Player Matchup

Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BaconEggCheese
Mercury
Level 114
God Stats
43W - 33L
1,698 SR
Queue Stats
597W - 539L
1,592 Elo+
Party 1
Janus
Janus
Guts04
Janus
Level 88
God Stats
8W - 8L
1,302 SR
Queue Stats
381W - 373L
1,593 Elo+
Party 1
Nemesis
Nemesis
MrFluff3rMuffins
Nemesis
Level 104
God Stats
1W - 0L
1,819 SR
Queue Stats
71W - 67L
1,581 Elo+
Solo
Cthulhu
Cthulhu
zFatDabs
Cthulhu
Level 67
God Stats
9W - 12L
1,552 SR
Queue Stats
74W - 86L
1,488 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,551 Elo+

VS

Team Averages
Level 95
1,425 SR
1,515 Elo+
Achilles
Achilles
Annulah
Achilles
Level 125
God Stats
23W - 31L
1,497 SR
Queue Stats
416W - 361L
1,521 Elo+
Solo
Apollo
Apollo
OfficialTrojan
Apollo
Level 48
God Stats
4W - 4L
1,679 SR
Queue Stats
161W - 114L
1,601 Elo+
Solo
Ares
Ares
ToXicTrill
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,465 Elo+
Solo
Thanatos
Thanatos
Trenchshade
Thanatos
Level 69
God Stats
0W - 1L
1,179 SR
Queue Stats
36W - 41L
1,460 Elo+
Solo
Hades
Hades
ironDRAGON21
Hades
Level 107
God Stats
0W - 1L
1,269 SR
Queue Stats
418W - 389L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 2
6,476
589
4,627
6,665
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 1
6,448
586
4,601
6,733
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Guts04
Janus
10
1 / 0 / 2
5,928
539
4,018
4,757
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 1
5,909
537
5,582
8,992
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
zFatDabs
Cthulhu
10
2 / 0 / 6
6,242
567
5,561
5,154
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Annulah
Achilles
11
1 / 0 / 1
6,179
562
6,654
8,993
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 0
5,648
513
4,139
6,320
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,732
430
1,459
10,067
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Trenchshade
Thanatos
10
2 / 1 / 0
6,186
562
2,108
7,313
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,947
541
3,747
6,526
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
3
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
2
5
L
Achilles
Annulah
Achilles
1
0
1
1.5
W
2
1
1
2.5
W
Janus
Guts04
Janus
1
0
2
2
W
0
2
1
0.25
L
0
3
0
0
L
0
4
0
0
L
Thanatos
Trenchshade
Thanatos
2
1
0
2
L
0
1
0
0
W
Cthulhu
zFatDabs
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
18,107
32,301
Taken
39,219
13,493
Mitigated
17,529
8,504
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,627
1,400
0
1,719
6,665
2,226
429
253
6,412
0
35,687
L
Achilles
Annulah
Achilles
6,654
1,847
0
4,376
8,993
6,699
0
270
7,687
0
28,171
W
4,601
3,150
0
476
6,733
1,618
0
480
6,253
0
41,773
W
Janus
Guts04
Janus
4,018
248
0
1,336
4,757
1,301
0
2,049
2,708
32,263
0
W
5,582
942
0
3,898
8,992
3,853
288
0
8,050
0
22,806
L
4,139
2,021
0
1,117
6,320
1,519
0
1,288
5,032
0
32,979
L
1,459
32
0
1,060
10,067
3,464
0
4,524
5,449
9,871
0
L
Thanatos
Trenchshade
Thanatos
2,108
835
0
4,816
7,313
2,464
0
324
6,945
0
38,713
L
3,747
319
0
3,134
6,526
3,383
0
2,931
3,471
34,545
0
W
Cthulhu
zFatDabs
Cthulhu
5,561
746
228
847
5,154
4,495
261
2,424
2,730
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
28,692
295
Minions Killed
305
0
Camps Cleared
0
1,166,583
Distance Traveled
1,040,486
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,476
589
73
7
0
217,147
2
L
Achilles
6,179
562
63
6
0
187,984
3
W
Mercury
6,448
586
76
7
0
265,739
1
W
Janus
5,928
539
69
6
0
238,386
4
W
Nemesis
5,909
537
48
4
0
228,073
3
L
Apollo
5,648
513
71
6
0
217,775
2
L
Ares
4,732
430
13
1
0
203,561
0
L
Thanatos
6,186
562
79
7
0
216,763
2
L
Hades
5,947
541
79
7
0
214,403
3
W
Cthulhu
6,242
567
29
3
0
217,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role