Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Joelbez
Bellona
Level 35
God Stats
2W - 4L
1,342 SR
Queue Stats
202W - 189L
1,460 Elo+
Solo
Cerberus
Cerberus
TitanShot420
Cerberus
Level 67
God Stats
0W - 3L
1,200 SR
Queue Stats
45W - 53L
1,394 Elo+
Party 2
Tiamat
Tiamat
TonicPick481911
Tiamat
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 41L
1,489 Elo+
Solo
Skadi
Skadi
TstsLkSad
Skadi
Level 13
God Stats
2W - 5L
1,359 SR
Queue Stats
16W - 27L
1,321 Elo+
Party 2
Team Averages
Level 64
1,380 SR
1,433 Elo+

VS

Team Averages
Level 70
1,530 SR
1,495 Elo+
Vulcan
Vulcan
OurMagician1013
Vulcan
Level 68
God Stats
78W - 70L
1,521 SR
Queue Stats
398W - 385L
1,433 Elo+
Solo
Hercules
Hercules
TheAirhead99
Hercules
Level 67
God Stats
1W - 0L
1,505 SR
Queue Stats
29W - 19L
1,552 Elo+
Party 1
Charybdis
Charybdis
ninjaman5j5
Charybdis
Level 65
God Stats
1W - 0L
1,756 SR
Queue Stats
68W - 51L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
turtledogkidUwU
Morgan Le Fay
Level 36
God Stats
3W - 7L
1,354 SR
Queue Stats
21W - 25L
1,474 Elo+
Solo
Jormungandr
Jormungandr
xxWACOLDxx
Jormungandr
Level 116
God Stats
147W - 151L
1,512 SR
Queue Stats
147W - 152L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 6 / 5
13,091
1,007
16,705
17,432
7,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Joelbez
Bellona
18
3 / 10 / 6
11,648
896
17,815
29,427
15,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TitanShot420
Cerberus
19
2 / 7 / 9
12,081
929
15,157
34,249
23,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 11 / 6
11,756
904
12,596
19,190
9,930
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
TstsLkSad
Skadi
18
0 / 4 / 9
11,052
850
5,661
20,856
8,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 23
13,493
1,038
30,611
11,162
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
TheAirhead99
Hercules
20
17 / 3 / 17
15,422
1,186
24,071
21,928
19,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
ninjaman5j5
Charybdis
20
8 / 4 / 23
13,475
1,037
25,028
16,322
7,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
turtledogkidUwU
Morgan Le Fay
20
3 / 3 / 20
12,739
980
14,065
10,766
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xxWACOLDxx
Jormungandr
20
3 / 1 / 26
12,977
998
15,886
14,203
10,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
147
14
Kills
38
38
Deaths
14
35
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
5
1.58
L
Bellona
Joelbez
Bellona
3
10
6
0.6
W
7
3
23
6.17
W
Hercules
TheAirhead99
Hercules
17
3
17
8.5
L
Cerberus
TitanShot420
Cerberus
2
7
9
0.93
L
2
11
6
0.45
L
Skadi
TstsLkSad
Skadi
0
4
9
1.13
W
Charybdis
ninjaman5j5
Charybdis
8
4
23
4.88
W
Morgan Le Fay
turtledogkidUwU
Morgan Le Fay
3
3
20
4.33
W
Jormungandr
xxWACOLDxx
Jormungandr
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,934
Damage
109,661
121,154
Taken
74,381
63,621
Mitigated
45,852
9,701
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,705
2,627
0
0
17,432
7,279
0
9,603
7,829
0
27,846
L
Bellona
Joelbez
Bellona
17,815
5,614
0
1,296
29,427
15,054
0
17,291
12,136
0
37,018
W
30,611
14,616
1,018
1,708
11,162
4,130
0
3,009
7,586
42,887
0
W
Hercules
TheAirhead99
Hercules
24,071
9,189
0
2,802
21,928
19,929
0
9,387
12,541
9,360
25,656
L
Cerberus
TitanShot420
Cerberus
15,157
753
36
5,552
34,249
23,045
0
19,214
15,035
50,766
0
L
12,596
989
0
1,997
19,190
9,930
0
9,345
9,845
45,140
0
L
Skadi
TstsLkSad
Skadi
5,661
2,447
0
820
20,856
8,313
0
8,993
11,863
0
21,937
W
Charybdis
ninjaman5j5
Charybdis
25,028
20,388
0
4,691
16,322
7,041
0
3,928
11,659
0
57,143
W
Morgan Le Fay
turtledogkidUwU
Morgan Le Fay
14,065
1,374
606
1,531
10,766
4,333
0
2,394
8,372
45,129
0
W
Jormungandr
xxWACOLDxx
Jormungandr
15,886
3,614
0
4,052
14,203
10,419
0
9,035
5,168
37,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,628
Gold Earned
68,106
281
Minions Killed
259
4
Camps Cleared
9
1,148,188
Distance Traveled
1,172,306
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,091
1,007
28
2
0
224,208
2
L
Bellona
11,648
896
40
3
2
256,253
1
W
Vulcan
13,493
1,038
36
3
1
259,264
0
W
Hercules
15,422
1,186
19
1
1
266,902
0
L
Cerberus
12,081
929
113
9
1
246,407
1
L
Tiamat
11,756
904
74
6
1
215,867
0
L
Skadi
11,052
850
26
2
0
205,453
0
W
Charybdis
13,475
1,037
101
8
2
201,075
2
W
Morgan Le Fay
12,739
980
51
4
5
230,494
0
W
Jormungandr
12,977
998
52
4
0
214,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role