Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GabrielOchoa25
Awilix
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
201W - 212L
1,565 Elo+
Solo
Hachiman
Hachiman
ifTupacWasBack
Hachiman
Level 159
God Stats
3W - 8L
1,307 SR
Queue Stats
849W - 774L
1,537 Elo+
Solo
Hou Yi
Hou Yi
l Scopes x l20l
Hou Yi
Level 153
God Stats
1W - 1L
1,836 SR
Queue Stats
139W - 128L
1,534 Elo+
Solo
Team Averages
Level 147
1,572 SR
1,527 Elo+

VS

Team Averages
Level 135
1,557 SR
1,531 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Intemperiae
Ares
Level 124
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 5L
1,575 Elo+
Solo
Anhur
Anhur
LowdRaz
Anhur
Level 128
God Stats
1W - 1L
1,550 SR
Queue Stats
236W - 247L
1,502 Elo+
Party 1
Hercules
Hercules
ThaGodsKaporal
Hercules
Level 155
God Stats
12W - 14L
1,463 SR
Queue Stats
546W - 537L
1,534 Elo+
Solo
Serqet
Serqet
crunchyxtaco
Serqet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 4 / 5
9,552
796
13,273
10,058
5,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
 
Bellona
16
3 / 8 / 10
9,231
769
9,485
21,570
18,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 10
8,331
694
5,587
9,756
8,761
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
16
1 / 2 / 10
8,639
720
14,388
9,407
7,623
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 7
8,592
716
13,943
10,391
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 5 / 10
9,949
829
9,108
15,910
17,969
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 11
10,203
850
12,989
18,311
28,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
LowdRaz
Anhur
17
3 / 2 / 15
9,857
821
13,606
10,957
7,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
16
4 / 2 / 14
9,906
826
10,932
20,099
26,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
16
2 / 2 / 14
9,176
765
8,945
11,093
17,630
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
14
Kills
22
22
Deaths
14
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
4
5
2.38
L
Bellona
 
Bellona
3
8
10
1
W
Fenrir
 
Fenrir
7
5
10
2.4
L
1
4
10
1.5
W
6
3
11
3.83
W
Anhur
LowdRaz
Anhur
3
2
15
5.25
W
Hercules
4
2
14
5.5
W
Serqet
2
2
14
4.5
L
Hachiman
1
2
10
3
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,676
Damage
55,580
61,182
Taken
76,370
44,596
Mitigated
98,542
17,929
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,273
2,677
1,604
1,385
10,058
5,636
159
1,551
8,235
0
18,183
L
Bellona
 
Bellona
9,485
1,679
1,033
4,530
21,570
18,694
90
3,889
17,339
0
15,619
W
Fenrir
 
Fenrir
9,108
1,539
912
2,292
15,910
17,969
424
136
15,774
274
14,990
L
5,587
1,290
993
440
9,756
8,761
0
1,803
7,797
833
11,483
W
12,989
291
1,456
1,674
18,311
28,297
93
195
18,116
18,555
0
W
Anhur
LowdRaz
Anhur
13,606
5,137
1,037
2,447
10,957
7,683
1,782
60
10,897
0
40,904
W
Hercules
10,932
2,398
3,652
10,600
20,099
26,963
729
168
19,931
0
19,702
W
Serqet
8,945
2,494
948
1,348
11,093
17,630
592
133
10,960
0
13,555
L
Hachiman
14,388
3,815
2,407
1,446
9,407
7,623
582
3,150
6,257
0
30,599
L
13,943
4,584
1,705
2,386
10,391
3,882
744
2,870
7,185
0
28,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
49,091
105
Minions Killed
111
0
Camps Cleared
0
1,058,156
Distance Traveled
1,167,752
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,552
796
14
1
0
223,887
0
L
Bellona
9,231
769
10
1
0
213,923
0
W
Fenrir
9,949
829
14
1
0
218,077
0
L
Awilix
8,331
694
19
2
0
218,828
4
W
Ares
10,203
850
17
1
0
237,827
1
W
Anhur
9,857
821
55
5
0
220,469
3
W
Hercules
9,906
826
11
1
0
243,266
0
W
Serqet
9,176
765
14
1
0
248,113
0
L
Hachiman
8,639
720
29
2
0
202,858
2
L
Hou Yi
8,592
716
33
3
0
198,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role