Player Matchup

Neith
Neith
MEGSON7
Neith
Level 122
God Stats
4W - 1L
1,627 SR
Queue Stats
39W - 35L
1,566 Elo+
Party 1
Chang'e
Chang'e
Xstea1thy
Chang'e
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 147L
1,427 Elo+
Party 1
Pele
Pele
frosty108791
Pele
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,551 Elo+
Party 1
Team Averages
Level 98
1,542 SR
1,514 Elo+

VS

Team Averages
Level 56
1,641 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DUBBZLOCC2200
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
PhantomDJ_Ent
Chiron
Level 29
God Stats
16W - 11L
1,922 SR
Queue Stats
178W - 148L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MEGSON7
Neith
10
2 / 2 / 10
7,114
711
6,943
8,678
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Xstea1thy
Chang'e
12
3 / 0 / 11
7,310
731
3,587
5,737
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
10 / 1 / 4
8,604
860
6,830
7,111
2,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 2
5,724
572
4,548
4,852
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 11 / 3
5,874
587
1,190
8,445
3,348
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 2 / 0
6,764
676
9,715
7,377
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
L
0
11
3
0.14
W
Neith
MEGSON7
Neith
2
2
10
3.5
L
3
2
0
1.5
W
Chang'e
Xstea1thy
Chang'e
3
0
11
8.5
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
15,453
21,526
Taken
20,674
6,456
Mitigated
9,248
12,399
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,548
132
656
1,301
4,852
3,104
0
1,410
3,442
13,683
0
L
1,190
322
44
23
8,445
3,348
0
1,568
6,877
6,711
0
W
Neith
MEGSON7
Neith
6,943
3,193
0
2,258
8,678
2,680
1,153
2,959
5,719
0
24,507
L
9,715
2,996
241
3,089
7,377
2,796
104
1,009
6,368
0
25,937
W
Chang'e
Xstea1thy
Chang'e
3,587
491
3,884
4,515
5,737
1,520
755
1,507
4,230
13,932
0
W
6,830
1,326
0
1,742
7,111
2,256
751
1,618
5,493
0
28,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
18,362
127
Minions Killed
75
6
Camps Cleared
2
535,908
Distance Traveled
412,150
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,724
572
16
2
2
134,691
5
L
Ra
5,874
587
9
1
0
126,960
2
W
Neith
7,114
711
51
5
3
161,518
2
L
Chiron
6,764
676
50
5
0
150,499
3
W
Chang'e
7,310
731
37
4
1
188,376
1
W
Pele
8,604
860
39
4
2
186,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role