Player Matchup

Awilix
Awilix
Armidite
Awilix
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 155L
1,695 Elo+
Party 1
Kukulkan
Kukulkan
DreadKaizer
Kukulkan
Level 109
God Stats
0W - 1L
1,441 SR
Queue Stats
25W - 20L
1,658 Elo+
Party 1
Ganesha
Ganesha
PlasmaSushi
Ganesha
Level 146
God Stats
11W - 6L
1,635 SR
Queue Stats
89W - 73L
1,740 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,697 Elo+

VS

Team Averages
Level 121
1,578 SR
1,793 Elo+
Scylla
Scylla
TouchMè
Scylla
Level 149
God Stats
3W - 1L
1,520 SR
Queue Stats
24W - 11L
1,793 Elo+
Party 2
Mulan
Mulan
Turnmesideays
Mulan
Level 107
God Stats
3W - 1L
1,567 SR
Queue Stats
24W - 11L
1,793 Elo+
Party 2
Neith
Neith
dugod
Neith
Level 107
God Stats
6W - 1L
1,646 SR
Queue Stats
24W - 11L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Armidite
Awilix
12
3 / 6 / 0
10,076
593
6,944
13,074
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DreadKaizer
Kukulkan
13
0 / 4 / 1
9,283
546
7,674
8,507
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
PlasmaSushi
Ganesha
12
0 / 6 / 3
9,228
543
5,064
16,907
22,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TouchMè
Scylla
17
6 / 1 / 9
12,027
707
14,671
8,988
3,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 11
11,290
664
7,854
13,073
12,121
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
dugod
Neith
15
5 / 1 / 10
11,376
669
12,850
10,006
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
16
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
Armidite
Awilix
3
6
0
0.5
L
Kukulkan
DreadKaizer
Kukulkan
0
4
1
0.13
L
Ganesha
PlasmaSushi
Ganesha
0
6
3
0.25
W
Scylla
TouchMè
Scylla
6
1
9
10.5
W
5
1
11
10.5
W
Neith
dugod
Neith
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,682
Damage
35,375
38,488
Taken
32,067
30,970
Mitigated
19,703
1,291
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Armidite
Awilix
6,944
1,716
0
253
13,074
5,515
0
5,787
7,287
0
15,564
L
Kukulkan
DreadKaizer
Kukulkan
7,674
215
0
1,038
8,507
3,230
0
2,534
5,973
50,027
0
L
Ganesha
PlasmaSushi
Ganesha
5,064
205
0
0
16,907
22,225
0
6,588
10,319
19,125
0
W
Scylla
TouchMè
Scylla
14,671
2,118
0
3,725
8,988
3,994
736
3,314
5,674
62,310
0
W
7,854
352
0
3,496
13,073
12,121
239
5,020
8,053
0
25,203
W
Neith
dugod
Neith
12,850
5,504
0
4,069
10,006
3,588
1,814
5,433
4,573
0
63,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
34,693
149
Minions Killed
235
1
Camps Cleared
15
860,521
Distance Traveled
956,854
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,076
593
32
2
1
299,603
7
L
Kukulkan
9,283
546
114
7
0
255,480
1
L
Ganesha
9,228
543
3
0
0
305,438
5
W
Scylla
12,027
707
95
6
12
303,611
11
W
Mulan
11,290
664
43
3
1
328,769
2
W
Neith
11,376
669
97
6
2
324,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role