Player Matchup

Zhong Kui
Zhong Kui
Dargheti
Zhong Kui
Level 65
God Stats
1W - 3L
1,348 SR
Queue Stats
49W - 63L
1,266 Elo+
Party 1
Xing Tian
Xing Tian
Workbench29397
Xing Tian
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 139L
1,232 Elo+
Party 1
Mulan
Mulan
Workbench6
Mulan
Level 17
God Stats
5W - 4L
1,849 SR
Queue Stats
37W - 55L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
Workbenchh
Xbalanque
Level 21
God Stats
4W - 4L
1,417 SR
Queue Stats
72W - 97L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yonsam117
Morgan Le Fay
Level 45
God Stats
9W - 5L
1,603 SR
Queue Stats
186W - 212L
1,384 Elo+
Party 1
Team Averages
Level 34
1,543 SR
1,313 Elo+

VS

Team Averages
Level 26
1,494 SR
1,435 Elo+
Hel
Hel
Fischlz
Hel
Level 28
God Stats
1W - 1L
1,326 SR
Queue Stats
11W - 14L
1,432 Elo+
Solo
Zeus
Zeus
InYoFace2180
Zeus
Level 17
God Stats
9W - 3L
1,530 SR
Queue Stats
26W - 28L
1,344 Elo+
Solo
Set
Set
JacobSoCool3821
Set
Level 29
God Stats
3W - 2L
1,509 SR
Queue Stats
39W - 52L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Puppyking990
Morgan Le Fay
Level 29
God Stats
7W - 4L
1,606 SR
Queue Stats
94W - 69L
1,644 Elo+
Solo
Artemis
Artemis
loggdogg
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 61L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dargheti
Zhong Kui
15
6 / 5 / 2
10,158
442
15,665
21,420
13,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Workbench29397
Xing Tian
14
0 / 1 / 0
7,901
344
3,452
14,211
16,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
17
2 / 5 / 0
10,338
449
8,098
19,014
15,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Workbenchh
Xbalanque
13
0 / 3 / 1
8,473
368
6,954
14,536
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
yonsam117
Morgan Le Fay
16
5 / 6 / 3
10,489
456
17,676
18,099
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
1 / 2 / 8
10,770
468
9,416
15,026
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 3 / 0
13,017
566
15,562
13,053
4,702
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 5 / 3
10,356
450
5,273
16,528
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Puppyking990
Morgan Le Fay
19
6 / 3 / 4
12,513
544
20,018
21,318
10,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
loggdogg
Artemis
17
2 / 0 / 2
10,543
458
17,146
15,200
6,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
13
Kills
20
20
Deaths
13
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Dargheti
Zhong Kui
6
5
2
1.4
W
Hel
1
2
8
2.5
W
8
3
0
2.67
W
3
5
3
0.9
W
Morgan Le Fay
Puppyking990
Morgan Le Fay
6
3
4
2.67
L
Xing Tian
Workbench29397
Xing Tian
0
1
0
0
L
Mulan
2
5
0
0.4
L
Xbalanque
Workbenchh
Xbalanque
0
3
1
0.17
W
Artemis
loggdogg
Artemis
2
0
2
3
L
Morgan Le Fay
yonsam117
Morgan Le Fay
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,845
Damage
67,415
87,280
Taken
81,125
57,506
Mitigated
40,678
14,307
Healing
38,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Dargheti
Zhong Kui
15,665
1,028
0
7,089
21,420
13,283
242
11,048
10,372
57,777
0
W
Hel
9,416
1,513
6,301
9,518
15,026
12,691
245
7,259
7,767
50,848
0
W
15,562
437
0
2,849
13,053
4,702
762
1,695
11,358
91,865
0
W
5,273
1,807
0
6,325
16,528
6,686
675
7,486
9,042
0
56,792
W
Morgan Le Fay
Puppyking990
Morgan Le Fay
20,018
1,268
97
9,823
21,318
10,134
56
15,237
6,081
88,229
0
L
Xing Tian
Workbench29397
Xing Tian
3,452
158
0
0
14,211
16,978
228
4,219
9,992
25,650
0
L
Mulan
8,098
868
0
2,636
19,014
15,704
488
13,666
5,348
0
51,920
L
Xbalanque
Workbenchh
Xbalanque
6,954
2,562
0
1,737
14,536
5,379
356
3,460
11,076
0
47,846
W
Artemis
loggdogg
Artemis
17,146
8,690
0
3,580
15,200
6,465
2,423
5,116
10,084
0
91,048
L
Morgan Le Fay
yonsam117
Morgan Le Fay
17,676
1,034
79
2,766
18,099
6,162
118
12,603
5,496
70,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
57,199
460
Minions Killed
585
0
Camps Cleared
0
2,060,729
Distance Traveled
2,075,240
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,158
442
85
4
0
402,517
0
W
Hel
10,770
468
59
3
0
406,936
4
W
Zeus
13,017
566
164
7
0
392,086
5
W
Set
10,356
450
87
4
0
439,012
2
W
Morgan Le Fay
12,513
544
140
6
0
429,822
4
L
Xing Tian
7,901
344
44
2
0
440,886
4
L
Mulan
10,338
449
111
5
0
382,550
2
L
Xbalanque
8,473
368
107
5
0
460,137
0
W
Artemis
10,543
458
135
6
0
407,384
0
L
Morgan Le Fay
10,489
456
113
5
0
374,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role