Player Matchup

Jormungandr
Jormungandr
LaGrenouille_NrV
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 164L
1,229 Elo+
Party 1
Apollo
Apollo
SniclDizl
Apollo
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 114L
1,442 Elo+
Solo
Freya
Freya
WEEDS_Hafid_15
Freya
Level 28
God Stats
13W - 17L
1,457 SR
Queue Stats
92W - 115L
1,258 Elo+
Party 1
Horus
Horus
ghauvin
Horus
Level 9
God Stats
2W - 5L
1,281 SR
Queue Stats
6W - 7L
1,151 Elo+
Party 1
Mercury
Mercury
magnumghetto272
Mercury
Level 29
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 32
1,426 SR
1,316 Elo+

VS

Team Averages
Level 27
1,531 SR
1,335 Elo+
Eset
Eset
BiałyJakŚnieg
Eset
Level 31
God Stats
2W - 2L
1,190 SR
Queue Stats
132W - 133L
1,296 Elo+
Solo
Zhong Kui
Zhong Kui
BornToDisrespect
Zhong Kui
Level 31
God Stats
12W - 6L
1,827 SR
Queue Stats
120W - 110L
1,411 Elo+
Solo
Apollo
Apollo
JoseJantz
Apollo
Level 28
God Stats
6W - 4L
1,542 SR
Queue Stats
66W - 60L
1,414 Elo+
Solo
Fenrir
Fenrir
Theo_bloo
Fenrir
Level 29
God Stats
9W - 6L
1,458 SR
Queue Stats
27W - 19L
1,343 Elo+
Solo
Nemesis
Nemesis
pm_mouritzen05
Nemesis
Level 14
God Stats
12W - 8L
1,639 SR
Queue Stats
269W - 251L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LaGrenouille_NrV
Jormungandr
13
3 / 3 / 5
8,886
523
6,836
16,268
14,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SniclDizl
Apollo
14
3 / 7 / 3
8,960
527
8,043
11,866
4,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 1
8,429
496
4,928
9,795
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
ghauvin
Horus
13
0 / 2 / 2
7,558
445
4,682
11,790
5,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 3
8,288
488
6,621
13,685
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
9,314
548
9,190
9,748
6,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
16
4 / 2 / 3
10,573
622
13,026
10,143
11,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
JoseJantz
Apollo
15
3 / 3 / 4
9,121
537
4,736
11,953
4,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Theo_bloo
Fenrir
15
2 / 2 / 4
9,025
531
6,480
11,153
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 1 / 4
10,444
614
9,270
10,828
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
21
21
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Zhong Kui
4
2
3
2.75
W
Apollo
JoseJantz
Apollo
3
3
4
1.67
L
Jormungandr
LaGrenouille_NrV
Jormungandr
3
3
5
1.83
L
Apollo
SniclDizl
Apollo
3
7
3
0.64
W
Fenrir
Theo_bloo
Fenrir
2
2
4
2
L
2
4
1
0.63
L
Horus
ghauvin
Horus
0
2
2
0.5
L
2
5
3
0.7
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
42,702
63,404
Taken
53,825
30,889
Mitigated
33,822
13,105
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,190
623
957
1,492
9,748
6,965
144
4,309
5,439
38,228
0
W
Zhong Kui
13,026
3,137
0
2,759
10,143
11,033
2,244
1,053
9,090
55,307
0
W
Apollo
JoseJantz
Apollo
4,736
2,776
0
2,927
11,953
4,778
3,837
3,417
8,536
0
55,298
L
Jormungandr
LaGrenouille_NrV
Jormungandr
6,836
1,644
339
1,592
16,268
14,166
152
5,274
10,994
27,068
0
L
Apollo
SniclDizl
Apollo
8,043
4,808
0
1,938
11,866
4,255
0
3,080
8,786
0
47,411
W
Fenrir
Theo_bloo
Fenrir
6,480
2,101
0
1,305
11,153
4,613
99
1,488
9,665
0
67,020
L
4,928
1,850
0
2,340
9,795
3,269
528
4,468
5,327
40,021
0
L
Horus
ghauvin
Horus
4,682
3,346
0
4,068
11,790
5,051
240
7,371
4,419
0
34,882
L
6,621
3,717
0
2,828
13,685
4,148
0
2,023
11,662
0
52,137
W
9,270
4,758
0
1,837
10,828
6,433
0
1,668
9,160
0
61,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
48,477
334
Minions Killed
434
0
Camps Cleared
0
1,619,236
Distance Traveled
1,630,610
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,314
548
70
4
0
311,935
0
W
Zhong Kui
10,573
622
100
6
0
265,446
0
W
Apollo
9,121
537
86
5
0
306,101
5
L
Jormungandr
8,886
523
35
2
0
311,033
1
L
Apollo
8,960
527
78
5
0
309,487
0
W
Fenrir
9,025
531
99
6
0
347,918
0
L
Freya
8,429
496
83
5
0
305,526
3
L
Horus
7,558
445
60
4
0
340,840
2
L
Mercury
8,288
488
78
5
0
352,350
0
W
Nemesis
10,444
614
79
5
0
399,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role