Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Freebratwurst
Ymir
Level 33
God Stats
1W - 2L
1,485 SR
Queue Stats
18W - 20L
1,521 Elo+
Party 2
Persephone
Persephone
Gears0fWaR
Persephone
Level 112
God Stats
1W - 2L
1,563 SR
Queue Stats
146W - 144L
1,554 Elo+
Solo
Yemoja
Yemoja
Serazia
Yemoja
Level 153
God Stats
10W - 11L
1,669 SR
Queue Stats
700W - 660L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Zanukã
Gilgamesh
Level 109
God Stats
5W - 5L
1,779 SR
Queue Stats
362W - 351L
1,536 Elo+
Party 2
Team Averages
Level 105
1,599 SR
1,532 Elo+

VS

Team Averages
Level 134
1,553 SR
1,520 Elo+
Hades
Hades
KTEROXX
Hades
Level 160
God Stats
10W - 10L
1,616 SR
Queue Stats
683W - 689L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
RaaDaa_
Danzaburou
Level 126
God Stats
8W - 12L
1,414 SR
Queue Stats
420W - 431L
1,489 Elo+
Party 1
Hel
Hel
Reineke88
Hel
Level 126
God Stats
6W - 2L
1,368 SR
Queue Stats
153W - 133L
1,530 Elo+
Party 3
Ah Puch
Ah Puch
Smräd
Ah Puch
Level 109
God Stats
5W - 0L
1,947 SR
Queue Stats
133W - 96L
1,531 Elo+
Party 3
Ymir
Ymir
valiotti
Ymir
Level 148
God Stats
4W - 3L
1,422 SR
Queue Stats
253W - 199L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 4 / 8
9,720
694
16,864
11,675
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 5 / 9
8,301
593
4,609
17,652
24,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Gears0fWaR
Persephone
16
4 / 4 / 8
9,792
699
15,886
10,362
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Serazia
Yemoja
14
1 / 6 / 8
8,159
583
2,955
15,291
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Zanukã
Gilgamesh
16
4 / 4 / 8
9,152
654
15,256
25,678
22,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KTEROXX
Hades
19
9 / 4 / 11
11,773
841
19,541
16,462
11,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RaaDaa_
Danzaburou
17
3 / 2 / 14
10,298
736
17,894
12,139
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 17
9,426
673
6,363
11,706
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Smräd
Ah Puch
19
6 / 2 / 12
11,120
794
22,121
12,200
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
4 / 3 / 18
10,772
769
8,602
18,137
23,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
14
Kills
23
23
Deaths
14
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
8
2
L
1
5
9
1.1
L
Persephone
Gears0fWaR
Persephone
4
4
8
2
W
Hades
KTEROXX
Hades
9
4
11
3.63
W
Danzaburou
RaaDaa_
Danzaburou
3
2
14
5
W
1
3
17
3.17
L
Yemoja
Serazia
Yemoja
1
6
8
0.83
W
Ah Puch
Smräd
Ah Puch
6
2
12
6
L
Gilgamesh
Zanukã
Gilgamesh
4
4
8
2
W
Ymir
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
74,521
80,658
Taken
70,644
68,056
Mitigated
55,230
33,718
Healing
42,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,864
426
970
1,104
11,675
5,396
0
8,745
2,767
38,470
0
L
4,609
165
1,413
644
17,652
24,764
27
11,304
6,110
6,117
0
L
Persephone
Gears0fWaR
Persephone
15,886
649
1,758
2,142
10,362
4,652
0
6,893
3,243
38,504
0
W
Hades
KTEROXX
Hades
19,541
1,545
1,005
7,138
16,462
11,320
294
8,751
7,711
34,180
0
W
Danzaburou
RaaDaa_
Danzaburou
17,894
6,447
600
4,261
12,139
6,747
1,720
6,343
5,796
0
33,016
W
6,363
1,475
13,921
5,943
11,706
7,435
601
7,225
4,481
12,115
0
L
Yemoja
Serazia
Yemoja
2,955
450
14,371
3,525
15,291
10,623
0
12,270
2,831
7,981
0
W
Ah Puch
Smräd
Ah Puch
22,121
359
1,276
3,126
12,200
6,667
1,541
7,336
4,864
47,586
0
L
Gilgamesh
Zanukã
Gilgamesh
15,256
2,810
1,073
6,718
25,678
22,621
0
16,031
9,080
0
19,499
W
Ymir
8,602
1,185
2,257
3,074
18,137
23,061
708
10,659
7,478
15,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
53,389
129
Minions Killed
142
0
Camps Cleared
0
1,203,108
Distance Traveled
1,281,544
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,720
694
43
3
0
249,898
1
L
Ymir
8,301
593
6
0
0
211,838
0
L
Persephone
9,792
699
49
4
0
241,933
0
W
Hades
11,773
841
37
3
0
246,854
1
W
Danzaburou
10,298
736
20
1
0
254,049
0
W
Hel
9,426
673
9
1
0
254,107
0
L
Yemoja
8,159
583
15
1
0
229,532
0
W
Ah Puch
11,120
794
67
5
0
268,501
3
L
Gilgamesh
9,152
654
16
1
0
269,907
0
W
Ymir
10,772
769
9
1
0
258,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role