Player Matchup

Ares
Ares
Silver III
GOOGLE801
Ares
Silver III
Level 79
God Stats
25W - 15L
1,607 SR
Queue Stats
124W - 143L
921 MMR
Solo
Thanatos
Thanatos
Silver II
Lukealan2
Thanatos
Silver II
Level 69
God Stats
2W - 1L
1,285 SR
Queue Stats
111W - 119L
1,186 MMR
Party 1
Artio
Artio
Silver IV
SentinelLaw
Artio
Silver IV
Level 85
God Stats
6W - 12L
1,493 SR
Queue Stats
291W - 308L
844 MMR
Party 1
Artemis
Artemis
Silver III
Thiagoo7878
Artemis
Silver III
Level 87
God Stats
3W - 4L
1,488 SR
Queue Stats
28W - 42L
1,060 MMR
Solo
Tiamat
Tiamat
Bronze I
kr0n05x
Tiamat
Bronze I
Level 39
God Stats
1W - 4L
1,779 SR
Queue Stats
67W - 62L
1,051 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,530 SR
1,012 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,472 SR
1,014 MMR
Odin
Odin
Silver II
D3VR020
Odin
Silver II
Level 68
God Stats
8W - 6L
1,648 SR
Queue Stats
180W - 185L
1,036 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Die059sel
Erlang Shen
Silver I
Level 135
God Stats
3W - 10L
1,304 SR
Queue Stats
257W - 279L
1,051 MMR
Solo
Loki
Loki
Silver II
L3gend5318
Loki
Silver II
Level 108
God Stats
11W - 13L
1,623 SR
Queue Stats
134W - 137L
993 MMR
Solo
Danzaburou
Danzaburou
Silver III
Sslendy
Danzaburou
Silver III
Level 103
God Stats
4W - 4L
1,392 SR
Queue Stats
122W - 123L
906 MMR
Solo
Janus
Janus
Silver II
brizz0warri0r
Janus
Silver II
Level 88
God Stats
24W - 30L
1,392 SR
Queue Stats
222W - 226L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 14 / 3
10,228
465
5,621
26,786
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Lukealan2
Thanatos
17
6 / 9 / 2
11,937
543
8,620
19,616
7,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 1
10,552
480
7,570
20,848
21,940
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
Thiagoo7878
Artemis
17
2 / 8 / 3
11,226
510
9,845
15,800
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
kr0n05x
Tiamat
16
4 / 10 / 3
10,439
475
8,926
17,573
9,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayGilgameshAthenaArachneIzanami

VS

Bans
CthulhuScyllaCu ChulainnAnubisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
D3VR020
Odin
19
12 / 2 / 18
12,929
588
15,156
17,454
15,528
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
Die059sel
Erlang Shen
19
4 / 3 / 9
12,588
572
14,820
23,360
18,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 5 / 7
12,516
569
12,621
16,259
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sslendy
Danzaburou
19
15 / 2 / 9
13,955
634
20,806
17,860
6,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 12
12,912
587
13,089
12,060
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
14
Kills
47
47
Deaths
15
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Odin
D3VR020
Odin
12
2
18
10.5
W
Erlang Shen
Die059sel
Erlang Shen
4
3
9
2.83
L
Ares
1
14
3
0.18
W
10
5
7
2.7
L
Thanatos
Lukealan2
Thanatos
6
9
2
0.78
L
1
6
1
0.25
W
Danzaburou
Sslendy
Danzaburou
15
2
9
9.75
L
Artemis
Thiagoo7878
Artemis
2
8
3
0.44
W
6
3
12
4
L
Tiamat
kr0n05x
Tiamat
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
76,492
100,623
Taken
86,993
59,421
Mitigated
50,915
24,319
Healing
35,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
D3VR020
Odin
15,156
4,367
0
4,679
17,454
15,528
1,003
5,473
11,763
0
46,455
W
Erlang Shen
Die059sel
Erlang Shen
14,820
7,750
0
10,928
23,360
18,720
1,959
7,788
14,491
0
87,557
L
Ares
5,621
243
0
1,820
26,786
14,707
452
1,401
25,287
37,921
0
W
12,621
4,248
0
4,878
16,259
6,071
48
2,552
13,564
0
80,501
L
Thanatos
Lukealan2
Thanatos
8,620
2,303
0
10,027
19,616
7,689
0
3,219
16,281
0
48,743
L
7,570
1,228
133
7,575
20,848
21,940
377
1,631
19,113
59,479
0
W
Danzaburou
Sslendy
Danzaburou
20,806
13,735
69
10,285
17,860
6,600
4,855
4,076
13,712
0
109,898
L
Artemis
Thiagoo7878
Artemis
9,845
4,855
0
3,404
15,800
5,332
1,237
1,649
14,113
0
78,070
W
13,089
855
757
4,106
12,060
3,996
2,009
2,609
9,309
93,032
0
L
Tiamat
kr0n05x
Tiamat
8,926
768
0
1,360
17,573
9,753
0
4,596
12,663
50,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
64,900
447
Minions Killed
599
0
Camps Cleared
0
1,836,891
Distance Traveled
2,123,763
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,929
588
64
3
0
437,987
13
W
Erlang Shen
12,588
572
127
6
0
408,976
6
L
Ares
10,228
465
50
2
0
391,252
6
W
Loki
12,516
569
126
6
0
451,671
4
L
Thanatos
11,937
543
81
4
0
382,916
0
L
Artio
10,552
480
100
5
0
351,579
7
W
Danzaburou
13,955
634
113
5
0
372,328
2
L
Artemis
11,226
510
117
5
0
366,848
1
W
Janus
12,912
587
169
8
0
452,801
4
L
Tiamat
10,439
475
99
5
0
344,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role