Player Matchup

Vulcan
Vulcan
Aradhrin
Vulcan
Level 129
God Stats
4W - 0L
1,660 SR
Queue Stats
21W - 1L
1,903 Elo+
Party 1
Kuzenbo
Kuzenbo
Jujitzu
Kuzenbo
Level 28
God Stats
1W - 0L
1,886 SR
Queue Stats
16W - 0L
1,971 Elo+
Party 1
Chiron
Chiron
Maerfair
Chiron
Level 136
God Stats
1W - 0L
1,351 SR
Queue Stats
18W - 0L
1,979 Elo+
Party 1
Team Averages
Level 98
1,632 SR
1,951 Elo+

VS

Team Averages
Level 105
1,450 SR
1,405 Elo+
Tiamat
Tiamat
Scaedre
Tiamat
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,202 Elo+
Solo
Bacchus
Bacchus
elyze1231
Bacchus
Level 88
God Stats
1W - 5L
1,350 SR
Queue Stats
249W - 277L
1,512 Elo+
Party 2
Chernobog
Chernobog
klaver2428
Chernobog
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 364L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aradhrin
Vulcan
12
4 / 0 / 4
7,510
751
6,629
4,302
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jujitzu
Kuzenbo
10
0 / 0 / 7
7,442
744
2,836
5,572
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Maerfair
Chiron
12
4 / 0 / 4
7,637
764
9,883
4,994
2,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Scaedre
Tiamat
9
0 / 2 / 0
5,782
578
3,386
4,725
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
elyze1231
Bacchus
8
0 / 4 / 0
6,183
618
3,737
10,219
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
klaver2428
Chernobog
9
0 / 2 / 0
6,019
602
2,957
7,290
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aradhrin
Vulcan
4
0
4
6
W
Kuzenbo
Jujitzu
Kuzenbo
0
0
7
3.5
W
Chiron
Maerfair
Chiron
4
0
4
6
L
Tiamat
Scaedre
Tiamat
0
2
0
0
L
Bacchus
elyze1231
Bacchus
0
4
0
0
L
Chernobog
klaver2428
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
10,080
14,868
Taken
22,234
10,645
Mitigated
15,113
5,554
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aradhrin
Vulcan
6,629
2,547
0
23
4,302
1,931
457
2,421
1,881
23,945
0
W
Kuzenbo
Jujitzu
Kuzenbo
2,836
1,283
0
2,305
5,572
6,417
314
2,495
3,077
6,245
0
W
Chiron
Maerfair
Chiron
9,883
5,451
512
2,714
4,994
2,297
1,747
3,044
1,950
0
40,289
L
Tiamat
Scaedre
Tiamat
3,386
64
0
730
4,725
2,346
0
2,785
1,940
14,563
0
L
Bacchus
elyze1231
Bacchus
3,737
0
0
716
10,219
10,138
0
4,299
5,920
13,555
0
L
Chernobog
klaver2428
Chernobog
2,957
1,622
0
2,359
7,290
2,629
0
2,706
4,584
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,589
Gold Earned
17,984
123
Minions Killed
114
5
Camps Cleared
4
582,345
Distance Traveled
536,374
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,510
751
56
6
0
214,430
5
W
Kuzenbo
7,442
744
13
1
0
190,879
2
W
Chiron
7,637
764
54
5
5
177,036
6
L
Tiamat
5,782
578
30
3
0
179,530
1
L
Bacchus
6,183
618
14
1
1
179,927
4
L
Chernobog
6,019
602
70
7
3
176,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role