Player Matchup

Vulcan
Vulcan
HugePanda
Vulcan
Level 15
God Stats
2W - 3L
1,858 SR
Queue Stats
15W - 16L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
Lunagath
Jing Wei
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 2
Nemesis
Nemesis
Polkio
Nemesis
Level 22
God Stats
2W - 1L
1,822 SR
Queue Stats
21W - 14L
1,631 Elo+
Party 2
Cerberus
Cerberus
ilveran
Cerberus
Level 14
God Stats
10W - 8L
1,609 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 2
Anubis
Anubis
maitrerialto
Anubis
Level 19
God Stats
2W - 4L
1,530 SR
Queue Stats
7W - 6L
1,643 Elo+
Party 2
Team Averages
Level 18
1,664 SR
1,599 Elo+

VS

Team Averages
Level 21
1,610 SR
1,547 Elo+
Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Aomine5775
Ullr
Level 21
God Stats
2W - 2L
1,784 SR
Queue Stats
21W - 15L
1,624 Elo+
Party 1
Odin
Odin
DrownOrDrip
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,499 Elo+
Solo
Arachne
Arachne
Jumper
Arachne
Level 23
God Stats
38W - 24L
1,591 SR
Queue Stats
96W - 72L
1,559 Elo+
Party 3
Neith
Neith
Silorak3991
Neith
Level 18
God Stats
13W - 7L
1,674 SR
Queue Stats
46W - 35L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HugePanda
Vulcan
8
0 / 5 / 0
4,909
409
2,539
4,195
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Lunagath
Jing Wei
9
2 / 5 / 1
5,780
482
5,350
7,730
1,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Polkio
Nemesis
9
0 / 3 / 0
5,369
447
2,884
6,407
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ilveran
Cerberus
8
1 / 3 / 1
5,575
465
2,277
9,973
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
9
0 / 5 / 0
5,356
446
3,815
7,442
3,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
4 / 1 / 6
6,653
554
7,720
9,133
5,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 5
7,533
628
2,259
3,999
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 2
7,502
625
4,401
5,569
3,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Jumper
Arachne
13
8 / 1 / 4
7,881
657
5,819
9,765
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 4
6,669
556
7,527
6,261
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
21
21
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
1
6
7
W
1
0
5
3.5
W
4
0
2
5
L
Vulcan
HugePanda
Vulcan
0
5
0
0
W
Arachne
Jumper
Arachne
8
1
4
10
L
Jing Wei
Lunagath
Jing Wei
2
5
1
0.5
L
Nemesis
Polkio
Nemesis
0
3
0
0
W
4
2
4
3
L
Cerberus
ilveran
Cerberus
1
3
1
0.5
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
27,726
35,747
Taken
34,727
16,204
Mitigated
16,090
8,028
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,720
1,119
103
2,218
9,133
5,192
0
2,538
6,595
0
15,025
W
2,259
443
0
1,668
3,999
1,491
2,214
438
3,561
0
45,887
W
4,401
1,043
0
2,164
5,569
3,704
106
2,548
3,021
0
34,510
L
Vulcan
HugePanda
Vulcan
2,539
1,226
0
0
4,195
1,231
0
0
3,927
13,969
0
W
Arachne
Jumper
Arachne
5,819
3,802
0
4,447
9,765
3,921
292
2,698
7,067
0
54,280
L
Jing Wei
Lunagath
Jing Wei
5,350
4,106
0
2,375
7,730
1,899
0
0
7,496
0
25,946
L
Nemesis
Polkio
Nemesis
2,884
845
0
1,391
6,407
2,838
0
0
6,315
0
29,882
W
7,527
4,909
0
1,745
6,261
1,782
1,698
409
5,852
0
39,496
L
Cerberus
ilveran
Cerberus
2,277
373
0
3,023
9,973
6,383
0
0
9,781
8,388
0
L
Anubis
3,815
84
0
1,239
7,442
3,853
0
0
7,211
26,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
36,238
214
Minions Killed
375
0
Camps Cleared
0
1,053,213
Distance Traveled
1,194,246
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,653
554
20
2
0
254,007
4
W
Ullr
7,533
628
102
9
0
221,234
3
W
Odin
7,502
625
82
7
0
239,007
4
L
Vulcan
4,909
409
26
2
0
187,307
0
W
Arachne
7,881
657
103
9
0
271,579
5
L
Jing Wei
5,780
482
63
5
0
215,642
2
L
Nemesis
5,369
447
56
5
0
245,299
4
W
Neith
6,669
556
68
6
0
208,419
3
L
Cerberus
5,575
465
14
1
0
219,197
5
L
Anubis
5,356
446
55
5
0
185,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role