Player Matchup

Izanami
Izanami
Zaaambiieeees
Izanami
Level 59
God Stats
6W - 12L
1,394 SR
Queue Stats
25W - 50L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
niighttraven
Baron Samedi
Level 79
God Stats
9W - 12L
1,286 SR
Queue Stats
150W - 266L
1,354 Elo+
Party 1
Sobek
Sobek
téchno
Sobek
Level 48
God Stats
10W - 28L
1,327 SR
Queue Stats
245W - 364L
1,314 Elo+
Party 1
Team Averages
Level 62
1,336 SR
1,341 Elo+

VS

Team Averages
Level 126
1,647 SR
1,450 Elo+
Hou Yi
Hou Yi
Astraladoshka
Hou Yi
Level 125
God Stats
3W - 1L
1,737 SR
Queue Stats
17W - 27L
1,372 Elo+
Party 2
Ra
Ra
Freshix
Ra
Level 123
God Stats
1W - 0L
1,556 SR
Queue Stats
35W - 35L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Trinateiri
Gilgamesh
Level 129
God Stats
5W - 3L
1,649 SR
Queue Stats
47W - 52L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 5 / 1
8,827
519
6,571
9,542
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
niighttraven
Baron Samedi
13
0 / 6 / 1
9,179
540
6,437
10,420
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
téchno
Sobek
12
1 / 2 / 0
9,107
536
5,029
21,515
22,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 12
10,180
599
5,705
4,429
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 0 / 5
11,671
687
18,849
5,078
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Trinateiri
Gilgamesh
14
4 / 1 / 9
11,063
651
11,034
17,202
16,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
13
13
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
8
0
5
10.5
W
Gilgamesh
Trinateiri
Gilgamesh
4
1
9
8.5
L
Izanami
0
5
1
0.1
L
Baron Samedi
niighttraven
Baron Samedi
0
6
1
0.08
L
Sobek
téchno
Sobek
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
35,588
41,477
Taken
26,709
35,216
Mitigated
20,406
13,527
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,705
1,741
0
1,023
4,429
1,881
1,362
2,178
2,209
0
23,673
W
18,849
439
3,871
2,489
5,078
2,117
456
2,987
1,921
79,874
0
W
Gilgamesh
Trinateiri
Gilgamesh
11,034
2,201
682
3,148
17,202
16,408
686
5,516
10,812
0
23,795
L
Izanami
6,571
3,213
0
2,041
9,542
5,162
0
4,308
5,234
0
35,897
L
Baron Samedi
niighttraven
Baron Samedi
6,437
186
1,522
2,187
10,420
7,317
0
4,158
6,262
42,010
0
L
Sobek
téchno
Sobek
5,029
230
0
7,777
21,515
22,737
0
10,766
10,749
13,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
32,914
170
Minions Killed
215
6
Camps Cleared
9
823,444
Distance Traveled
997,434
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,180
599
43
3
0
299,414
0
W
Ra
11,671
687
146
9
8
377,811
3
W
Gilgamesh
11,063
651
26
2
1
320,209
9
L
Izanami
8,827
519
76
4
6
267,144
8
L
Baron Samedi
9,179
540
79
5
0
250,321
6
L
Sobek
9,107
536
15
1
0
305,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role