Player Matchup

King Arthur
King Arthur
Flintstoned8004
King Arthur
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 128L
1,370 Elo+
Solo
Agni
Agni
SadSnorlax007
Agni
Level 103
God Stats
2W - 8L
1,223 SR
Queue Stats
167W - 254L
1,397 Elo+
Solo
Charybdis
Charybdis
kotamamba24
Charybdis
Level 108
God Stats
14W - 36L
1,431 SR
Queue Stats
712W - 755L
1,498 Elo+
Solo
Team Averages
Level 93
1,385 SR
1,422 Elo+

VS

Team Averages
Level 66
1,366 SR
1,463 Elo+
Camazotz
Camazotz
Grubbybark
Camazotz
Level 25
God Stats
2W - 3L
1,089 SR
Queue Stats
43W - 65L
1,344 Elo+
Solo
Hel
Hel
Just DrewX
Hel
Level 74
God Stats
18W - 19L
1,418 SR
Queue Stats
866W - 867L
1,456 Elo+
Solo
Sylvanus
Sylvanus
TheSquidTim
Sylvanus
Level 100
God Stats
1W - 0L
1,590 SR
Queue Stats
19W - 10L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flintstoned8004
King Arthur
16
4 / 4 / 3
12,753
607
22,959
32,764
36,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 5
11,510
548
24,388
20,216
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
kotamamba24
Charybdis
14
3 / 8 / 3
12,421
591
22,449
20,375
8,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grubbybark
Camazotz
19
10 / 1 / 11
14,867
708
19,536
25,804
18,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 5 / 7
14,358
684
29,316
31,956
13,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TheSquidTim
Sylvanus
15
1 / 1 / 13
13,418
639
12,470
25,285
28,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
21
21
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Flintstoned8004
King Arthur
4
4
3
1.38
W
Camazotz
Grubbybark
Camazotz
10
1
11
15.5
W
10
5
7
2.7
L
0
9
5
0.28
W
Sylvanus
TheSquidTim
Sylvanus
1
1
13
7.5
L
Charybdis
kotamamba24
Charybdis
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,796
Damage
61,322
73,355
Taken
83,045
53,904
Mitigated
60,712
12,228
Healing
66,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Flintstoned8004
King Arthur
22,959
3,223
0
5,238
32,764
36,209
0
15,216
17,548
0
59,469
W
Camazotz
Grubbybark
Camazotz
19,536
5,152
0
12,098
25,804
18,662
697
8,410
17,394
0
63,308
W
29,316
1,145
18,734
18,850
31,956
13,705
1,820
6,571
25,385
53,735
0
L
24,388
2,278
980
2,533
20,216
9,223
0
14,280
5,936
58,271
2,591
W
Sylvanus
TheSquidTim
Sylvanus
12,470
3,293
8,114
8,856
25,285
28,345
269
9,296
15,989
34,315
0
L
Charybdis
kotamamba24
Charybdis
22,449
8,982
0
3,477
20,375
8,472
0
12,740
7,635
0
52,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
42,643
222
Minions Killed
197
7
Camps Cleared
2
949,444
Distance Traveled
1,144,555
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,753
607
68
3
4
378,806
1
W
Camazotz
14,867
708
92
4
1
426,427
3
W
Hel
14,358
684
60
3
1
393,938
0
L
Agni
11,510
548
83
4
1
290,542
1
W
Sylvanus
13,418
639
45
2
0
324,190
5
L
Charybdis
12,421
591
71
3
2
280,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role