Player Matchup

Ganesha
Ganesha
Duese1988
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
GoldenDevil92
Nu Wa
Level 31
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 4L
1,701 Elo+
Party 1
Sol
Sol
KillerFace90
Sol
Level 145
God Stats
7W - 18L
1,384 SR
Queue Stats
651W - 688L
1,472 Elo+
Party 1
Persephone
Persephone
YagamiD89
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,531 Elo+
Party 1
King Arthur
King Arthur
cormangar
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,471 Elo+
Party 1
Team Averages
Level 94
1,526 SR
1,533 Elo+

VS

Team Averages
Level 127
1,527 SR
1,467 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DimKa33
Nox
Level 87
God Stats
1W - 0L
1,447 SR
Queue Stats
158W - 162L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
SiMo-Al
Zhong Kui
Level 117
God Stats
4W - 0L
1,736 SR
Queue Stats
68W - 89L
1,456 Elo+
Party 2
Cerberus
Cerberus
hamoudahaili
Cerberus
Level 128
God Stats
1W - 1L
1,247 SR
Queue Stats
68W - 92L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
israstine
Ah Puch
Level 155
God Stats
12W - 3L
1,705 SR
Queue Stats
517W - 503L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Duese1988
Ganesha
17
0 / 7 / 11
9,287
619
6,423
19,684
27,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 9 / 5
9,373
625
10,876
14,519
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 6 / 7
10,424
695
17,079
17,173
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
YagamiD89
Persephone
16
4 / 6 / 4
10,039
669
13,023
11,573
4,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
cormangar
King Arthur
17
4 / 9 / 6
10,232
682
10,477
21,115
29,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 2 / 16
10,000
667
5,336
15,654
17,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
20
9 / 2 / 19
11,925
795
17,773
17,393
8,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
SiMo-Al
Zhong Kui
17
7 / 4 / 16
11,102
740
14,690
17,625
12,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
hamoudahaili
Cerberus
18
6 / 3 / 23
11,805
787
9,475
21,246
27,259
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
israstine
Ah Puch
20
14 / 3 / 15
12,889
859
28,359
15,294
7,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
14
Kills
37
37
Deaths
14
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
16
4.5
W
Nox
9
2
19
9.25
L
Ganesha
Duese1988
Ganesha
0
7
11
0.79
L
3
9
5
0.61
L
3
6
7
1.08
W
Zhong Kui
SiMo-Al
Zhong Kui
7
4
16
3.75
L
Persephone
YagamiD89
Persephone
4
6
4
1
L
King Arthur
cormangar
King Arthur
4
9
6
0.78
W
Cerberus
hamoudahaili
Cerberus
6
3
23
5.83
W
Ah Puch
israstine
Ah Puch
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,878
Damage
75,633
84,064
Taken
87,212
73,082
Mitigated
73,114
17,745
Healing
48,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,336
2,783
8,988
6,415
15,654
17,237
688
8,691
6,644
0
12,579
W
Nox
17,773
512
1,939
4,957
17,393
8,873
2,277
9,914
7,295
36,295
0
L
Ganesha
Duese1988
Ganesha
6,423
505
853
1,665
19,684
27,164
0
15,579
4,105
12,836
0
L
10,876
3,448
60
1,768
14,519
5,468
0
13,506
1,013
17,439
0
L
17,079
3,390
367
7,604
17,173
6,878
0
15,346
1,827
42,514
0
W
Zhong Kui
SiMo-Al
Zhong Kui
14,690
1,249
3,452
5,947
17,625
12,632
993
10,106
7,302
32,408
0
L
Persephone
YagamiD89
Persephone
13,023
1,574
1,022
2,313
11,573
4,337
0
10,663
904
23,559
0
L
King Arthur
cormangar
King Arthur
10,477
1,397
901
1,192
21,115
29,235
0
15,197
5,918
0
15,834
W
Cerberus
hamoudahaili
Cerberus
9,475
613
3,969
6,161
21,246
27,259
625
9,828
10,987
19,979
0
W
Ah Puch
israstine
Ah Puch
28,359
2,156
2,157
4,415
15,294
7,113
705
8,862
6,202
54,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
57,721
133
Minions Killed
166
0
Camps Cleared
0
1,156,429
Distance Traveled
1,412,980
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,000
667
10
1
0
303,048
0
W
Nox
11,925
795
36
2
0
302,864
0
L
Ganesha
9,287
619
4
0
0
235,702
0
L
Nu Wa
9,373
625
14
1
0
206,720
0
L
Sol
10,424
695
70
5
0
224,711
0
W
Zhong Kui
11,102
740
26
2
0
251,542
0
L
Persephone
10,039
669
29
2
0
252,487
1
L
King Arthur
10,232
682
16
1
0
236,809
0
W
Cerberus
11,805
787
27
2
0
290,843
0
W
Ah Puch
12,889
859
67
4
0
264,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role