Player Matchup

Ymir
Ymir
CJMolina0416
Ymir
Level 69
God Stats
235W - 205L
1,568 SR
Queue Stats
474W - 498L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
GuruMVP
Danzaburou
Level 104
God Stats
20W - 10L
1,627 SR
Queue Stats
238W - 231L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
Lance Atk
Cabrakan
Level 87
God Stats
23W - 19L
1,615 SR
Queue Stats
513W - 489L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
UpwindSauce4584
Cthulhu
Level 67
God Stats
66W - 60L
1,550 SR
Queue Stats
189W - 210L
1,469 Elo+
Party 1
Artemis
Artemis
ilwill60651
Artemis
Level 138
God Stats
4W - 3L
1,293 SR
Queue Stats
150W - 156L
1,510 Elo+
Party 2
Team Averages
Level 93
1,531 SR
1,510 Elo+

VS

Team Averages
Level 101
1,696 SR
1,509 Elo+
Chaac
Chaac
Anechy
Chaac
Level 108
God Stats
41W - 38L
1,592 SR
Queue Stats
527W - 496L
1,533 Elo+
Solo
Charybdis
Charybdis
Iaqam
Charybdis
Level 69
God Stats
1W - 2L
1,728 SR
Queue Stats
377W - 361L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Jake Edward
Kuzenbo
Level 153
God Stats
4W - 2L
1,574 SR
Queue Stats
245W - 226L
1,537 Elo+
Party 3
Hades
Hades
Leviathan3715
Hades
Level 69
God Stats
23W - 18L
1,598 SR
Queue Stats
414W - 418L
1,482 Elo+
Party 3
Pele
Pele
ThunderValley98
Pele
Level 104
God Stats
2W - 2L
1,986 SR
Queue Stats
92W - 88L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 13
10,711
536
4,786
17,487
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GuruMVP
Danzaburou
20
12 / 0 / 4
15,116
756
19,205
11,717
5,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Lance Atk
Cabrakan
18
5 / 3 / 3
11,558
578
13,829
19,586
14,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 3
10,166
508
9,177
22,079
20,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ilwill60651
Artemis
17
3 / 4 / 4
11,078
554
9,271
10,757
4,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anechy
Chaac
17
1 / 1 / 2
10,309
515
13,594
18,597
20,622
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Iaqam
Charybdis
15
1 / 7 / 4
9,458
473
5,708
11,459
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Jake Edward
Kuzenbo
14
4 / 4 / 6
8,628
431
8,353
13,630
14,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 5 / 3
9,070
454
6,787
15,028
10,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 5 / 3
10,466
523
8,108
14,142
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
22
Kills
13
14
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Anechy
Chaac
1
1
2
2
W
1
4
13
1.88
W
Danzaburou
GuruMVP
Danzaburou
12
0
4
14
L
Charybdis
Iaqam
Charybdis
1
7
4
0.43
L
Kuzenbo
Jake Edward
Kuzenbo
4
4
6
1.75
W
Cabrakan
Lance Atk
Cabrakan
5
3
3
2.17
L
1
5
3
0.5
L
6
5
3
1.5
W
1
3
3
0.83
W
Artemis
ilwill60651
Artemis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,268
Damage
42,550
81,626
Taken
72,856
60,975
Mitigated
55,004
27,948
Healing
17,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Anechy
Chaac
13,594
754
0
8,092
18,597
20,622
0
9,031
8,300
0
68,172
W
4,786
604
0
3,948
17,487
16,595
128
5,910
11,215
24,087
0
W
Danzaburou
GuruMVP
Danzaburou
19,205
12,603
0
7,910
11,717
5,142
4,761
2,305
9,288
0
160,636
L
Charybdis
Iaqam
Charybdis
5,708
2,900
0
500
11,459
3,415
0
1,197
10,215
0
56,322
L
Kuzenbo
Jake Edward
Kuzenbo
8,353
3,050
0
1,709
13,630
14,983
0
5,770
7,810
30,255
0
W
Cabrakan
Lance Atk
Cabrakan
13,829
1,835
274
4,839
19,586
14,359
0
2,218
17,198
94,125
0
L
6,787
407
263
3,770
15,028
10,200
0
5,322
9,706
58,812
0
L
8,108
1,452
0
2,746
14,142
5,784
0
4,932
9,033
0
78,676
W
9,177
791
254
7,709
22,079
20,867
322
1,958
19,941
50,967
0
W
Artemis
ilwill60651
Artemis
9,271
3,213
0
3,014
10,757
4,012
1,840
3,722
6,818
0
74,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
47,931
611
Minions Killed
548
0
Camps Cleared
0
1,896,256
Distance Traveled
1,846,775
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,309
515
140
7
0
363,804
2
W
Ymir
10,711
536
32
2
0
399,363
6
W
Danzaburou
15,116
756
238
12
0
395,283
0
L
Charybdis
9,458
473
119
6
0
336,982
3
L
Kuzenbo
8,628
431
34
2
0
372,696
0
W
Cabrakan
11,558
578
126
6
0
384,234
2
L
Hades
9,070
454
130
7
0
366,033
1
L
Pele
10,466
523
125
6
0
407,260
4
W
Cthulhu
10,166
508
92
5
0
384,607
4
W
Artemis
11,078
554
123
6
0
332,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role