Player Matchup

Tsukuyomi
Tsukuyomi
NauseousBear956
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 157L
1,639 Elo+
Solo
Ymir
Ymir
Nebursilloo20
Ymir
Level 39
God Stats
12W - 18L
1,454 SR
Queue Stats
124W - 139L
1,362 Elo+
Party 2
Chronos
Chronos
Smite-Rush25
Chronos
Level 29
God Stats
29W - 44L
1,444 SR
Queue Stats
304W - 315L
1,523 Elo+
Solo
Apollo
Apollo
ThornsMeBabyBoy
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 69L
1,599 Elo+
Solo
Chaac
Chaac
vosler77
Chaac
Level 21
God Stats
1W - 2L
1,691 SR
Queue Stats
28W - 30L
1,406 Elo+
Party 2
Team Averages
Level 24
1,518 SR
1,506 Elo+

VS

Team Averages
Level 24
1,500 SR
1,518 Elo+
Ravana
Ravana
Just_Nikito995
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,645 Elo+
Solo
Osiris
Osiris
Kryptyc_Ares
Osiris
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
152W - 139L
1,520 Elo+
Solo
Medusa
Medusa
Lap3x3
Medusa
Level 29
God Stats
29W - 35L
1,484 SR
Queue Stats
108W - 112L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 22
God Stats
147W - 184L
1,533 SR
Queue Stats
235W - 297L
1,478 Elo+
Party 1
Anubis
Anubis
zPANDORAz
Anubis
Level 39
God Stats
9W - 8L
1,451 SR
Queue Stats
391W - 461L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NauseousBear956
Tsukuyomi
6
1 / 1 / 1
3,988
570
1,734
3,815
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 2 / 0
3,698
528
608
4,862
1,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Smite-Rush25
Chronos
9
4 / 0 / 1
5,293
756
2,595
3,475
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 1
4,322
617
1,146
4,117
623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
vosler77
Chaac
1
0 / 0 / 0
2,882
412
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
3,208
458
544
3,379
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
7
0 / 1 / 1
4,093
585
2,726
3,985
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Lap3x3
Medusa
7
2 / 1 / 1
4,123
589
1,436
2,041
438
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Mik3-_-d0
Nu Wa
2
0 / 0 / 1
2,920
417
249
219
17
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anubis
zPANDORAz
Anubis
7
3 / 1 / 2
4,291
613
4,244
1,885
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
5
5
Deaths
8
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
Osiris
0
1
1
0.5
W
Medusa
Lap3x3
Medusa
2
1
1
2.5
W
Nu Wa
Mik3-_-d0
Nu Wa
0
0
1
0.5
L
Tsukuyomi
NauseousBear956
Tsukuyomi
1
1
1
1.5
L
1
2
0
0.5
L
Chronos
Smite-Rush25
Chronos
4
0
1
4.5
L
1
2
1
0.75
L
Chaac
vosler77
Chaac
0
0
0
0
W
Anubis
zPANDORAz
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,083
Damage
9,199
16,269
Taken
11,509
3,827
Mitigated
3,689
4,578
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
544
241
0
26
3,379
896
77
1,266
2,113
0
5,501
W
Osiris
2,726
856
0
2,146
3,985
1,817
0
1,183
2,802
0
18,544
W
Medusa
Lap3x3
Medusa
1,436
377
0
0
2,041
438
0
482
1,559
0
14,127
W
Nu Wa
Mik3-_-d0
Nu Wa
249
65
0
0
219
17
0
0
219
1,628
0
L
Tsukuyomi
NauseousBear956
Tsukuyomi
1,734
576
0
1,023
3,815
946
0
177
3,616
0
10,535
L
608
0
0
750
4,862
1,260
0
2,562
2,300
5,654
0
L
Chronos
Smite-Rush25
Chronos
2,595
1,521
0
1,545
3,475
998
0
327
3,126
26,549
0
L
1,146
465
0
1,260
4,117
623
0
1,441
2,676
0
20,785
L
Chaac
vosler77
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
zPANDORAz
Anubis
4,244
438
0
22
1,885
521
0
272
1,613
12,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,183
Gold Earned
18,635
144
Minions Killed
106
0
Camps Cleared
0
488,760
Distance Traveled
499,467
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,208
458
4
1
0
102,560
2
W
Osiris
4,093
585
46
7
0
123,047
2
W
Medusa
4,123
589
34
5
0
133,433
2
W
Nu Wa
2,920
417
5
1
0
20,496
1
L
Tsukuyomi
3,988
570
29
4
0
125,990
2
L
Ymir
3,698
528
11
2
0
118,660
2
L
Chronos
5,293
756
50
7
0
124,331
1
L
Apollo
4,322
617
54
8
0
119,779
0
L
Chaac
2,882
412
0
0
0
0
0
W
Anubis
4,291
613
17
2
0
119,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role