Player Matchup

Charybdis
Charybdis
ValkSellsBud
Charybdis
Level 27
God Stats
5W - 9L
1,508 SR
Queue Stats
464W - 499L
1,539 Elo+
Solo
Ymir
Ymir
benja alfred
Ymir
Level 17
God Stats
5W - 4L
1,532 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Hera
Hera
joonnyyxx
Hera
Level 82
God Stats
0W - 2L
1,274 SR
Queue Stats
11W - 14L
1,354 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,425 Elo+

VS

Team Averages
Level 51
1,413 SR
1,375 Elo+
Ares
Ares
KazGriffin
Ares
Level 27
God Stats
6W - 3L
1,529 SR
Queue Stats
48W - 60L
1,244 Elo+
Party 2
Hera
Hera
XGN Requiem4496
Hera
Level 99
God Stats
3W - 4L
1,465 SR
Queue Stats
71W - 90L
1,373 Elo+
Party 2
Arachne
Arachne
xSILVERx04
Arachne
Level 28
God Stats
2W - 6L
1,245 SR
Queue Stats
129W - 142L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ValkSellsBud
Charybdis
9
1 / 3 / 0
6,003
600
4,240
6,063
1,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 0
5,924
592
2,329
8,230
7,520
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
9
1 / 6 / 1
5,943
594
4,812
7,411
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,671
767
2,426
8,018
6,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 0 / 8
7,931
793
10,118
5,512
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xSILVERx04
Arachne
12
9 / 1 / 3
8,548
855
6,262
6,252
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
14
14
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Charybdis
ValkSellsBud
Charybdis
1
3
0
0.33
W
5
0
8
9
L
1
5
0
0.2
L
Hera
1
6
1
0.25
W
Arachne
xSILVERx04
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
18,806
21,704
Taken
19,782
12,434
Mitigated
11,564
1,062
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,426
127
0
1,991
8,018
6,767
342
3,664
4,354
7,558
0
L
Charybdis
ValkSellsBud
Charybdis
4,240
2,356
0
543
6,063
1,962
0
4,008
1,805
0
15,170
W
10,118
1,859
0
2,437
5,512
2,031
1,226
1,338
4,174
32,089
0
L
2,329
577
0
0
8,230
7,520
0
4,655
3,424
9,213
0
L
Hera
4,812
1,845
0
519
7,411
2,952
0
3,852
3,390
19,037
0
W
Arachne
xSILVERx04
Arachne
6,262
3,821
0
1,733
6,252
2,766
558
2,415
3,837
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,870
Gold Earned
24,150
81
Minions Killed
105
3
Camps Cleared
6
384,733
Distance Traveled
556,804
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,671
767
10
1
0
158,735
1
L
Charybdis
6,003
600
42
4
2
120,999
1
W
Hera
7,931
793
55
6
0
198,594
5
L
Ymir
5,924
592
13
1
0
134,143
0
L
Hera
5,943
594
26
3
1
129,591
1
W
Arachne
8,548
855
40
4
6
199,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role