Player Matchup

Skadi
Skadi
A6pukoca
Skadi
Level 129
God Stats
12W - 6L
1,653 SR
Queue Stats
409W - 413L
1,487 Elo+
Party 1
Sol
Sol
AstenRUS
Sol
Level 120
God Stats
6W - 3L
1,599 SR
Queue Stats
223W - 217L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LanaJoi
Morgan Le Fay
Level 127
God Stats
4W - 1L
1,874 SR
Queue Stats
99W - 97L
1,522 Elo+
Party 1
Scylla
Scylla
YouKnowMeBabe
Scylla
Level 100
God Stats
2W - 0L
1,722 SR
Queue Stats
122W - 98L
1,572 Elo+
Solo
Ymir
Ymir
tom_tom0157
Ymir
Level 140
God Stats
3W - 1L
1,668 SR
Queue Stats
296W - 309L
1,489 Elo+
Solo
Team Averages
Level 123
1,703 SR
1,515 Elo+

VS

Team Averages
Level 127
1,548 SR
1,504 Elo+
He Bo
He Bo
 
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Napalm2k
Set
Level 159
God Stats
3W - 2L
1,678 SR
Queue Stats
179W - 174L
1,565 Elo+
Solo
Kukulkan
Kukulkan
desen
Kukulkan
Level 147
God Stats
3W - 4L
1,758 SR
Queue Stats
305W - 288L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
hazoke
Nu Wa
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
40W - 41L
1,515 Elo+
Solo
Ravana
Ravana
wespi
Ravana
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
174W - 149L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A6pukoca
Skadi
19
8 / 2 / 11
11,705
780
16,939
13,463
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 3 / 11
12,369
825
17,487
16,646
8,275
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
LanaJoi
Morgan Le Fay
19
6 / 0 / 16
11,226
748
14,997
10,363
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 13
10,488
699
12,730
9,399
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 3 / 19
10,847
723
4,688
18,075
21,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 7 / 2
9,745
650
9,713
13,716
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 4
8,876
592
9,907
13,371
16,394
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
desen
Kukulkan
17
2 / 4 / 5
9,337
622
10,146
9,078
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
hazoke
Nu Wa
17
2 / 8 / 6
9,529
635
13,698
16,336
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
wespi
Ravana
16
0 / 5 / 7
8,927
595
6,251
19,175
22,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
29
Kills
11
11
Deaths
29
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
2
0.71
W
Skadi
A6pukoca
Skadi
8
2
11
6.75
W
11
3
11
5.5
W
Morgan Le Fay
LanaJoi
Morgan Le Fay
6
0
16
14
L
3
5
4
1
W
3
3
13
3.17
L
Kukulkan
desen
Kukulkan
2
4
5
1.13
L
Nu Wa
hazoke
Nu Wa
2
8
6
0.63
W
1
3
19
3.5
L
Ravana
wespi
Ravana
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,841
Damage
49,715
67,946
Taken
71,676
46,282
Mitigated
57,737
30,035
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,713
0
1,311
2,765
13,716
6,371
0
10,243
3,473
18,399
0
W
Skadi
A6pukoca
Skadi
16,939
6,911
1,323
4,318
13,463
7,030
1,429
8,109
5,354
0
45,036
W
17,487
5,061
2,683
7,597
16,646
8,275
3,084
6,036
10,610
41,386
0
W
Morgan Le Fay
LanaJoi
Morgan Le Fay
14,997
1,101
3,426
3,075
10,363
5,341
943
6,505
3,858
39,741
0
L
9,907
2,295
381
2,670
13,371
16,394
0
9,659
3,712
0
15,990
W
12,730
984
1,922
789
9,399
4,407
0
4,876
4,523
27,510
0
L
Kukulkan
desen
Kukulkan
10,146
65
2,700
1,733
9,078
4,519
0
7,636
1,442
32,318
0
L
Nu Wa
hazoke
Nu Wa
13,698
1,426
390
3,573
16,336
7,467
0
12,031
4,305
36,598
0
W
4,688
653
2,144
2,758
18,075
21,229
0
8,190
9,885
9,606
0
L
Ravana
wespi
Ravana
6,251
902
877
6,073
19,175
22,986
0
10,333
8,842
180
10,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,635
Gold Earned
46,414
190
Minions Killed
138
0
Camps Cleared
0
1,416,346
Distance Traveled
1,277,452
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,745
650
19
1
0
255,890
1
W
Skadi
11,705
780
65
4
0
292,701
0
W
Sol
12,369
825
50
3
0
260,120
0
W
Morgan Le Fay
11,226
748
43
3
0
309,391
8
L
Set
8,876
592
8
1
0
254,967
0
W
Scylla
10,488
699
26
2
0
297,666
0
L
Kukulkan
9,337
622
52
3
0
278,806
0
L
Nu Wa
9,529
635
46
3
0
239,088
0
W
Ymir
10,847
723
6
0
0
256,468
0
L
Ravana
8,927
595
13
1
0
248,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role