Player Matchup

Morgan Le Fay
Morgan Le Fay
OKbink
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,730 SR
Queue Stats
74W - 66L
1,682 Elo+
Party 1
Jormungandr
Jormungandr
The SpartLo
Jormungandr
Level 157
God Stats
20W - 25L
1,510 SR
Queue Stats
263W - 223L
1,597 Elo+
Solo
Anhur
Anhur
irnpossible
Anhur
Level 98
God Stats
1W - 1L
1,857 SR
Queue Stats
19W - 25L
1,593 Elo+
Party 1
Team Averages
Level 128
1,699 SR
1,624 Elo+

VS

Team Averages
Level 125
1,693 SR
1,716 Elo+
Vamana
Vamana
ELMER FUD3
Vamana
Level 128
God Stats
7W - 5L
1,614 SR
Queue Stats
61W - 79L
1,584 Elo+
Solo
Charybdis
Charybdis
Mr Goldenhoops
Charybdis
Level 142
God Stats
60W - 17L
1,886 SR
Queue Stats
750W - 183L
2,015 Elo+
Solo
Zhong Kui
Zhong Kui
StalePainter504
Zhong Kui
Level 106
God Stats
1W - 0L
1,577 SR
Queue Stats
93W - 76L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OKbink
Morgan Le Fay
10
2 / 6 / 1
6,752
675
7,621
10,924
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
The SpartLo
Jormungandr
10
0 / 2 / 4
6,437
644
5,195
10,466
8,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 1
6,798
680
3,847
9,035
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ELMER FUD3
Vamana
10
4 / 3 / 7
7,463
746
6,234
13,302
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Mr Goldenhoops
Charybdis
13
6 / 0 / 7
8,201
820
13,695
7,267
2,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
StalePainter504
Zhong Kui
11
4 / 1 / 7
7,441
744
7,275
8,863
9,028
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
ELMER FUD3
Vamana
4
3
7
2.5
W
Charybdis
Mr Goldenhoops
Charybdis
6
0
7
9.5
L
Morgan Le Fay
OKbink
Morgan Le Fay
2
6
1
0.42
W
Zhong Kui
StalePainter504
Zhong Kui
4
1
7
7.5
L
Jormungandr
The SpartLo
Jormungandr
0
2
4
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
27,204
30,425
Taken
29,432
15,147
Mitigated
23,576
4,082
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ELMER FUD3
Vamana
6,234
2,742
0
5,884
13,302
11,970
187
3,993
9,309
377
13,276
W
Charybdis
Mr Goldenhoops
Charybdis
13,695
8,097
0
3,380
7,267
2,578
1,747
4,327
2,940
0
40,060
L
Morgan Le Fay
OKbink
Morgan Le Fay
7,621
794
50
2,822
10,924
3,522
0
3,517
6,962
23,074
0
W
Zhong Kui
StalePainter504
Zhong Kui
7,275
824
0
1,815
8,863
9,028
172
4,732
4,131
19,303
0
L
Jormungandr
The SpartLo
Jormungandr
5,195
1,143
0
463
10,466
8,818
0
2,613
7,682
18,492
0
L
3,847
1,879
0
747
9,035
2,807
0
1,595
7,190
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
23,105
89
Minions Killed
119
4
Camps Cleared
5
487,855
Distance Traveled
560,274
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,463
746
25
3
2
194,001
2
W
Charybdis
8,201
820
63
6
1
178,193
2
L
Morgan Le Fay
6,752
675
27
3
0
153,243
1
W
Zhong Kui
7,441
744
31
3
2
188,080
3
L
Jormungandr
6,437
644
35
4
1
198,117
2
L
Anhur
6,798
680
27
3
3
136,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role