Player Matchup

Bacchus
Bacchus
JackleBull
Bacchus
Level 108
God Stats
30W - 23L
1,638 SR
Queue Stats
154W - 160L
1,504 Elo+
Party 1
Set
Set
PapaxGinger
Set
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 69L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dleod
Morgan Le Fay
Level 109
God Stats
12W - 7L
1,650 SR
Queue Stats
126W - 139L
1,486 Elo+
Party 1
Team Averages
Level 102
1,596 SR
1,483 Elo+

VS

Team Averages
Level 121
1,429 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
JClion
Freya
Level 62
God Stats
0W - 1L
1,493 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Chang'e
Chang'e
x_SpardaBR_x
Chang'e
Level 142
God Stats
1W - 3L
1,295 SR
Queue Stats
198W - 205L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JackleBull
Bacchus
12
9 / 2 / 4
8,921
892
7,604
8,154
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 10
7,778
778
4,785
10,782
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
dleod
Morgan Le Fay
13
8 / 2 / 7
9,247
925
11,998
9,683
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 5 / 3
7,522
752
6,141
8,507
3,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
JClion
Freya
9
2 / 6 / 3
6,668
667
7,242
9,841
4,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
x_SpardaBR_x
Chang'e
10
2 / 7 / 4
7,176
718
7,994
10,787
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
7
8
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
3
0.9
L
Freya
JClion
Freya
2
6
3
0.58
W
Bacchus
JackleBull
Bacchus
9
2
4
5.5
W
1
4
10
1.5
W
Morgan Le Fay
dleod
Morgan Le Fay
8
2
7
5.75
L
Chang'e
x_SpardaBR_x
Chang'e
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,387
Damage
21,377
28,619
Taken
29,135
14,775
Mitigated
13,126
6,913
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,141
4,164
0
947
8,507
3,226
0
5,648
2,774
0
33,366
L
Freya
JClion
Freya
7,242
2,507
0
1,540
9,841
4,661
0
6,192
3,236
14,024
0
W
Bacchus
JackleBull
Bacchus
7,604
751
47
1,276
8,154
5,591
575
3,919
4,045
16,254
0
W
4,785
1,447
307
2,459
10,782
5,850
698
6,197
4,421
0
13,419
W
Morgan Le Fay
dleod
Morgan Le Fay
11,998
350
387
2,437
9,683
3,334
1,344
4,772
4,739
35,851
0
L
Chang'e
x_SpardaBR_x
Chang'e
7,994
569
395
2,586
10,787
5,239
0
8,024
2,554
16,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,946
Gold Earned
21,366
98
Minions Killed
90
5
Camps Cleared
5
610,562
Distance Traveled
492,098
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,522
752
56
6
1
164,694
0
L
Freya
6,668
667
14
1
2
161,689
3
W
Bacchus
8,921
892
33
3
1
208,746
2
W
Set
7,778
778
19
2
1
194,505
0
W
Morgan Le Fay
9,247
925
46
5
3
207,311
2
L
Chang'e
7,176
718
20
2
2
165,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role