Player Matchup

Awilix
Awilix
 
Awilix
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anaxagoras_X
Cthulhu
Level 15
God Stats
15W - 16L
1,452 SR
Queue Stats
82W - 69L
1,330 Elo+
Solo
Fenrir
Fenrir
Crash_Money10
Fenrir
Level 16
God Stats
2W - 2L
1,408 SR
Queue Stats
26W - 43L
1,392 Elo+
Solo
Charybdis
Charybdis
izabelladuhcat
Charybdis
Level 23
God Stats
9W - 0L
1,500 SR
Queue Stats
91W - 86L
1,360 Elo+
Solo
Anubis
Anubis
viajero_toro908
Anubis
Level 29
God Stats
40W - 32L
1,542 SR
Queue Stats
254W - 292L
1,378 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,392 Elo+

VS

Team Averages
Level 14
1,414 SR
1,240 Elo+
Nox
Nox
HighSloth42
Nox
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 23L
1,139 Elo+
Solo
Hel
Hel
balazo_primo5
Hel
Level 17
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,163 Elo+
Solo
Xing Tian
Xing Tian
godzilla_Iraj
Xing Tian
Level 21
God Stats
2W - 6L
1,169 SR
Queue Stats
38W - 57L
1,335 Elo+
Solo
Bakasura
Bakasura
mackieandcheez
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,252 Elo+
Party 1
Heimdallr
Heimdallr
xWILDxICEx
Heimdallr
Level 14
God Stats
10W - 4L
1,582 SR
Queue Stats
103W - 90L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
15 / 7 / 17
15,579
1,198
30,644
16,397
6,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Anaxagoras_X
Cthulhu
17
2 / 1 / 5
11,076
852
4,602
3,299
1,516
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 7 / 18
13,887
1,068
13,623
17,529
7,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
izabelladuhcat
Charybdis
20
13 / 5 / 24
16,655
1,281
45,257
23,167
8,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 7 / 17
14,875
1,144
26,460
19,015
10,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 17
12,319
948
8,252
20,149
14,719
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 6 / 14
14,446
1,111
19,086
21,136
8,050
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
godzilla_Iraj
Xing Tian
20
2 / 10 / 19
13,025
1,002
6,839
32,864
40,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
7 / 12 / 16
14,267
1,097
13,276
28,983
12,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xWILDxICEx
Heimdallr
20
8 / 8 / 13
14,489
1,115
20,995
24,456
9,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
105
44
Kills
26
27
Deaths
44
81
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
7
17
3.36
W
Cthulhu
Anaxagoras_X
Cthulhu
2
1
5
4.5
W
5
7
18
2
L
1
8
17
1.19
L
8
6
14
2.5
L
Xing Tian
godzilla_Iraj
Xing Tian
2
10
19
1.15
W
Charybdis
izabelladuhcat
Charybdis
13
5
24
5
L
Bakasura
7
12
16
1.25
W
9
7
17
2.5
L
Heimdallr
xWILDxICEx
Heimdallr
8
8
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,586
Damage
68,448
79,407
Taken
127,588
34,135
Mitigated
85,221
13,096
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
30,644
17,442
45
1,903
16,397
6,050
0
8,978
7,193
0
46,189
W
Cthulhu
Anaxagoras_X
Cthulhu
4,602
431
171
426
3,299
1,516
0
1,341
1,114
12,151
0
W
13,623
2,603
0
243
17,529
7,958
0
9,342
7,691
0
19,278
L
8,252
3,010
0
500
20,149
14,719
0
2,978
17,171
27,773
0
L
19,086
571
9,426
6,631
21,136
8,050
0
4,035
17,101
41,637
0
L
Xing Tian
godzilla_Iraj
Xing Tian
6,839
1,347
0
0
32,864
40,725
0
12,754
20,110
26,751
0
W
Charybdis
izabelladuhcat
Charybdis
45,257
27,945
0
4,669
23,167
8,497
0
8,782
13,911
0
87,365
L
Bakasura
13,276
9,525
0
875
28,983
12,311
0
4,065
24,918
0
24,845
W
26,460
788
0
5,639
19,015
10,114
0
5,590
12,922
56,431
0
L
Heimdallr
xWILDxICEx
Heimdallr
20,995
11,377
0
2,345
24,456
9,416
0
7,230
17,226
0
45,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,072
Gold Earned
68,546
213
Minions Killed
214
1
Camps Cleared
9
976,486
Distance Traveled
1,248,664
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,579
1,198
33
3
1
210,857
0
W
Cthulhu
11,076
852
18
1
0
91,656
1
W
Fenrir
13,887
1,068
16
1
0
232,248
2
L
Nox
12,319
948
44
3
1
197,820
0
L
Hel
14,446
1,111
72
6
0
259,739
1
L
Xing Tian
13,025
1,002
30
2
0
239,006
0
W
Charybdis
16,655
1,281
71
5
0
210,142
0
L
Bakasura
14,267
1,097
19
1
4
288,780
0
W
Anubis
14,875
1,144
75
6
0
231,583
0
L
Heimdallr
14,489
1,115
49
4
4
263,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role