Player Matchup

Mercury
Mercury
Blitzaguh
Mercury
Level 46
God Stats
1W - 1L
1,274 SR
Queue Stats
10W - 14L
1,440 Elo+
Party 2
Ymir
Ymir
Herbieee
Ymir
Level 100
God Stats
41W - 27L
1,634 SR
Queue Stats
579W - 486L
1,661 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OnlyIWillRemain
Morgan Le Fay
Level 160
God Stats
14W - 4L
1,479 SR
Queue Stats
585W - 537L
1,678 Elo+
Party 2
Apollo
Apollo
SylvanusJungle
Apollo
Level 41
God Stats
51W - 11L
1,834 SR
Queue Stats
251W - 123L
1,743 Elo+
Party 1
Heimdallr
Heimdallr
zdub33
Heimdallr
Level 86
God Stats
7W - 6L
1,404 SR
Queue Stats
402W - 318L
1,566 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,617 Elo+

VS

Team Averages
Level 84
1,552 SR
1,557 Elo+
Raijin
Raijin
 
Raijin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
LoveChocoLove
Hercules
Level 40
God Stats
15W - 12L
1,574 SR
Queue Stats
249W - 278L
1,601 Elo+
Solo
Fenrir
Fenrir
Parckato_oficial
Fenrir
Level 139
God Stats
5W - 8L
1,548 SR
Queue Stats
355W - 323L
1,528 Elo+
Party 3
Artemis
Artemis
jairoasesinox
Artemis
Level 68
God Stats
44W - 38L
1,622 SR
Queue Stats
94W - 94L
1,543 Elo+
Party 3
Cthulhu
Cthulhu
kevinMAXUZ11
Cthulhu
Level 128
God Stats
15W - 13L
1,515 SR
Queue Stats
221W - 217L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blitzaguh
Mercury
10
5 / 1 / 0
6,434
585
2,704
5,702
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
0 / 0 / 2
5,933
539
2,763
6,047
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
OnlyIWillRemain
Morgan Le Fay
11
0 / 0 / 6
6,360
578
5,341
6,183
2,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 1
8,018
729
9,997
7,061
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
zdub33
Heimdallr
10
2 / 2 / 0
6,049
550
3,260
4,738
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 1
5,289
481
2,701
4,597
1,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LoveChocoLove
Hercules
10
0 / 3 / 0
4,896
445
2,633
10,954
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
5,776
525
1,990
6,691
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
9
0 / 3 / 1
5,118
465
3,319
5,211
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
kevinMAXUZ11
Cthulhu
9
2 / 2 / 1
5,290
481
4,025
8,342
4,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
Mercury
Blitzaguh
Mercury
5
1
0
5
W
Ymir
0
0
2
1
L
Hercules
LoveChocoLove
Hercules
0
3
0
0
W
Morgan Le Fay
OnlyIWillRemain
Morgan Le Fay
0
0
6
3
L
1
1
0
1
W
5
0
1
5.5
L
Artemis
0
3
1
0.17
L
Cthulhu
kevinMAXUZ11
Cthulhu
2
2
1
1.25
W
Heimdallr
zdub33
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
14,668
29,731
Taken
35,795
11,725
Mitigated
18,478
11,652
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,701
136
0
1,246
4,597
1,599
0
1,964
2,633
25,023
0
W
Mercury
Blitzaguh
Mercury
2,704
1,165
0
419
5,702
1,830
886
1,331
4,332
0
28,399
W
Ymir
2,763
989
0
2,266
6,047
3,191
0
1,770
4,277
22,169
0
L
Hercules
LoveChocoLove
Hercules
2,633
793
0
2,066
10,954
8,339
0
0
10,954
0
24,800
W
Morgan Le Fay
OnlyIWillRemain
Morgan Le Fay
5,341
883
0
2,856
6,183
2,774
153
1,513
4,670
38,158
0
L
1,990
299
0
2,788
6,691
2,144
0
2,015
4,676
0
22,518
W
9,997
7,079
0
4,767
7,061
2,395
1,094
121
6,686
0
57,325
L
Artemis
3,319
1,374
0
1,216
5,211
1,595
0
1,052
4,111
0
22,167
L
Cthulhu
kevinMAXUZ11
Cthulhu
4,025
111
72
2,645
8,342
4,801
0
2,973
5,317
19,252
0
W
Heimdallr
zdub33
Heimdallr
3,260
1,700
0
1,344
4,738
1,535
0
1,991
2,747
0
31,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
26,369
334
Minions Killed
242
0
Camps Cleared
0
1,167,172
Distance Traveled
1,101,410
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,289
481
49
4
0
194,749
2
W
Mercury
6,434
585
55
5
0
250,921
2
W
Ymir
5,933
539
28
3
0
213,799
3
L
Hercules
4,896
445
51
5
0
191,793
1
W
Morgan Le Fay
6,360
578
70
6
0
227,895
2
L
Fenrir
5,776
525
55
5
0
243,430
3
W
Apollo
8,018
729
110
10
0
262,250
0
L
Artemis
5,118
465
55
5
0
234,620
3
L
Cthulhu
5,290
481
32
3
0
236,818
4
W
Heimdallr
6,049
550
71
6
0
212,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role