Player Matchup

Discordia
Discordia
Small-Ting-00
Discordia
Level 120
God Stats
29W - 8L
1,650 SR
Queue Stats
652W - 506L
1,621 Elo+
Party 1
Charybdis
Charybdis
sonnyblakemon
Charybdis
Level 106
God Stats
3W - 2L
1,580 SR
Queue Stats
103W - 74L
1,547 Elo+
Party 1
Terra
Terra
theabbott009
Terra
Level 133
God Stats
17W - 6L
1,995 SR
Queue Stats
483W - 340L
1,615 Elo+
Party 1
Team Averages
Level 120
1,742 SR
1,594 Elo+

VS

Team Averages
Level 94
1,542 SR
1,483 Elo+
He Bo
He Bo
DaDobernater
He Bo
Level 85
God Stats
19W - 19L
1,626 SR
Queue Stats
179W - 159L
1,549 Elo+
Party 2
Thoth
Thoth
MisfitsBoy
Thoth
Level 67
God Stats
20W - 39L
1,348 SR
Queue Stats
30W - 55L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
creepygreepy96
Gilgamesh
Level 129
God Stats
16W - 12L
1,653 SR
Queue Stats
331W - 289L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Small-Ting-00
Discordia
13
7 / 0 / 12
9,556
796
16,791
6,398
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
sonnyblakemon
Charybdis
13
9 / 0 / 12
9,628
802
9,292
7,867
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 15
9,509
792
10,686
11,939
8,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,598
550
3,099
14,052
4,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
10
0 / 10 / 0
6,699
558
5,324
11,649
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
creepygreepy96
Gilgamesh
11
0 / 5 / 0
6,576
548
7,094
15,649
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
21
Kills
0
0
Deaths
21
39
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Thoth
0
10
0
0
W
Discordia
Small-Ting-00
Discordia
7
0
12
13
L
Gilgamesh
creepygreepy96
Gilgamesh
0
5
0
0
W
Charybdis
sonnyblakemon
Charybdis
9
0
12
15
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
15,517
26,204
Taken
41,350
14,958
Mitigated
15,515
13,442
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,099
103
0
713
14,052
4,667
0
10,142
3,910
17,342
0
L
Thoth
5,324
202
0
183
11,649
3,456
0
9,056
2,593
20,570
0
W
Discordia
Small-Ting-00
Discordia
16,791
286
0
2,595
6,398
2,812
1,035
1,240
5,097
48,184
0
L
Gilgamesh
creepygreepy96
Gilgamesh
7,094
1,805
0
3,348
15,649
7,392
0
8,806
6,843
0
23,939
W
Charybdis
sonnyblakemon
Charybdis
9,292
3,820
0
177
7,867
3,181
903
3,660
4,033
0
28,887
W
10,686
1,092
3,699
6,971
11,939
8,965
602
3,072
8,518
22,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
19,873
143
Minions Killed
106
6
Camps Cleared
4
665,096
Distance Traveled
566,291
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,598
550
41
3
3
178,672
1
L
Thoth
6,699
558
40
3
0
164,883
0
W
Discordia
9,556
796
73
6
1
228,449
1
L
Gilgamesh
6,576
548
25
2
1
222,736
1
W
Charybdis
9,628
802
48
4
5
221,292
0
W
Terra
9,509
792
22
2
0
215,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role