Player Matchup

Fafnir
Fafnir
ArcaneAether
Fafnir
Level 127
God Stats
14W - 13L
1,458 SR
Queue Stats
85W - 97L
1,562 Elo+
Party 1
Ravana
Ravana
Arlock
Ravana
Level 147
God Stats
4W - 1L
1,688 SR
Queue Stats
86W - 77L
1,628 Elo+
Party 1
Neith
Neith
Lonefehr
Neith
Level 122
God Stats
128W - 114L
1,605 SR
Queue Stats
186W - 193L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raxanite
Cu Chulainn
Level 25
God Stats
6W - 7L
1,392 SR
Queue Stats
19W - 16L
1,591 Elo+
Party 1
Poseidon
Poseidon
shymetaprod
Poseidon
Level 111
God Stats
9W - 8L
1,406 SR
Queue Stats
221W - 248L
1,513 Elo+
Party 1
Team Averages
Level 106
1,510 SR
1,560 Elo+

VS

Team Averages
Level 48
1,575 SR
1,549 Elo+
He Bo
He Bo
 
He Bo
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aragrav
Bakasura
Level 26
God Stats
3W - 2L
1,726 SR
Queue Stats
53W - 50L
1,544 Elo+
Party 2
Charybdis
Charybdis
LegoLukeSkywlker
Charybdis
Level 42
God Stats
16W - 16L
1,647 SR
Queue Stats
209W - 174L
1,651 Elo+
Party 3
Chaac
Chaac
Twinkles3
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
scholey
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 4 / 13
11,481
547
9,009
25,526
35,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Arlock
Ravana
19
6 / 5 / 9
12,725
606
17,453
19,710
18,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Lonefehr
Neith
20
6 / 2 / 6
13,989
666
15,406
14,021
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Raxanite
Cu Chulainn
19
6 / 4 / 7
13,258
631
12,504
17,610
10,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
shymetaprod
Poseidon
19
5 / 9 / 9
12,910
615
11,502
14,330
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 3 / 6
12,491
595
21,785
18,244
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Aragrav
Bakasura
16
4 / 8 / 2
10,319
491
8,223
18,130
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
16
1 / 6 / 4
10,258
488
10,660
14,659
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Twinkles3
Chaac
16
6 / 5 / 5
10,491
500
12,740
18,099
20,184
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
scholey
Kuzenbo
14
2 / 4 / 9
9,555
455
8,916
19,606
29,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
26
Kills
24
24
Deaths
26
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
3
6
4.67
L
Bakasura
Aragrav
Bakasura
4
8
2
0.63
W
Fafnir
3
4
13
2.38
W
Ravana
Arlock
Ravana
6
5
9
2.1
L
Charybdis
1
6
4
0.5
W
Neith
Lonefehr
Neith
6
2
6
4.5
W
Cu Chulainn
Raxanite
Cu Chulainn
6
4
7
2.38
L
Chaac
Twinkles3
Chaac
6
5
5
1.7
L
Kuzenbo
scholey
Kuzenbo
2
4
9
1.63
W
Poseidon
shymetaprod
Poseidon
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,874
Damage
62,324
91,197
Taken
88,738
77,795
Mitigated
67,621
26,683
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
21,785
288
738
7,065
18,244
6,085
84
4,947
13,043
93,650
0
L
Bakasura
Aragrav
Bakasura
8,223
5,452
0
4,061
18,130
8,380
0
3,806
14,199
0
61,529
W
Fafnir
9,009
2,834
0
4,961
25,526
35,376
1,313
10,261
14,530
26,846
0
W
Ravana
Arlock
Ravana
17,453
6,669
2,005
7,372
19,710
18,601
2,662
5,390
14,000
0
89,450
L
Charybdis
10,660
5,211
0
4,238
14,659
3,907
0
3,193
11,384
0
79,494
W
Neith
Lonefehr
Neith
15,406
7,479
0
7,005
14,021
6,688
5,052
5,244
8,615
0
100,390
W
Cu Chulainn
Raxanite
Cu Chulainn
12,504
3,038
0
3,215
17,610
10,404
0
5,309
12,301
0
100,358
L
Chaac
Twinkles3
Chaac
12,740
2,213
0
3,088
18,099
20,184
718
2,514
15,521
7,942
38,523
L
Kuzenbo
scholey
Kuzenbo
8,916
2,308
0
1,503
19,606
29,065
60
5,808
13,631
26,703
0
W
Poseidon
shymetaprod
Poseidon
11,502
1,741
0
2,125
14,330
6,726
3,109
9,188
5,142
84,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,363
Gold Earned
53,114
613
Minions Killed
525
0
Camps Cleared
0
1,976,223
Distance Traveled
1,950,572
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,491
595
153
7
0
366,175
9
L
Bakasura
10,319
491
116
6
0
433,166
6
W
Fafnir
11,481
547
36
2
0
384,588
5
W
Ravana
12,725
606
125
6
0
393,817
4
L
Charybdis
10,258
488
138
7
0
360,508
3
W
Neith
13,989
666
160
8
0
365,115
6
W
Cu Chulainn
13,258
631
148
7
0
449,185
5
L
Chaac
10,491
500
82
4
0
375,736
3
L
Kuzenbo
9,555
455
36
2
0
414,987
9
W
Poseidon
12,910
615
144
7
0
383,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role