Player Matchup

Raijin
Raijin
 
Raijin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigDave13
Gilgamesh
Level 118
God Stats
3W - 5L
1,593 SR
Queue Stats
418W - 304L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
RafuPB
Kuzenbo
Level 149
God Stats
25W - 25L
1,498 SR
Queue Stats
806W - 588L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
gordovelho
Nu Wa
Level 125
God Stats
29W - 12L
1,679 SR
Queue Stats
758W - 555L
1,598 Elo+
Party 1
Medusa
Medusa
nilom98
Medusa
Level 37
God Stats
18W - 5L
1,576 SR
Queue Stats
296W - 118L
1,635 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,570 Elo+

VS

Team Averages
Level 63
1,475 SR
1,468 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JamesDmarcell
Sol
Level 108
God Stats
0W - 1L
1,523 SR
Queue Stats
66W - 70L
1,505 Elo+
Solo
Zeus
Zeus
JoseyBR
Zeus
Level 45
God Stats
7W - 12L
1,500 SR
Queue Stats
278W - 274L
1,454 Elo+
Solo
Bacchus
Bacchus
LordLars7
Bacchus
Level 47
God Stats
25W - 27L
1,579 SR
Queue Stats
519W - 508L
1,468 Elo+
Solo
Merlin
Merlin
Sttormshadoow00
Merlin
Level 44
God Stats
0W - 4L
1,272 SR
Queue Stats
23W - 27L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
0 / 4 / 6
9,420
942
7,924
9,259
4,569
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
BigDave13
Gilgamesh
17
13 / 0 / 1
12,344
1,234
12,094
8,553
6,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
RafuPB
Kuzenbo
17
1 / 0 / 14
10,962
1,096
12,136
18,871
35,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
16
1 / 2 / 10
9,342
934
13,262
10,147
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
nilom98
Medusa
16
0 / 0 / 8
9,166
917
11,665
7,768
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

275

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
0 / 3 / 2
8,722
872
5,399
13,981
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 3
9,446
945
12,898
12,044
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
JoseyBR
Zeus
15
1 / 6 / 1
8,456
846
7,757
11,245
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
LordLars7
Bacchus
16
2 / 1 / 4
10,239
1,024
12,766
14,724
24,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 2
9,338
934
11,496
10,046
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
15
Kills
6
6
Deaths
15
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
4
6
0.75
L
Susano
 
Susano
0
3
2
0.33
W
Gilgamesh
BigDave13
Gilgamesh
13
0
1
13.5
L
2
2
3
1.75
L
Zeus
JoseyBR
Zeus
1
6
1
0.25
L
Bacchus
LordLars7
Bacchus
2
1
4
4
W
Kuzenbo
RafuPB
Kuzenbo
1
0
14
8
L
1
3
2
0.67
W
Nu Wa
1
2
10
3
W
Medusa
nilom98
Medusa
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
50,316
54,598
Taken
62,040
53,107
Mitigated
45,410
2,677
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,924
311
0
22
9,259
4,569
0
8,510
749
34,894
0
L
Susano
 
Susano
5,399
884
0
0
13,981
6,076
0
7,994
5,987
0
19,185
W
Gilgamesh
BigDave13
Gilgamesh
12,094
3,263
0
26
8,553
6,021
0
6,125
2,428
0
21,549
L
12,898
2,781
0
3,602
12,044
5,131
0
6,087
5,957
46,158
0
L
Zeus
JoseyBR
Zeus
7,757
144
0
418
11,245
5,200
0
6,975
4,270
17,369
0
L
Bacchus
LordLars7
Bacchus
12,766
1,242
0
1,196
14,724
24,432
0
7,359
7,365
28,679
0
W
Kuzenbo
RafuPB
Kuzenbo
12,136
3,519
0
1,693
18,871
35,255
0
13,686
5,185
17,117
0
L
11,496
624
0
0
10,046
4,571
0
4,907
5,139
38,118
0
W
Nu Wa
13,262
2,580
0
924
10,147
4,187
0
9,664
483
32,533
0
W
Medusa
nilom98
Medusa
11,665
3,741
0
12
7,768
3,075
0
6,932
836
0
32,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,234
Gold Earned
46,201
198
Minions Killed
206
8
Camps Cleared
5
1,111,818
Distance Traveled
988,468
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,420
942
84
8
2
190,182
0
L
Susano
8,722
872
25
3
0
212,347
3
W
Gilgamesh
12,344
1,234
18
2
2
251,111
2
L
Sol
9,446
945
78
8
2
207,106
1
L
Zeus
8,456
846
19
2
0
162,680
0
L
Bacchus
10,239
1,024
22
2
1
199,387
1
W
Kuzenbo
10,962
1,096
14
1
1
237,685
0
L
Merlin
9,338
934
62
6
2
206,948
0
W
Nu Wa
9,342
934
32
3
2
201,513
0
W
Medusa
9,166
917
50
5
1
231,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role