Player Matchup

Danzaburou
Danzaburou
Silver II
Pk_sensor
Danzaburou
Silver II
Level 46
God Stats
22W - 6L
1,409 SR
Queue Stats
95W - 90L
1,262 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
busterb00ty69
Baron Samedi
Bronze III
Level 62
God Stats
18W - 13L
1,426 SR
Queue Stats
24W - 19L
1,300 MMR
Party 1
Ymir
Ymir
Silver II
cuttaboy45
Ymir
Silver II
Level 68
God Stats
19W - 16L
1,533 SR
Queue Stats
346W - 452L
1,157 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,456 SR
1,240 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,452 SR
1,126 MMR
Gilgamesh
Gilgamesh
Gold V
FlyRy King
Gilgamesh
Gold V
Level 107
God Stats
9W - 18L
1,465 SR
Queue Stats
392W - 417L
1,214 MMR
Solo
Neith
Neith
Silver III
smokeinyour
Neith
Silver III
Level 79
God Stats
11W - 17L
1,497 SR
Queue Stats
60W - 96L
979 MMR
Solo
Anubis
Anubis
Silver V
thejoker_queen
Anubis
Silver V
Level 81
God Stats
11W - 16L
1,394 SR
Queue Stats
20W - 28L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pk_sensor
Danzaburou
20
17 / 4 / 6
16,892
845
30,827
20,618
8,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
busterb00ty69
Baron Samedi
16
4 / 7 / 14
12,923
646
15,442
14,829
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 18
13,087
654
5,954
21,204
27,274
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AthenaPersephoneMorgan Le FaySolCthulhu

VS

Bans
CabrakanCupidChaacMedusaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlyRy King
Gilgamesh
15
3 / 9 / 8
13,412
671
8,725
29,244
20,500
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 5 / 5
13,790
690
17,524
14,297
5,198
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 11 / 10
13,807
690
20,470
16,985
6,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
24
Kills
18
18
Deaths
25
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FlyRy King
Gilgamesh
3
9
8
0.78
W
Danzaburou
Pk_sensor
Danzaburou
17
4
6
5
W
Baron Samedi
busterb00ty69
Baron Samedi
4
7
14
1.57
W
3
7
18
1.71
L
9
5
5
2.3
L
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,223
Damage
46,719
56,651
Taken
60,526
41,435
Mitigated
32,664
17,452
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FlyRy King
Gilgamesh
8,725
1,569
0
4,541
29,244
20,500
0
10,817
18,427
0
25,628
W
Danzaburou
Pk_sensor
Danzaburou
30,827
15,513
0
8,211
20,618
8,138
2,321
5,545
14,667
0
92,866
W
Baron Samedi
busterb00ty69
Baron Samedi
15,442
760
1,284
3,923
14,829
6,023
532
5,671
8,692
56,895
0
W
5,954
886
0
4,034
21,204
27,274
497
8,235
12,536
13,711
0
L
17,524
8,781
0
3,306
14,297
5,198
1,017
4,773
9,524
0
57,505
L
20,470
612
0
4,142
16,985
6,966
107
6,356
10,629
53,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
41,009
214
Minions Killed
213
4
Camps Cleared
10
974,744
Distance Traveled
845,660
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,412
671
38
2
3
295,567
3
W
Danzaburou
16,892
845
108
5
3
338,118
3
W
Baron Samedi
12,923
646
89
4
1
304,688
5
W
Ymir
13,087
654
17
1
0
331,938
1
L
Neith
13,790
690
97
5
4
293,185
0
L
Anubis
13,807
690
78
4
3
256,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role