Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AsyaFay
Poseidon
Level 135
God Stats
2W - 3L
1,601 SR
Queue Stats
56W - 36L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
GоdBit
Cernunnos
Level 120
God Stats
1W - 0L
1,549 SR
Queue Stats
52W - 25L
1,747 Elo+
Party 1
Team Averages
Level 134
1,550 SR
1,633 Elo+

VS

Team Averages
Level 42
1,594 SR
1,475 Elo+
Ganesha
Ganesha
HummerBird
Ganesha
Level 24
God Stats
8W - 4L
1,681 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 2
Janus
Janus
Møzh
Janus
Level 87
God Stats
5W - 5L
1,603 SR
Queue Stats
71W - 70L
1,510 Elo+
Party 2
Odin
Odin
silver359
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 11
8,184
744
6,972
10,315
11,013
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
AsyaFay
Poseidon
13
5 / 3 / 8
9,013
819
6,686
5,820
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
GоdBit
Cernunnos
14
11 / 0 / 4
10,150
923
15,620
9,029
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HummerBird
Ganesha
11
2 / 6 / 4
7,382
671
5,614
16,722
10,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Møzh
Janus
12
6 / 6 / 0
8,717
792
6,207
8,840
2,784
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
6
0 / 5 / 2
6,053
550
1,328
6,460
2,255
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
8
8
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
11
1.3
W
Poseidon
AsyaFay
Poseidon
5
3
8
3
W
Cernunnos
GоdBit
Cernunnos
11
0
4
13
L
Ganesha
HummerBird
Ganesha
2
6
4
0.67
L
Janus
Møzh
Janus
6
6
0
1
L
Odin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
13,149
25,164
Taken
32,022
16,486
Mitigated
15,479
4,510
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,972
482
122
1,200
10,315
11,013
245
5,600
4,715
14,787
0
W
Poseidon
AsyaFay
Poseidon
6,686
1,435
0
477
5,820
1,826
376
3,649
2,171
40,260
0
W
Cernunnos
GоdBit
Cernunnos
15,620
6,869
0
2,711
9,029
3,647
1,721
3,520
5,509
0
44,719
L
Ganesha
HummerBird
Ganesha
5,614
568
0
3,053
16,722
10,440
0
7,155
9,567
13,306
0
L
Janus
Møzh
Janus
6,207
421
0
1,150
8,840
2,784
0
4,512
4,328
32,755
0
L
Odin
1,328
604
0
250
6,460
2,255
0
2,329
4,131
0
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
22,152
130
Minions Killed
78
10
Camps Cleared
2
628,773
Distance Traveled
487,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,184
744
8
1
0
215,370
1
W
Poseidon
9,013
819
53
5
3
196,459
1
W
Cernunnos
10,150
923
69
6
7
216,944
4
L
Ganesha
7,382
671
5
0
0
182,742
1
L
Janus
8,717
792
72
7
2
201,766
3
L
Odin
6,053
550
1
0
0
103,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role