Player Matchup

Zeus
Zeus
BenneBolle
Zeus
Level 109
God Stats
7W - 8L
1,485 SR
Queue Stats
159W - 174L
1,456 Elo+
Party 1
Charybdis
Charybdis
EnderLordGerman
Charybdis
Level 69
God Stats
1W - 1L
1,360 SR
Queue Stats
103W - 109L
1,419 Elo+
Party 1
Hercules
Hercules
Insike
Hercules
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,416 Elo+
Solo
Thanatos
Thanatos
Lihuy
Thanatos
Level 95
God Stats
17W - 16L
1,408 SR
Queue Stats
91W - 70L
1,537 Elo+
Solo
Hera
Hera
Грешница1711
Hera
Level 67
God Stats
10W - 10L
1,460 SR
Queue Stats
138W - 160L
1,425 Elo+
Solo
Team Averages
Level 90
1,443 SR
1,450 Elo+

VS

Team Averages
Level 79
1,499 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bartock51
Charybdis
Level 50
God Stats
8W - 9L
1,420 SR
Queue Stats
25W - 25L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
CocoDog
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,416 Elo+
Solo
Sol
Sol
Shenisha
Sol
Level 115
God Stats
26W - 37L
1,404 SR
Queue Stats
49W - 67L
1,413 Elo+
Solo
Chaac
Chaac
ZINGER777
Chaac
Level 79
God Stats
1W - 1L
1,672 SR
Queue Stats
16W - 11L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
10,037
1,004
21,762
6,723
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
EnderLordGerman
Charybdis
16
5 / 0 / 7
10,187
1,019
13,002
7,558
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Insike
Hercules
16
2 / 1 / 12
9,667
967
8,328
14,905
15,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Lihuy
Thanatos
17
9 / 3 / 11
11,204
1,120
14,608
8,959
3,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 11
10,082
1,008
9,292
6,039
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

267

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 6 / 2
9,746
975
9,337
12,267
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Bartock51
Charybdis
15
0 / 4 / 3
8,927
893
5,436
11,978
3,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
CocoDog
Cthulhu
15
2 / 3 / 1
9,530
953
8,232
15,885
14,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 1
8,562
856
8,337
13,450
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
ZINGER777
Chaac
15
1 / 4 / 3
9,200
920
9,752
18,427
19,331
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
22
Kills
5
5
Deaths
22
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
2
0.5
L
Charybdis
Bartock51
Charybdis
0
4
3
0.38
W
4
0
13
10.5
L
Cthulhu
CocoDog
Cthulhu
2
3
1
0.83
W
Charybdis
EnderLordGerman
Charybdis
5
0
7
8.5
W
Hercules
Insike
Hercules
2
1
12
8
W
Thanatos
Lihuy
Thanatos
9
3
11
4.83
L
0
5
1
0.1
L
Chaac
ZINGER777
Chaac
1
4
3
0.63
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,992
Damage
41,094
44,184
Taken
72,007
25,613
Mitigated
45,311
12,684
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,337
496
0
1,598
12,267
4,000
0
3,226
9,041
30,881
0
L
Charybdis
Bartock51
Charybdis
5,436
3,141
0
918
11,978
3,461
0
6,040
5,938
0
24,781
W
21,762
2,148
0
1,002
6,723
2,274
0
4,224
2,349
36,635
0
L
Cthulhu
CocoDog
Cthulhu
8,232
349
0
0
15,885
14,493
0
7,212
8,673
24,561
0
W
Charybdis
EnderLordGerman
Charybdis
13,002
6,647
0
91
7,558
2,934
0
4,026
3,348
0
39,135
W
Hercules
Insike
Hercules
8,328
1,721
0
6,345
14,905
15,192
0
7,940
6,663
0
11,654
W
Thanatos
Lihuy
Thanatos
14,608
4,279
0
5,246
8,959
3,131
0
5,133
3,622
0
18,704
L
8,337
1,314
0
682
13,450
4,026
0
6,527
6,923
29,918
1,906
L
Chaac
ZINGER777
Chaac
9,752
621
140
3,761
18,427
19,331
0
8,049
10,378
0
22,232
W
9,292
3,317
0
0
6,039
2,082
0
3,388
2,619
42,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,177
Gold Earned
45,965
186
Minions Killed
197
7
Camps Cleared
8
1,005,102
Distance Traveled
897,671
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,746
975
56
6
3
175,089
4
L
Charybdis
8,927
893
58
6
0
159,454
0
W
Zeus
10,037
1,004
35
4
2
202,890
0
L
Cthulhu
9,530
953
34
3
1
199,480
0
W
Charybdis
10,187
1,019
63
6
3
187,113
3
W
Hercules
9,667
967
8
1
0
199,148
0
W
Thanatos
11,204
1,120
5
1
2
223,763
0
L
Sol
8,562
856
38
4
2
170,916
0
L
Chaac
9,200
920
11
1
2
192,732
0
W
Hera
10,082
1,008
75
8
0
192,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role