Player Matchup

Ymir
Ymir
JasonAllex
Ymir
Level 6
God Stats
3W - 7L
1,705 SR
Queue Stats
19W - 30L
1,426 Elo+
Party 3
Nike
Nike
NRT Onetap
Nike
Level 27
God Stats
1W - 2L
1,537 SR
Queue Stats
62W - 55L
1,486 Elo+
Party 1
Anubis
Anubis
TCH_KING23
Anubis
Level 29
God Stats
14W - 13L
1,598 SR
Queue Stats
91W - 100L
1,471 Elo+
Solo
Arachne
Arachne
WayTooFlappy
Arachne
Level 28
God Stats
22W - 21L
1,608 SR
Queue Stats
75W - 68L
1,477 Elo+
Party 1
Sol
Sol
XDeV4sTaTiioN_xX
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,426 Elo+
Party 3
Team Averages
Level 23
1,589 SR
1,457 Elo+

VS

Team Averages
Level 57
1,457 SR
1,462 Elo+
Set
Set
FemailBox
Set
Level 118
God Stats
1W - 3L
1,244 SR
Queue Stats
24W - 24L
1,444 Elo+
Party 2
Ymir
Ymir
Grim_Gr80
Ymir
Level 7
God Stats
2W - 1L
1,680 SR
Queue Stats
5W - 3L
1,464 Elo+
Party 2
Neith
Neith
Quickfire56
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,475 Elo+
Party 2
Osiris
Osiris
SadChub
Osiris
Level 125
God Stats
1W - 3L
1,295 SR
Queue Stats
58W - 68L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sauceonsleeve
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,565 SR
Queue Stats
101W - 124L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,436
379
1,224
15,505
9,045
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 9 / 1
9,146
538
6,938
18,504
6,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TCH_KING23
Anubis
11
1 / 11 / 4
7,287
429
5,884
12,672
5,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
WayTooFlappy
Arachne
14
5 / 8 / 2
9,216
542
8,953
15,642
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 3
7,257
427
3,551
10,380
4,859
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 8
11,069
651
15,674
12,706
8,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
3 / 2 / 7
9,038
532
5,775
13,591
7,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 15
10,225
601
10,074
10,723
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
SadChub
Osiris
18
16 / 2 / 6
12,267
722
14,809
15,086
10,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
sauceonsleeve
Morgan Le Fay
16
5 / 3 / 6
10,525
619
12,580
8,437
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
9
Kills
43
43
Deaths
10
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
15
1
8
19
W
Ymir
3
2
7
3.25
L
0
8
2
0.13
L
3
9
1
0.39
W
4
2
15
5.75
W
Osiris
SadChub
Osiris
16
2
6
9.5
L
Anubis
TCH_KING23
Anubis
1
11
4
0.27
L
Arachne
WayTooFlappy
Arachne
5
8
2
0.75
L
0
7
3
0.21
W
Morgan Le Fay
sauceonsleeve
Morgan Le Fay
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
58,912
72,703
Taken
60,543
34,274
Mitigated
34,480
9,068
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,674
5,985
0
2,956
12,706
8,849
1,807
3,017
9,689
0
59,815
W
Ymir
5,775
2,822
0
1,653
13,591
7,939
829
2,954
10,637
39,658
0
L
1,224
183
0
0
15,505
9,045
120
4,871
10,008
9,068
0
L
6,938
2,287
0
2,270
18,504
6,959
774
4,635
13,690
0
52,689
W
10,074
4,555
0
4,773
10,723
4,344
1,759
2,286
8,437
0
61,643
W
Osiris
SadChub
Osiris
14,809
7,081
0
4,930
15,086
10,472
2,218
2,640
12,446
0
84,488
L
Anubis
TCH_KING23
Anubis
5,884
314
0
2,604
12,672
5,540
0
3,613
8,631
26,058
0
L
Arachne
WayTooFlappy
Arachne
8,953
5,204
0
3,615
15,642
7,871
0
2,661
12,774
0
42,578
L
3,551
776
0
579
10,380
4,859
1,404
2,800
7,199
28,758
0
W
Morgan Le Fay
sauceonsleeve
Morgan Le Fay
12,580
1,237
0
1,621
8,437
2,876
1,680
2,378
6,059
63,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
53,124
262
Minions Killed
458
0
Camps Cleared
0
1,411,249
Distance Traveled
1,671,923
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,069
651
89
5
0
356,318
0
W
Ymir
9,038
532
51
3
0
333,179
1
L
Ymir
6,436
379
15
1
0
263,693
0
L
Nike
9,146
538
84
5
0
300,739
2
W
Neith
10,225
601
77
5
0
303,964
2
W
Osiris
12,267
722
132
8
0
367,312
4
L
Anubis
7,287
429
38
2
0
239,178
0
L
Arachne
9,216
542
68
4
0
328,346
0
L
Sol
7,257
427
57
3
0
279,293
1
W
Morgan Le Fay
10,525
619
109
6
0
311,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role