2,944
8,570
5,590
0
1,665
6,905
25,984
0
L
Cthulhu
zeShadow1
Cthulhu
3,972
335
75
1,249
10,419
7,497
0
2,190
8,229
16,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
32,374
377
Minions Killed
271
0
Camps Cleared
0
1,260,709
Distance Traveled
1,128,928
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,033
464
58
4
0
239,483
3
L
Fenrir
5,923
456
57
4
0
251,616
5
L
Tiamat
6,332
487
68
5
0
173,019
3
W
Guan Yu
8,092
622
106
8
0
279,240
5
W
Gilgamesh
7,973
613
71
5
0
285,215
1
L
Medusa
6,940
534
61
5
0
212,031
2
W
Neith
7,383
568
79
6
0
211,331
0
W
Hades
7,472
575
79
6
0
264,195
0
W
Nox
6,715
517
42
3
0
220,728
1
L
Cthulhu
7,146
550
27
2
0
252,779
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role