Player Matchup

Charybdis
Charybdis
D4YZZ
Charybdis
Level 24
God Stats
2W - 3L
1,341 SR
Queue Stats
59W - 51L
1,580 Elo+
Solo
Hou Yi
Hou Yi
FlippinNinjas7
Hou Yi
Level 28
God Stats
9W - 7L
1,704 SR
Queue Stats
207W - 134L
1,697 Elo+
Solo
Awilix
Awilix
Horkorai
Awilix
Level 28
God Stats
4W - 11L
1,234 SR
Queue Stats
54W - 53L
1,603 Elo+
Solo
Ymir
Ymir
Legacyyx
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,741 Elo+
Solo
Anubis
Anubis
lRevengel
Anubis
Level 27
God Stats
142W - 117L
1,661 SR
Queue Stats
156W - 198L
1,606 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,645 Elo+

VS

Team Averages
Level 17
1,739 SR
1,671 Elo+
Erlang Shen
Erlang Shen
ChoraMinina
Erlang Shen
Level 28
God Stats
8W - 6L
1,839 SR
Queue Stats
75W - 95L
1,549 Elo+
Solo
Merlin
Merlin
GGmaKK27
Merlin
Level 24
God Stats
4W - 6L
1,660 SR
Queue Stats
160W - 141L
1,600 Elo+
Solo
Ymir
Ymir
ISNIPI
Ymir
Level 5
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 1L
1,784 Elo+
Solo
Bellona
Bellona
Logic2499
Bellona
Level 11
God Stats
6W - 2L
1,733 SR
Queue Stats
43W - 28L
1,735 Elo+
Solo
Artemis
Artemis
OneAfrica95
Artemis
Level 18
God Stats
3W - 2L
1,762 SR
Queue Stats
67W - 53L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D4YZZ
Charybdis
15
4 / 1 / 4
9,333
622
4,069
8,976
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 1 / 7
10,149
677
14,998
8,990
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Horkorai
Awilix
14
5 / 3 / 7
8,660
577
6,386
10,315
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
4 / 0 / 10
8,948
597
4,662
9,622
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
lRevengel
Anubis
15
2 / 3 / 2
8,771
585
6,329
9,825
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChoraMinina
Erlang Shen
13
5 / 4 / 1
8,422
561
8,836
10,818
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
GGmaKK27
Merlin
14
0 / 4 / 0
7,803
520
2,222
6,232
2,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
ISNIPI
Ymir
9
0 / 7 / 1
6,231
415
2,645
11,516
7,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Logic2499
Bellona
15
2 / 4 / 2
8,723
582
7,415
10,788
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
OneAfrica95
Artemis
12
1 / 5 / 1
6,898
460
7,731
12,488
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
24
Kills
8
8
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ChoraMinina
Erlang Shen
5
4
1
1.38
W
Charybdis
D4YZZ
Charybdis
4
1
4
6
W
9
1
7
12.5
L
Merlin
GGmaKK27
Merlin
0
4
0
0
W
Awilix
Horkorai
Awilix
5
3
7
2.83
L
Ymir
ISNIPI
Ymir
0
7
1
0.07
W
Ymir
4
0
10
9
L
Bellona
Logic2499
Bellona
2
4
2
0.75
L
Artemis
OneAfrica95
Artemis
1
5
1
0.3
W
Anubis
lRevengel
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
28,849
47,728
Taken
51,842
24,306
Mitigated
29,157
19,252
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ChoraMinina
Erlang Shen
8,836
4,832
0
3,012
10,818
4,764
1,184
3,239
7,579
0
49,440
W
Charybdis
D4YZZ
Charybdis
4,069
2,234
0
4,628
8,976
2,995
906
1,314
7,662
0
58,220
W
14,998
8,702
0
2,904
8,990
3,207
948
1,436
7,554
0
72,767
L
Merlin
GGmaKK27
Merlin
2,222
147
0
1,683
6,232
2,976
0
735
5,497
51,866
0
W
Awilix
Horkorai
Awilix
6,386
3,099
0
2,822
10,315
3,710
83
689
9,626
0
45,184
L
Ymir
ISNIPI
Ymir
2,645
360
0
370
11,516
7,398
152
1,471
10,045
16,468
0
W
Ymir
4,662
1,096
0
2,834
9,622
8,755
0
1,497
8,125
27,972
0
L
Bellona
Logic2499
Bellona
7,415
2,422
0
1,184
10,788
9,944
1,750
4,710
6,078
0
52,585
L
Artemis
OneAfrica95
Artemis
7,731
5,042
0
3,025
12,488
4,075
586
836
11,652
0
46,565
W
Anubis
lRevengel
Anubis
6,329
670
0
6,064
9,825
5,639
0
0
9,825
57,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
38,077
470
Minions Killed
406
0
Camps Cleared
0
1,443,805
Distance Traveled
1,412,643
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,422
561
98
7
0
285,474
5
W
Charybdis
9,333
622
122
8
0
283,311
3
W
Hou Yi
10,149
677
132
9
0
299,147
1
L
Merlin
7,803
520
103
7
0
298,522
9
W
Awilix
8,660
577
82
5
0
311,335
3
L
Ymir
6,231
415
43
3
0
271,644
4
W
Ymir
8,948
597
26
2
0
298,097
2
L
Bellona
8,723
582
97
6
0
298,748
2
L
Artemis
6,898
460
65
4
0
258,255
1
W
Anubis
8,771
585
108
7
0
251,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role