Player Matchup

Tiamat
Tiamat
Blez93
Tiamat
Level 124
God Stats
1W - 1L
1,770 SR
Queue Stats
39W - 37L
1,466 Elo+
Solo
Thor
Thor
ClaudiuT
Thor
Level 105
God Stats
12W - 12L
1,601 SR
Queue Stats
690W - 694L
1,401 Elo+
Solo
Ganesha
Ganesha
Gadzilla-Drill
Ganesha
Level 158
God Stats
10W - 8L
1,686 SR
Queue Stats
1,086W - 1,126L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
Razdarazor
Tsukuyomi
Level 135
God Stats
1W - 2L
1,307 SR
Queue Stats
941W - 991L
1,420 Elo+
Solo
Merlin
Merlin
kikibazooki
Merlin
Level 144
God Stats
0W - 6L
1,190 SR
Queue Stats
375W - 383L
1,491 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,443 Elo+

VS

Team Averages
Level 82
1,376 SR
1,468 Elo+
Arachne
Arachne
LaurenceM
Arachne
Level 68
God Stats
4W - 5L
1,454 SR
Queue Stats
313W - 285L
1,462 Elo+
Party 1
Merlin
Merlin
MikeCaino
Merlin
Level 66
God Stats
2W - 6L
1,145 SR
Queue Stats
276W - 265L
1,458 Elo+
Party 1
King Arthur
King Arthur
PapiMiguel04
King Arthur
Level 89
God Stats
2W - 0L
1,282 SR
Queue Stats
37W - 28L
1,579 Elo+
Solo
Chronos
Chronos
TheRothruithor
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 97L
1,434 Elo+
Solo
Fafnir
Fafnir
suchgamer1
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blez93
Tiamat
20
5 / 4 / 10
11,673
778
19,381
15,730
10,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
2 / 7 / 6
8,563
571
10,510
13,305
5,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 8 / 13
8,768
585
8,006
18,004
18,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Razdarazor
Tsukuyomi
18
4 / 6 / 8
10,108
674
17,165
14,901
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
7 / 5 / 7
10,296
686
23,053
14,807
6,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LaurenceM
Arachne
19
9 / 4 / 17
11,964
798
16,298
17,645
9,106
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
MikeCaino
Merlin
18
3 / 5 / 15
10,945
730
16,395
14,553
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
PapiMiguel04
King Arthur
17
3 / 4 / 12
10,914
728
6,092
17,540
13,818
20
4 / 1 / 16
11,698
780
18,422
18,145
8,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
suchgamer1
Fafnir
20
10 / 4 / 14
12,705
847
11,579
23,106
34,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
103
18
Kills
29
30
Deaths
18
44
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blez93
Tiamat
5
4
10
2.5
L
Thor
2
7
6
0.71
L
0
8
13
0.81
W
Arachne
LaurenceM
Arachne
9
4
17
4.38
W
Merlin
MikeCaino
Merlin
3
5
15
2.1
W
King Arthur
PapiMiguel04
King Arthur
3
4
12
2.25
L
Tsukuyomi
Razdarazor
Tsukuyomi
4
6
8
1.33
W
4
1
16
12
L
Merlin
7
5
7
2.1
W
Fafnir
suchgamer1
Fafnir
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,115
Damage
68,786
76,747
Taken
90,989
49,175
Mitigated
72,738
21,495
Healing
37,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blez93
Tiamat
19,381
905
1,970
6,277
15,730
10,361
631
10,377
5,353
39,867
0
L
Thor
10,510
1,652
1,895
1,784
13,305
5,239
0
7,747
5,558
0
14,906
L
8,006
571
1,410
724
18,004
18,765
0
11,254
6,750
18,068
0
W
Arachne
LaurenceM
Arachne
16,298
11,772
3,694
6,971
17,645
9,106
1,547
8,808
8,837
0
23,587
W
Merlin
MikeCaino
Merlin
16,395
1,296
2,689
2,377
14,553
6,921
799
7,739
6,814
35,593
0
W
King Arthur
PapiMiguel04
King Arthur
6,092
796
2,971
3,160
17,540
13,818
333
10,350
7,190
351
26,402
L
Tsukuyomi
Razdarazor
Tsukuyomi
17,165
2,657
1,495
1,698
14,901
8,046
0
8,153
6,748
0
43,084
W
18,422
6,885
2,747
5,670
18,145
8,598
2,598
10,848
7,297
43,728
0
L
Merlin
23,053
2,810
1,036
3,206
14,807
6,764
353
8,865
5,942
41,203
0
W
Fafnir
suchgamer1
Fafnir
11,579
3,456
2,101
5,041
23,106
34,295
369
12,695
10,411
17,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
58,226
194
Minions Killed
171
0
Camps Cleared
0
1,171,214
Distance Traveled
1,390,739
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,673
778
59
4
0
262,120
1
L
Thor
8,563
571
21
1
0
216,412
0
L
Ganesha
8,768
585
2
0
0
196,299
3
W
Arachne
11,964
798
14
1
0
294,848
0
W
Merlin
10,945
730
40
3
0
234,397
0
W
King Arthur
10,914
728
41
3
0
295,354
1
L
Tsukuyomi
10,108
674
56
4
0
269,280
2
W
Chronos
11,698
780
67
4
0
292,188
2
L
Merlin
10,296
686
56
4
0
227,103
0
W
Fafnir
12,705
847
9
1
0
273,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role