Player Matchup

Ao Kuang
Ao Kuang
OstrichofLegend
Ao Kuang
Level 49
God Stats
4W - 5L
1,365 SR
Queue Stats
52W - 62L
1,387 Elo+
Party 3
Nu Wa
Nu Wa
angeljessi2000
Nu Wa
Level 86
God Stats
33W - 28L
1,567 SR
Queue Stats
48W - 64L
1,355 Elo+
Party 3
Yemoja
Yemoja
culturalcannibal
Yemoja
Level 43
God Stats
2W - 2L
1,729 SR
Queue Stats
52W - 62L
1,369 Elo+
Party 2
Nike
Nike
jxshuasaurus
Nike
Level 44
God Stats
1W - 1L
1,544 SR
Queue Stats
56W - 62L
1,414 Elo+
Party 2
Neith
Neith
superior647wax
Neith
Level 62
God Stats
16W - 20L
1,438 SR
Queue Stats
332W - 397L
1,348 Elo+
Solo
Team Averages
Level 57
1,529 SR
1,375 Elo+

VS

Team Averages
Level 53
1,511 SR
1,381 Elo+
Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ArcaneCataclysm
Amaterasu
Level 29
God Stats
4W - 9L
1,392 SR
Queue Stats
117W - 151L
1,387 Elo+
Party 1
Da Ji
Da Ji
Daddy_Mundo
Da Ji
Level 43
God Stats
0W - 1L
1,719 SR
Queue Stats
97W - 150L
1,230 Elo+
Solo
Charybdis
Charybdis
ShadowMonarch97
Charybdis
Level 40
God Stats
6W - 5L
1,451 SR
Queue Stats
139W - 178L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
kamku
Cthulhu
Level 40
God Stats
3W - 5L
1,492 SR
Queue Stats
46W - 57L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
1 / 2 / 2
4,995
555
1,080
5,854
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 0 / 1
5,795
644
1,304
775
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 1 / 1
4,815
535
2,415
6,153
2,460
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 0
5,387
599
1,170
2,892
1,252
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 2
4,318
480
2,070
4,276
1,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
0 / 2 / 0
3,592
399
0
1,654
342
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ArcaneCataclysm
Amaterasu
9
1 / 0 / 0
4,579
509
827
4,028
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,881
431
258
3,191
973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ShadowMonarch97
Charybdis
7
1 / 1 / 2
4,475
497
2,986
4,428
1,050
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
kamku
Cthulhu
6
2 / 2 / 0
4,246
472
3,803
5,345
3,051
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
L
Amaterasu
ArcaneCataclysm
Amaterasu
1
0
0
1
L
0
0
0
0
W
Ao Kuang
1
2
2
1
L
Charybdis
ShadowMonarch97
Charybdis
1
1
2
2
W
3
0
1
3.5
W
1
1
1
1.5
W
0
0
0
0
L
Cthulhu
kamku
Cthulhu
2
2
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,039
Damage
7,874
19,950
Taken
18,646
6,386
Mitigated
6,796
4,805
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
119
1,654
342
0
557
1,078
6,153
0
L
Amaterasu
ArcaneCataclysm
Amaterasu
827
115
0
1,896
4,028
1,380
0
450
3,546
0
15,251
L
258
0
0
206
3,191
973
0
174
3,007
0
15,886
W
Ao Kuang
1,080
387
0
532
5,854
1,370
0
45
5,809
26,339
0
L
Charybdis
ShadowMonarch97
Charybdis
2,986
1,793
0
1,316
4,428
1,050
316
1,595
2,833
0
18,544
W
1,304
313
0
233
775
218
272
0
775
21,240
0
W
2,415
423
758
1,499
6,153
2,460
48
2,291
3,862
12,861
0
W
1,170
133
0
480
2,892
1,252
405
0
2,892
0
24,573
L
Cthulhu
kamku
Cthulhu
3,803
123
237
1,334
5,345
3,051
34
1,922
3,383
13,738
0
W
2,070
982
0
1,303
4,276
1,086
615
1,467
2,809
0
14,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
20,773
222
Minions Killed
134
0
Camps Cleared
0
800,956
Distance Traveled
666,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,592
399
15
2
0
41,782
0
L
Amaterasu
4,579
509
41
5
0
170,274
0
L
Da Ji
3,881
431
28
3
0
140,506
6
W
Ao Kuang
4,995
555
52
6
0
156,320
1
L
Charybdis
4,475
497
30
3
0
154,798
0
W
Nu Wa
5,795
644
46
5
0
170,930
2
W
Yemoja
4,815
535
12
1
0
157,537
3
W
Nike
5,387
599
67
7
0
182,182
2
L
Cthulhu
4,246
472
20
2
0
158,911
2
W
Neith
4,318
480
45
5
0
133,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role