Player Matchup

Gilgamesh
Gilgamesh
Breulsje-073-
Gilgamesh
Level 65
God Stats
7W - 7L
1,252 SR
Queue Stats
338W - 352L
1,616 Elo+
Party 2
Neith
Neith
Knightly-Beef
Neith
Level 7
God Stats
2W - 3L
1,534 SR
Queue Stats
22W - 36L
1,447 Elo+
Party 2
Zeus
Zeus
SirKnight117
Zeus
Level 90
God Stats
22W - 23L
1,661 SR
Queue Stats
320W - 341L
1,464 Elo+
Party 2
Team Averages
Level 54
1,482 SR
1,509 Elo+

VS

Team Averages
Level 41
1,444 SR
1,488 Elo+
Zhong Kui
Zhong Kui
CeazBalls
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
maxh385
Erlang Shen
Level 4
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Bakasura
Bakasura
xVardyschon18
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breulsje-073-
Gilgamesh
17
16 / 4 / 9
12,928
862
21,391
13,097
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 17
10,953
730
9,170
10,647
4,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 13
11,365
758
20,926
5,050
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CeazBalls
Zhong Kui
14
4 / 6 / 4
10,298
687
12,599
17,332
12,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
maxh385
Erlang Shen
13
1 / 11 / 6
9,701
647
2,423
24,517
15,431
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
xVardyschon18
Bakasura
12
4 / 11 / 2
9,749
650
4,636
16,227
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
28
Kills
9
9
Deaths
28
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Breulsje-073-
Gilgamesh
16
4
9
5.13
L
Zhong Kui
CeazBalls
Zhong Kui
4
6
4
1
W
4
4
17
3.13
W
8
1
13
14.5
L
Erlang Shen
maxh385
Erlang Shen
1
11
6
0.36
L
Bakasura
xVardyschon18
Bakasura
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,487
Damage
19,658
28,794
Taken
58,076
14,419
Mitigated
31,807
7,130
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Breulsje-073-
Gilgamesh
21,391
7,370
0
1,086
13,097
8,290
995
5,565
7,455
0
43,289
L
Zhong Kui
CeazBalls
Zhong Kui
12,599
1,566
336
3,931
17,332
12,116
0
7,015
10,005
33,515
0
W
9,170
4,313
0
4,052
10,647
4,244
0
5,914
4,702
0
35,424
W
20,926
1,804
323
1,669
5,050
1,885
156
2,445
2,585
49,771
0
L
Erlang Shen
maxh385
Erlang Shen
2,423
1,151
0
5,449
24,517
15,431
0
9,131
14,905
0
9,475
L
Bakasura
xVardyschon18
Bakasura
4,636
3,600
0
818
16,227
4,260
0
4,104
11,887
0
13,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
29,748
162
Minions Killed
86
10
Camps Cleared
4
767,981
Distance Traveled
691,099
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,928
862
37
2
3
268,165
2
L
Zhong Kui
10,298
687
43
3
2
215,629
4
W
Neith
10,953
730
51
3
5
271,342
1
W
Zeus
11,365
758
74
5
2
228,474
2
L
Erlang Shen
9,701
647
13
1
0
234,235
0
L
Bakasura
9,749
650
30
2
2
241,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role