Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
HAP_pyapple495
Charybdis
Level 88
God Stats
5W - 8L
1,175 SR
Queue Stats
312W - 369L
1,323 Elo+
Party 2
Thanatos
Thanatos
Kat_Scar
Thanatos
Level 60
God Stats
35W - 53L
1,371 SR
Queue Stats
202W - 303L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
LzR Krayonzz
Cthulhu
Level 69
God Stats
8W - 5L
1,649 SR
Queue Stats
60W - 58L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
mucky-
Zhong Kui
Level 57
God Stats
4W - 5L
1,487 SR
Queue Stats
153W - 247L
1,275 Elo+
Party 2
Team Averages
Level 71
1,436 SR
1,378 Elo+

VS

Team Averages
Level 106
1,583 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lamkelzenakalm_7
Rama
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,404 Elo+
Party 1
Athena
Athena
MagixTrox
Athena
Level 68
God Stats
23W - 28L
1,427 SR
Queue Stats
332W - 320L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Metriq-SaberZ-
Jormungandr
Level 151
God Stats
3W - 1L
1,768 SR
Queue Stats
248W - 230L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
Xreapz_Quadra
Hun Batz
Level 69
God Stats
3W - 6L
1,718 SR
Queue Stats
39W - 46L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 7 / 0
6,035
464
2,514
11,959
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
HAP_pyapple495
Charybdis
10
4 / 4 / 1
6,278
483
8,030
7,336
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kat_Scar
Thanatos
10
1 / 4 / 1
6,230
479
3,800
8,332
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LzR Krayonzz
Cthulhu
11
1 / 1 / 4
6,382
491
6,491
7,866
5,655
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
mucky-
Zhong Kui
13
2 / 2 / 1
7,380
568
6,748
12,064
8,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 2
8,390
645
7,832
6,264
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 4
6,381
491
4,441
6,975
1,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
MagixTrox
Athena
10
0 / 2 / 8
6,362
489
4,927
15,547
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Metriq-SaberZ-
Jormungandr
14
8 / 0 / 1
9,034
695
11,009
6,894
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Xreapz_Quadra
Hun Batz
11
4 / 3 / 4
7,101
546
3,885
10,143
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
18
18
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
0
0
W
Janus
 
Janus
5
0
2
6
L
Charybdis
HAP_pyapple495
Charybdis
4
4
1
1.13
L
Thanatos
Kat_Scar
Thanatos
1
4
1
0.38
W
1
3
4
1
L
Cthulhu
LzR Krayonzz
Cthulhu
1
1
4
3
W
Athena
MagixTrox
Athena
0
2
8
2
W
Jormungandr
Metriq-SaberZ-
Jormungandr
8
0
1
8.5
W
Hun Batz
Xreapz_Quadra
Hun Batz
4
3
4
2
L
Zhong Kui
mucky-
Zhong Kui
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
32,094
47,557
Taken
45,823
24,335
Mitigated
18,918
16,112
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,514
699
0
1,939
11,959
5,039
168
9,076
2,821
0
30,887
W
Janus
 
Janus
7,832
817
79
2,738
6,264
1,874
661
2,801
3,463
48,778
0
L
Charybdis
HAP_pyapple495
Charybdis
8,030
5,495
0
2,081
7,336
2,102
195
2,595
4,680
0
27,445
L
Thanatos
Kat_Scar
Thanatos
3,800
1,312
0
4,068
8,332
2,662
0
3,482
4,830
0
33,904
W
4,441
2,108
0
1,479
6,975
1,574
488
1,757
5,218
0
32,591
L
Cthulhu
LzR Krayonzz
Cthulhu
6,491
1,326
0
2,559
7,866
5,655
0
2,214
5,570
32,419
0
W
Athena
MagixTrox
Athena
4,927
1,491
213
6,226
15,547
6,225
23
5,803
9,744
18,983
0
W
Jormungandr
Metriq-SaberZ-
Jormungandr
11,009
2,969
0
2,595
6,894
6,064
38
908
5,986
50,334
0
W
Hun Batz
Xreapz_Quadra
Hun Batz
3,885
1,411
0
1,628
10,143
3,181
465
1,970
8,173
0
43,614
L
Zhong Kui
mucky-
Zhong Kui
6,748
496
0
5,465
12,064
8,877
1,086
5,738
5,888
49,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,305
Gold Earned
37,268
339
Minions Killed
366
0
Camps Cleared
0
1,134,716
Distance Traveled
1,205,445
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,035
464
59
5
0
233,942
0
W
Janus
8,390
645
97
7
0
257,809
4
L
Charybdis
6,278
483
50
4
0
203,388
2
L
Thanatos
6,230
479
70
5
0
263,781
3
W
Rama
6,381
491
63
5
0
222,536
0
L
Cthulhu
6,382
491
56
4
0
245,638
2
W
Athena
6,362
489
31
2
0
257,088
3
W
Jormungandr
9,034
695
98
8
0
227,856
2
W
Hun Batz
7,101
546
77
6
0
240,156
0
L
Zhong Kui
7,380
568
104
8
0
187,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role