Player Matchup

Sol
Sol
Illidan1991
Sol
Level 158
God Stats
12W - 9L
1,516 SR
Queue Stats
814W - 819L
1,525 Elo+
Solo
Chang'e
Chang'e
MariaMilissa
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,622 Elo+
Solo
Artio
Artio
Str8upkillar09
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Vamana
Vamana
famowhite
Vamana
Level 89
God Stats
6W - 7L
1,439 SR
Queue Stats
508W - 480L
1,641 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uniqueclevername
Morgan Le Fay
Level 155
God Stats
2W - 4L
1,387 SR
Queue Stats
233W - 238L
1,575 Elo+
Solo
Team Averages
Level 131
1,468 SR
1,568 Elo+

VS

Team Averages
Level 104
1,636 SR
1,579 Elo+
Gilgamesh
Gilgamesh
AuXviTncFF9
Gilgamesh
Level 65
God Stats
9W - 4L
1,746 SR
Queue Stats
215W - 205L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
ImpeachedPondQC
Baron Samedi
Level 122
God Stats
5W - 5L
1,647 SR
Queue Stats
353W - 333L
1,612 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MyCatDiedLol
Morgan Le Fay
Level 158
God Stats
1W - 3L
1,603 SR
Queue Stats
328W - 350L
1,519 Elo+
Solo
Awilix
Awilix
XLethalLennonX
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 1
Mercury
Mercury
jamivro
Mercury
Level 54
God Stats
0W - 1L
1,681 SR
Queue Stats
27W - 19L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 11
11,105
793
20,796
10,362
3,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
MariaMilissa
Chang'e
19
8 / 3 / 14
11,961
854
10,047
14,887
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 22
10,195
728
6,302
26,228
26,270
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
famowhite
Vamana
18
4 / 6 / 16
10,923
780
15,876
24,946
16,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
uniqueclevername
Morgan Le Fay
20
10 / 3 / 14
12,122
866
18,773
17,750
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AuXviTncFF9
Gilgamesh
18
2 / 4 / 15
10,480
749
17,462
20,399
27,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ImpeachedPondQC
Baron Samedi
19
8 / 5 / 9
11,413
815
19,846
18,070
20,058
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
MyCatDiedLol
Morgan Le Fay
17
2 / 5 / 15
9,937
710
22,892
13,055
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 7 / 8
10,505
750
10,396
16,411
15,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
jamivro
Mercury
14
1 / 7 / 9
8,749
625
6,349
13,819
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
28
Kills
20
20
Deaths
28
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AuXviTncFF9
Gilgamesh
2
4
15
2.38
W
5
3
11
3.5
L
Baron Samedi
ImpeachedPondQC
Baron Samedi
8
5
9
2.5
W
Chang'e
MariaMilissa
Chang'e
8
3
14
5
L
Morgan Le Fay
MyCatDiedLol
Morgan Le Fay
2
5
15
1.9
W
1
5
22
2.4
L
7
7
8
1.57
W
Vamana
famowhite
Vamana
4
6
16
2
L
Mercury
jamivro
Mercury
1
7
9
0.79
W
Morgan Le Fay
uniqueclevername
Morgan Le Fay
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,794
Damage
76,945
94,173
Taken
81,754
59,825
Mitigated
75,188
52,196
Healing
33,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AuXviTncFF9
Gilgamesh
17,462
1,213
1,421
6,375
20,399
27,010
0
12,286
8,113
0
34,645
W
20,796
3,997
1,914
1,878
10,362
3,878
3,076
4,137
6,067
34,455
0
L
Baron Samedi
ImpeachedPondQC
Baron Samedi
19,846
1,961
7,850
6,758
18,070
20,058
1,026
12,017
6,053
40,109
0
W
Chang'e
MariaMilissa
Chang'e
10,047
824
15,949
7,051
14,887
5,895
1,091
7,011
7,628
25,107
0
L
Morgan Le Fay
MyCatDiedLol
Morgan Le Fay
22,892
2,536
2,802
2,043
13,055
5,875
978
11,302
1,753
36,177
0
W
6,302
920
2,716
7,060
26,228
26,270
898
11,487
14,385
13,953
0
L
10,396
4,116
31
2,215
16,411
15,714
827
11,704
4,707
0
18,023
W
Vamana
famowhite
Vamana
15,876
7,933
2,105
6,709
24,946
16,930
279
8,507
16,242
4,994
24,012
L
Mercury
jamivro
Mercury
6,349
2,240
1,393
2,966
13,819
6,531
0
10,114
3,705
0
15,230
W
Morgan Le Fay
uniqueclevername
Morgan Le Fay
18,773
1,149
2,462
4,352
17,750
6,852
516
10,271
7,113
43,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,306
Gold Earned
51,084
154
Minions Killed
132
0
Camps Cleared
0
1,329,498
Distance Traveled
1,264,764
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,480
749
24
2
0
301,699
1
W
Sol
11,105
793
44
3
0
275,458
2
L
Baron Samedi
11,413
815
42
3
0
220,771
0
W
Chang'e
11,961
854
38
3
0
257,736
3
L
Morgan Le Fay
9,937
710
36
3
0
217,747
0
W
Artio
10,195
728
14
1
0
255,061
3
L
Awilix
10,505
750
18
1
0
242,125
0
W
Vamana
10,923
780
23
2
0
267,511
1
L
Mercury
8,749
625
12
1
0
282,422
0
W
Morgan Le Fay
12,122
866
35
3
0
273,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role