Player Matchup

Merlin
Merlin
AηaяchisŦKiиg
Merlin
Level 93
God Stats
10W - 6L
1,678 SR
Queue Stats
114W - 98L
1,574 Elo+
Party 1
Skadi
Skadi
Gabazord
Skadi
Level 89
God Stats
1W - 0L
1,244 SR
Queue Stats
47W - 70L
1,433 Elo+
Solo
Ymir
Ymir
oDuquedeMarquês
Ymir
Level 20
God Stats
7W - 1L
1,646 SR
Queue Stats
43W - 27L
1,515 Elo+
Party 1
Team Averages
Level 67
1,523 SR
1,507 Elo+

VS

Team Averages
Level 77
1,472 SR
1,376 Elo+
Ah Puch
Ah Puch
SWEET KILLER249
Ah Puch
Level 85
God Stats
10W - 6L
1,530 SR
Queue Stats
34W - 30L
1,482 Elo+
Solo
Cupid
Cupid
babyface66
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Charybdis
Charybdis
yuriberserk
Charybdis
Level 139
God Stats
5W - 12L
1,385 SR
Queue Stats
288W - 313L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 5
6,667
833
5,819
3,008
937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Gabazord
Skadi
11
4 / 0 / 4
6,697
837
3,284
4,951
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 1 / 8
6,679
835
3,090
6,865
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,895
737
6,279
4,916
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
4
0 / 2 / 0
4,479
560
411
2,101
640
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
yuriberserk
Charybdis
9
1 / 5 / 1
5,404
676
3,618
7,635
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Skadi
Gabazord
Skadi
4
0
4
6
L
1
3
1
0.5
L
Cupid
0
2
0
0
W
2
1
8
6
L
Charybdis
yuriberserk
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,193
Damage
10,308
14,824
Taken
14,652
9,365
Mitigated
5,498
2,005
Healing
2,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
373
0
31
3,008
937
531
688
2,320
26,535
0
W
Skadi
Gabazord
Skadi
3,284
1,713
0
480
4,951
1,575
1,475
3,038
1,913
0
17,695
L
6,279
379
255
800
4,916
1,831
0
4,497
419
24,333
0
L
Cupid
411
291
0
211
2,101
640
0
1,474
627
0
2,101
W
3,090
521
497
997
6,865
6,853
309
2,731
4,134
6,602
0
L
Charybdis
yuriberserk
Charybdis
3,618
1,340
0
1,081
7,635
3,027
0
3,626
4,009
0
8,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
15,778
107
Minions Killed
70
5
Camps Cleared
2
415,746
Distance Traveled
279,995
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,667
833
53
7
2
127,039
4
W
Skadi
6,697
837
49
6
3
152,042
2
L
Ah Puch
5,895
737
55
7
1
123,074
0
L
Cupid
4,479
560
4
1
1
39,256
0
W
Ymir
6,679
835
5
1
0
136,665
2
L
Charybdis
5,404
676
11
1
0
117,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role