Player Matchup

Chiron
Chiron
BlackIce17
Chiron
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 73L
1,379 Elo+
Party 2
Pele
Pele
Frikandelicious
Pele
Level 69
God Stats
5W - 9L
1,315 SR
Queue Stats
434W - 361L
1,579 Elo+
Party 4
Ares
Ares
SaikQ
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,182 Elo+
Solo
Ravana
Ravana
balkie
Ravana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 4
Chronos
Chronos
blackpupok666
Chronos
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
67W - 88L
1,416 Elo+
Party 2
Team Averages
Level 26
1,418 SR
1,427 Elo+

VS

Team Averages
Level 25
1,541 SR
1,435 Elo+
King Arthur
King Arthur
D4tBoiii
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,365 Elo+
Party 3
Terra
Terra
Nevsong
Terra
Level 41
God Stats
8W - 2L
1,661 SR
Queue Stats
98W - 88L
1,497 Elo+
Party 1
Sol
Sol
Simanek
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
turbosv1nota
Baron Samedi
Level 15
God Stats
5W - 2L
1,563 SR
Queue Stats
23W - 26L
1,404 Elo+
Party 1
Nemesis
Nemesis
Гидроусилитель
Nemesis
Level 24
God Stats
42W - 55L
1,481 SR
Queue Stats
193W - 206L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlackIce17
Chiron
16
3 / 9 / 11
10,672
445
12,808
17,606
4,911
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 5 / 9
12,140
506
19,474
30,195
12,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
SaikQ
Ares
15
2 / 9 / 9
10,761
448
6,923
24,765
24,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
balkie
Ravana
15
2 / 8 / 11
10,144
423
11,066
24,180
15,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
18
6 / 12 / 7
12,105
504
22,642
23,935
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D4tBoiii
King Arthur
14
5 / 7 / 15
10,985
458
10,568
19,306
22,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Nevsong
Terra
16
4 / 2 / 20
12,040
502
10,008
26,919
39,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
19
17 / 3 / 16
13,768
574
36,037
20,526
10,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
turbosv1nota
Baron Samedi
16
9 / 4 / 14
11,975
499
21,746
18,623
10,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 5 / 15
13,923
580
21,782
19,714
15,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
20
Kills
43
43
Deaths
21
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chiron
BlackIce17
Chiron
3
9
11
0.94
W
King Arthur
D4tBoiii
King Arthur
5
7
15
1.79
L
7
5
9
2.3
W
Terra
Nevsong
Terra
4
2
20
7
L
Ares
SaikQ
Ares
2
9
9
0.72
W
Sol
17
3
16
8.33
L
Ravana
balkie
Ravana
2
8
11
0.94
L
Chronos
6
12
7
0.79
W
Baron Samedi
turbosv1nota
Baron Samedi
9
4
14
4
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,913
Damage
100,141
120,681
Taken
105,088
64,855
Mitigated
98,578
21,619
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BlackIce17
Chiron
12,808
5,390
1,512
3,119
17,606
4,911
334
13,866
3,740
0
41,991
W
King Arthur
D4tBoiii
King Arthur
10,568
1,883
0
1,821
19,306
22,155
444
4,312
14,994
6,912
21,728
L
19,474
5,001
0
7,736
30,195
12,502
0
13,647
16,548
0
91,816
W
Terra
Nevsong
Terra
10,008
1,421
3,370
4,057
26,919
39,232
828
7,588
19,331
41,411
0
L
Ares
SaikQ
Ares
6,923
619
0
0
24,765
24,722
534
11,768
12,997
36,090
0
W
Sol
36,037
11,927
0
8,387
20,526
10,778
9,599
7,364
13,162
92,103
0
L
Ravana
balkie
Ravana
11,066
2,193
0
4,676
24,180
15,426
0
13,553
10,627
0
50,678
L
Chronos
22,642
12,165
0
4,576
23,935
7,294
874
17,297
6,638
65,294
0
W
Baron Samedi
turbosv1nota
Baron Samedi
21,746
3,246
4,615
8,981
18,623
10,767
1,195
5,012
13,611
50,425
0
W
21,782
12,735
0
4,101
19,714
15,646
2,363
5,289
14,425
0
101,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,822
Gold Earned
62,691
394
Minions Killed
402
0
Camps Cleared
0
1,907,546
Distance Traveled
2,175,137
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,672
445
54
2
0
390,743
0
W
King Arthur
10,985
458
33
1
0
384,955
0
L
Pele
12,140
506
132
6
0
461,778
2
W
Terra
12,040
502
62
3
0
451,890
5
L
Ares
10,761
448
55
2
0
309,910
2
W
Sol
13,768
574
110
5
0
435,307
0
L
Ravana
10,144
423
69
3
0
409,026
0
L
Chronos
12,105
504
84
4
0
336,089
3
W
Baron Samedi
11,975
499
54
2
0
404,883
1
W
Nemesis
13,923
580
143
6
0
498,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role