Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
UMadBruh-TV
Aphrodite
Silver I
Level 128
God Stats
8W - 6L
1,576 SR
Queue Stats
47W - 50L
1,251 MMR
Party 2
Bastet
Bastet
Silver III
rimbo230
Bastet
Silver III
Level 69
God Stats
50W - 46L
1,436 SR
Queue Stats
383W - 447L
842 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,504 SR
1,198 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,417 SR
1,174 MMR
Chaac
Chaac
Silver IV
Football54
Chaac
Silver IV
Level 141
God Stats
3W - 0L
1,504 SR
Queue Stats
19W - 16L
1,302 MMR
Party 1
Tiamat
Tiamat
Silver II
SxC U Mad Bruh
Tiamat
Silver II
Level 120
God Stats
4W - 1L
1,472 SR
Queue Stats
13W - 9L
1,394 MMR
Party 1
Serqet
Serqet
Silver III
slickrikdaruler_
Serqet
Silver III
Level 148
God Stats
20W - 46L
1,274 SR
Queue Stats
633W - 795L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 5 / 17
15,542
622
28,572
29,718
11,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
UMadBruh-TV
Aphrodite
17
4 / 7 / 12
14,878
595
18,800
34,833
16,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
rimbo230
Bastet
18
18 / 9 / 3
16,863
675
28,430
28,263
11,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GilgameshAthenaKumbhakarnaJormungandrHades

VS

Bans
Morgan Le FayMedusaOsirisArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 6 / 12
16,859
674
25,097
39,660
48,916
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 8
17,344
694
25,183
24,272
14,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 10 / 8
17,683
707
18,990
30,473
25,284
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
24
Kills
21
21
Deaths
24
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
17
2.1
W
Chaac
5
6
12
1.83
W
7
8
8
1.38
L
Aphrodite
UMadBruh-TV
Aphrodite
4
7
12
1.43
L
Bastet
rimbo230
Bastet
18
9
3
2.17
W
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,802
Damage
69,270
92,814
Taken
94,405
39,716
Mitigated
88,934
36,354
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
28,572
14,508
0
8,020
29,718
11,499
1,926
11,853
17,154
0
91,178
W
Chaac
25,097
1,992
0
11,788
39,660
48,916
295
7,378
31,212
12,329
68,139
W
25,183
266
685
8,116
24,272
14,734
686
4,325
19,947
67,062
0
L
Aphrodite
UMadBruh-TV
Aphrodite
18,800
1,474
9,866
17,032
34,833
16,713
510
9,893
22,730
62,443
0
L
Bastet
rimbo230
Bastet
28,430
12,416
0
1,436
28,263
11,504
442
7,488
18,760
0
55,772
W
18,990
4,199
0
3,112
30,473
25,284
1,704
8,074
22,399
563
49,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,283
Gold Earned
51,886
291
Minions Killed
268
14
Camps Cleared
5
1,232,532
Distance Traveled
1,321,039
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,542
622
146
6
3
400,848
1
W
Chaac
16,859
674
113
5
2
459,550
2
W
Tiamat
17,344
694
123
5
1
422,865
2
L
Aphrodite
14,878
595
87
3
6
421,798
7
L
Bastet
16,863
675
58
2
5
409,886
3
W
Serqet
17,683
707
32
1
2
438,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role