Player Matchup

Nemesis
Nemesis
ASTAtwitch
Nemesis
Level 17
God Stats
11W - 6L
1,714 SR
Queue Stats
26W - 27L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
Arklesss
Ah Puch
Level 57
God Stats
17W - 10L
1,646 SR
Queue Stats
353W - 289L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
KosaDOs
Xing Tian
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 16L
1,361 Elo+
Solo
Neith
Neith
MetehanTHE
Neith
Level 4
God Stats
2W - 1L
1,733 SR
Queue Stats
5W - 10L
1,417 Elo+
Solo
Bacchus
Bacchus
lygøss
Bacchus
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 48L
1,565 Elo+
Party 2
Team Averages
Level 22
1,619 SR
1,464 Elo+

VS

Team Averages
Level 6
1,434 SR
1,382 Elo+
Thor
Thor
KaptenKompetenz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,228 Elo+
Party 1
Merlin
Merlin
R4yquastrox
Merlin
Level 5
God Stats
1W - 2L
1,419 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SyxKhan
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 1
Achilles
Achilles
TrizzleM
Achilles
Level 4
God Stats
1W - 3L
1,250 SR
Queue Stats
3W - 6L
1,183 Elo+
Party 1
Ymir
Ymir
pechenika
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAtwitch
Nemesis
13
10 / 3 / 6
8,900
593
8,226
10,910
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Arklesss
Ah Puch
16
12 / 1 / 6
9,904
660
13,107
7,219
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
KosaDOs
Xing Tian
10
4 / 2 / 9
7,125
475
4,392
11,812
10,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
12
5 / 2 / 8
7,616
508
6,636
6,756
2,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lygøss
Bacchus
15
6 / 1 / 0
9,018
601
5,685
7,892
7,780
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 2
6,619
441
3,369
10,891
3,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
11
4 / 8 / 1
7,717
514
7,519
9,798
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SyxKhan
Ah Muzen Cab
10
1 / 8 / 3
6,463
431
6,531
9,403
2,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
TrizzleM
Achilles
10
1 / 7 / 0
6,577
438
4,365
11,409
11,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
8
1 / 5 / 1
5,632
375
3,653
9,498
5,789
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
37
Kills
9
9
Deaths
38
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASTAtwitch
Nemesis
10
3
6
4.33
W
Ah Puch
Arklesss
Ah Puch
12
1
6
15
L
2
10
2
0.3
W
Xing Tian
KosaDOs
Xing Tian
4
2
9
4.25
W
Neith
5
2
8
4.5
L
Merlin
4
8
1
0.56
L
Ah Muzen Cab
SyxKhan
Ah Muzen Cab
1
8
3
0.31
L
Achilles
TrizzleM
Achilles
1
7
0
0.14
W
Bacchus
lygøss
Bacchus
6
1
0
6
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,046
Damage
25,437
44,589
Taken
50,999
28,163
Mitigated
26,692
12,463
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASTAtwitch
Nemesis
8,226
4,703
0
4,994
10,910
4,605
0
3,070
7,705
0
47,290
W
Ah Puch
Arklesss
Ah Puch
13,107
950
0
2,762
7,219
2,780
288
2,136
5,038
69,761
0
L
3,369
791
0
525
10,891
3,300
0
3,631
7,260
0
26,656
W
Xing Tian
KosaDOs
Xing Tian
4,392
1,221
0
710
11,812
10,237
0
2,264
9,503
19,357
0
W
Neith
6,636
3,696
0
1,638
6,756
2,761
668
1,223
5,398
0
36,491
L
Merlin
7,519
802
0
633
9,798
3,205
0
4,868
4,930
32,542
0
L
Ah Muzen Cab
SyxKhan
Ah Muzen Cab
6,531
3,574
0
1,419
9,403
2,563
1,475
4,754
4,649
0
32,658
L
Achilles
TrizzleM
Achilles
4,365
1,586
0
927
11,409
11,835
175
5,694
5,715
0
23,455
W
Bacchus
lygøss
Bacchus
5,685
1,437
0
2,359
7,892
7,780
567
2,479
5,103
40,438
0
L
Ymir
3,653
806
0
500
9,498
5,789
148
4,237
5,261
9,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
33,008
393
Minions Killed
239
0
Camps Cleared
0
1,273,130
Distance Traveled
1,238,519
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,900
593
84
6
0
301,191
2
W
Ah Puch
9,904
660
123
8
0
295,145
0
L
Thor
6,619
441
52
3
0
243,045
1
W
Xing Tian
7,125
475
25
2
0
234,393
2
W
Neith
7,616
508
65
4
0
212,328
1
L
Merlin
7,717
514
68
5
0
248,717
0
L
Ah Muzen Cab
6,463
431
67
4
0
232,112
1
L
Achilles
6,577
438
44
3
0
279,198
0
W
Bacchus
9,018
601
96
6
0
230,073
0
L
Ymir
5,632
375
8
1
0
235,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role